forked from s425077/PotatoPlan
Day Night Cycle
This commit is contained in:
parent
5ca81367f0
commit
3a6078306e
@ -7,12 +7,18 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game1", "Game1\Game1.csproj
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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Release|x86 = Release|x86
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x64.ActiveCfg = Debug|x64
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x64.Build.0 = Debug|x64
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x86.ActiveCfg = Debug|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x86.ActiveCfg = Debug|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x86.Build.0 = Debug|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Debug|x86.Build.0 = Debug|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x64.ActiveCfg = Release|x64
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x64.Build.0 = Release|x64
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x86.ActiveCfg = Release|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x86.ActiveCfg = Release|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x86.Build.0 = Release|x86
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{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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EndGlobalSection
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@ -213,7 +213,7 @@ namespace Game1
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for (int j = 0; j < input.getSize().Y; j++)
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for (int j = 0; j < input.getSize().Y; j++)
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{
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{
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Rectangle tilePos = new Rectangle(i * (input.getSpacingTile()), j * (input.getSpacingTile()), input.getTileSize(), input.getTileSize());
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Rectangle tilePos = new Rectangle(i * (input.getSpacingTile()), j * (input.getSpacingTile()), input.getTileSize(), input.getTileSize());
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spriteBatch.Draw(tile[tractorUnit.getFarm().getCrop(i, j).getStatus()], tilePos, Color.White);
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spriteBatch.Draw(tile[tractorUnit.getFarm().getCrop(i, j).getStatus()], tilePos, Time.GetTimeOfDay());
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if (tilePos.Intersects(mousePosition))
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if (tilePos.Intersects(mousePosition))
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{
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{
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spriteBatch.Draw(tile[tractorUnit.getFarm().getCrop(i, j).getStatus()], tilePos, Color.FromNonPremultiplied(0, 0, 20, 40));
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spriteBatch.Draw(tile[tractorUnit.getFarm().getCrop(i, j).getStatus()], tilePos, Color.FromNonPremultiplied(0, 0, 20, 40));
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@ -13,10 +13,13 @@
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<AssemblyName>Game1</AssemblyName>
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<AssemblyName>Game1</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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@ -40,6 +43,26 @@
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<PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE;WINDOWS</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Game1.cs" />
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<Compile Include="Game1.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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@ -71,6 +94,7 @@
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<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
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<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -88,8 +112,47 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" />
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<MonoGameContentReference Include="Content\Content.mgcb" />
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<None Include="app.config" />
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<None Include="app.manifest" />
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<None Include="app.manifest" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="LightGBM">
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<Version>2.3.1</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.ML">
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<Version>1.4.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.ML.CpuMath">
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<Version>1.4.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.ML.FastTree">
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<Version>1.4.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.ML.LightGbm">
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<Version>1.4.0</Version>
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</PackageReference>
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|
<PackageReference Include="Newtonsoft.Json">
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<Version>12.0.3</Version>
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</PackageReference>
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<PackageReference Include="System.CodeDom">
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<Version>4.7.0</Version>
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</PackageReference>
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<PackageReference Include="System.Collections.Immutable">
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<Version>1.7.0</Version>
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</PackageReference>
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<PackageReference Include="System.Memory">
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<Version>4.5.4</Version>
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</PackageReference>
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<PackageReference Include="System.Reflection.Emit.Lightweight">
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<Version>4.7.0</Version>
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</PackageReference>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe">
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<Version>4.7.1</Version>
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</PackageReference>
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<PackageReference Include="System.Threading.Tasks.Dataflow">
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<Version>4.11.0</Version>
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</PackageReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@ -52,17 +52,52 @@ class DayNightCycle
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public Color GetTimeOfDay()
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public Color GetTimeOfDay()
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{
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{
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int blue;
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int blue, red, brightness;
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if (nightTime == 0 || dayTime == 0)
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if (nightTime == 0 && dayTime == 0)
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{
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{
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red = 1;
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blue = 1;
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blue = 1;
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brightness = 1;
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}
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}
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else
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else
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{
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{
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blue = (6000 / nightTime);
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if ((float)dayTime / lengthOfDay < 0.5)
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{
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blue = (int)(((float)nightTime / lengthOfNight) * 255) + (int)((1.0f - (float)dayTime / lengthOfDay) * 255);
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}
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else
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{
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blue = (int)(((float)nightTime / lengthOfNight) * 255) + (int)(((float)dayTime / lengthOfDay) * 255);
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}
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if ((float)nightTime / lengthOfNight < 0.5)
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{
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red = (int)((1.0 - (float)nightTime / lengthOfNight) * 255) + (int)(((float)dayTime / lengthOfDay) * 255);
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}
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else
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{
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red = (int)(((float)nightTime / lengthOfNight) * 255) + (int)(((float)dayTime / lengthOfDay) * 255);
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}
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if (Time)
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{
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brightness = 255;
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}
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else
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{
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if ((float)nightTime / lengthOfNight < 0.5)
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{
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brightness = (int)((1.0 - (float)nightTime / lengthOfNight) * 255) + (int)(((float)dayTime / lengthOfDay) * 255);
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}
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else
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{
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brightness = (int)(((float)nightTime / lengthOfNight) * 255) + (int)(((float)dayTime / lengthOfDay) * 255);
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}
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}
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}
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}
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return Color.FromNonPremultiplied(0, 0, blue, 100);
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return Color.FromNonPremultiplied(red, 255, blue, brightness);
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}
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}
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public int GetTimeOfDayInt()
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public int GetTimeOfDayInt()
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28
Game1/app.config
Normal file
28
Game1/app.config
Normal file
@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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<configuration>
|
||||||
|
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /></startup>
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||||||
|
<runtime>
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||||||
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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||||||
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<dependentAssembly>
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||||||
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<assemblyIdentity name="System.Memory" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
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||||||
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<bindingRedirect oldVersion="0.0.0.0-4.0.1.1" newVersion="4.0.1.1" />
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</dependentAssembly>
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<dependentAssembly>
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||||||
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<assemblyIdentity name="System.Collections.Immutable" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-1.2.5.0" newVersion="1.2.5.0" />
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</dependentAssembly>
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<dependentAssembly>
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||||||
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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||||||
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<bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="System.Threading.Tasks.Dataflow" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-4.6.5.0" newVersion="4.6.5.0" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-4.0.6.0" newVersion="4.0.6.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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199
MigrationBackup/21c990a4/Game1/Game1.csproj
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199
MigrationBackup/21c990a4/Game1/Game1.csproj
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@ -0,0 +1,199 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
<Import Project="..\packages\LightGBM.2.3.1\build\LightGBM.props" Condition="Exists('..\packages\LightGBM.2.3.1\build\LightGBM.props')" />
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<Import Project="..\packages\Microsoft.ML.FastTree.1.4.0\build\netstandard2.0\Microsoft.ML.FastTree.props" Condition="Exists('..\packages\Microsoft.ML.FastTree.1.4.0\build\netstandard2.0\Microsoft.ML.FastTree.props')" />
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<Import Project="..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.props" Condition="Exists('..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.props')" />
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<Import Project="..\packages\Microsoft.ML.CpuMath.1.4.0\build\netstandard2.0\Microsoft.ML.CpuMath.props" Condition="Exists('..\packages\Microsoft.ML.CpuMath.1.4.0\build\netstandard2.0\Microsoft.ML.CpuMath.props')" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{650E4519-2DEF-496F-AC3B-3C794DC7CF0D}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Game1</RootNamespace>
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<AssemblyName>Game1</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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|
<NuGetPackageImportStamp>
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||||||
|
</NuGetPackageImportStamp>
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|
</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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||||||
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<Optimize>false</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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||||||
|
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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|
<Optimize>true</Optimize>
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||||||
|
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;WINDOWS</DefineConstants>
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||||||
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<ErrorReport>prompt</ErrorReport>
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||||||
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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|
<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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||||||
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<DebugSymbols>true</DebugSymbols>
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||||||
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<OutputPath>bin\x64\Debug\</OutputPath>
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||||||
|
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
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||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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||||||
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<Prefer32Bit>true</Prefer32Bit>
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||||||
|
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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|
<OutputPath>bin\x64\Release\</OutputPath>
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|
<DefineConstants>TRACE;WINDOWS</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Game1.cs" />
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Sources\Crops\SoilProperties.cs" />
|
||||||
|
<Compile Include="Sources\Objects\DayNightCycle.cs" />
|
||||||
|
<Compile Include="Sources\Objects\HandleRotation.cs" />
|
||||||
|
<Compile Include="Sources\Objects\House.cs" />
|
||||||
|
<Compile Include="Sources\Crops\Crops.cs" />
|
||||||
|
<Compile Include="Sources\Crops\Farm.cs" />
|
||||||
|
<Compile Include="Sources\Controlls\Input.cs" />
|
||||||
|
<Compile Include="Sources\Objects\InventorySystem\Cargo.cs" />
|
||||||
|
<Compile Include="Sources\Objects\InventorySystem\Inventory.cs" />
|
||||||
|
<Compile Include="Sources\Objects\InventorySystem\Items.cs" />
|
||||||
|
<Compile Include="Sources\Objects\tractorPositionCorrector.cs" />
|
||||||
|
<Compile Include="Sources\Pathing\A-Star\Astar.cs" />
|
||||||
|
<Compile Include="Sources\Pathing\A-Star\PathSaver\MinHeap.cs" />
|
||||||
|
<Compile Include="Sources\Pathing\A-Star\PathSaver\Nodes.cs" />
|
||||||
|
<Compile Include="Sources\Pathing\A-Star\PathSaver\Path.cs" />
|
||||||
|
<Compile Include="Sources\Pathing\A-Star\PathSaver\PriorityQueue.cs" />
|
||||||
|
<Compile Include="Sources\Controlls\Controller.cs" />
|
||||||
|
<Compile Include="Sources\Smart\AI.cs" />
|
||||||
|
<Compile Include="Sources\Smart\ScoreSystem.cs" />
|
||||||
|
<Compile Include="Sources\Smart\SmartTractor.cs" />
|
||||||
|
<Compile Include="Sources\Objects\Tractor.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Microsoft.ML.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.CpuMath, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.CpuMath.1.4.0\lib\netstandard2.0\Microsoft.ML.CpuMath.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.Data, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.Data.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.DataView, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.DataView.1.4.0\lib\netstandard2.0\Microsoft.ML.DataView.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.FastTree, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.FastTree.1.4.0\lib\netstandard2.0\Microsoft.ML.FastTree.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.KMeansClustering, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.KMeansClustering.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.LightGbm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.LightGbm.1.4.0\lib\netstandard2.0\Microsoft.ML.LightGbm.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.PCA, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.PCA.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.StandardTrainers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.StandardTrainers.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.ML.Transforms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Microsoft.ML.1.4.0\lib\netstandard2.0\Microsoft.ML.Transforms.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="MonoGame.Framework">
|
||||||
|
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.CodeDom, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.CodeDom.4.7.0\lib\net461\System.CodeDom.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Collections.Immutable, Version=1.2.5.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Collections.Immutable.1.7.0\lib\netstandard2.0\System.Collections.Immutable.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Numerics" />
|
||||||
|
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.6.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.7.1\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Tasks.Dataflow, Version=4.6.5.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Threading.Tasks.Dataflow.4.11.0\lib\netstandard2.0\System.Threading.Tasks.Dataflow.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="Content\Crop.png" />
|
||||||
|
<Content Include="Content\house.png" />
|
||||||
|
<Content Include="Content\ProgressionBarStatus.png" />
|
||||||
|
<Content Include="Content\ProgressionBar.png" />
|
||||||
|
<Content Include="Content\Markers.png" />
|
||||||
|
<Content Include="Content\Mountain.png" />
|
||||||
|
<Content Include="Content\Planted.png" />
|
||||||
|
<Content Include="Content\Tile.png" />
|
||||||
|
<Content Include="Content\tileunplantable.png" />
|
||||||
|
<Content Include="Content\Tractor.png" />
|
||||||
|
<Content Include="Icon.ico" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<MonoGameContentReference Include="Content\Content.mgcb" />
|
||||||
|
<None Include="app.config" />
|
||||||
|
<None Include="app.manifest" />
|
||||||
|
<None Include="packages.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
|
||||||
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Error Condition="!Exists('..\packages\Microsoft.ML.CpuMath.1.4.0\build\netstandard2.0\Microsoft.ML.CpuMath.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.ML.CpuMath.1.4.0\build\netstandard2.0\Microsoft.ML.CpuMath.props'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.props'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.targets'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\Microsoft.ML.FastTree.1.4.0\build\netstandard2.0\Microsoft.ML.FastTree.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.ML.FastTree.1.4.0\build\netstandard2.0\Microsoft.ML.FastTree.props'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\LightGBM.2.3.1\build\LightGBM.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\LightGBM.2.3.1\build\LightGBM.props'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\LightGBM.2.3.1\build\LightGBM.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\LightGBM.2.3.1\build\LightGBM.targets'))" />
|
||||||
|
</Target>
|
||||||
|
<Import Project="..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.targets" Condition="Exists('..\packages\Microsoft.ML.1.4.0\build\netstandard2.0\Microsoft.ML.targets')" />
|
||||||
|
<Import Project="..\packages\LightGBM.2.3.1\build\LightGBM.targets" Condition="Exists('..\packages\LightGBM.2.3.1\build\LightGBM.targets')" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
174
MigrationBackup/21c990a4/Game1/NuGetUpgradeLog.html
Normal file
174
MigrationBackup/21c990a4/Game1/NuGetUpgradeLog.html
Normal file
@ -0,0 +1,174 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<!-- saved from url=(0014)about:internet -->
|
||||||
|
|
||||||
|
<html xmlns:msxsl="urn:schemas-microsoft-com:xslt"><head><meta content="en-us" http-equiv="Content-Language" /><meta content="text/html; charset=utf-16" http-equiv="Content-Type" /><title _locID="NuGetUpgradeReportTitle">
|
||||||
|
NuGetMigrationLog
|
||||||
|
</title><style>
|
||||||
|
|
||||||
|
/* Body style, for the entire document */
|
||||||
|
body
|
||||||
|
{
|
||||||
|
background: #F3F3F4;
|
||||||
|
color: #1E1E1F;
|
||||||
|
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
|
||||||
|
font-size: 12pt;
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Header1 style, used for the main title */
|
||||||
|
h1
|
||||||
|
{
|
||||||
|
padding: 10px 0px 10px 10px;
|
||||||
|
font-size: 21pt;
|
||||||
|
background-color: #E2E2E2;
|
||||||
|
border-bottom: 1px #C1C1C2 solid;
|
||||||
|
color: #201F20;
|
||||||
|
margin: 0;
|
||||||
|
font-weight: normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Header2 style, used for "Overview" and other sections */
|
||||||
|
h2
|
||||||
|
{
|
||||||
|
font-size: 18pt;
|
||||||
|
font-weight: normal;
|
||||||
|
padding: 15px 0 5px 0;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Header3 style, used for sub-sections, such as project name */
|
||||||
|
h3
|
||||||
|
{
|
||||||
|
font-weight: normal;
|
||||||
|
font-size: 15pt;
|
||||||
|
margin: 0;
|
||||||
|
padding: 15px 0 5px 0;
|
||||||
|
background-color: transparent;
|
||||||
|
}
|
||||||
|
|
||||||
|
.info-text
|
||||||
|
{
|
||||||
|
margin: 0px 0 0.75em 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Color all hyperlinks one color */
|
||||||
|
a
|
||||||
|
{
|
||||||
|
color: #1382CE;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Table styles */
|
||||||
|
table
|
||||||
|
{
|
||||||
|
border-spacing: 0 0;
|
||||||
|
border-collapse: collapse;
|
||||||
|
font-size: 11pt;
|
||||||
|
}
|
||||||
|
|
||||||
|
table th
|
||||||
|
{
|
||||||
|
background: #E7E7E8;
|
||||||
|
text-align: left;
|
||||||
|
text-decoration: none;
|
||||||
|
font-weight: normal;
|
||||||
|
padding: 3px 6px 3px 6px;
|
||||||
|
}
|
||||||
|
|
||||||
|
table td
|
||||||
|
{
|
||||||
|
vertical-align: top;
|
||||||
|
padding: 3px 6px 5px 5px;
|
||||||
|
margin: 0px;
|
||||||
|
border: 1px solid #E7E7E8;
|
||||||
|
background: #F7F7F8;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Local link is a style for hyperlinks that link to file:/// content, there are lots so color them as 'normal' text until the user mouse overs */
|
||||||
|
.localLink
|
||||||
|
{
|
||||||
|
color: #1E1E1F;
|
||||||
|
background: #EEEEED;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.localLink:hover
|
||||||
|
{
|
||||||
|
color: #1382CE;
|
||||||
|
background: #FFFF99;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.issueCell
|
||||||
|
{
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.packageIssue
|
||||||
|
{
|
||||||
|
margin-left: 25px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Padding around the content after the h1 */
|
||||||
|
#content
|
||||||
|
{
|
||||||
|
padding: 0px 20px 20px 20px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.issues table
|
||||||
|
{
|
||||||
|
width: 97%;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* All Icons */
|
||||||
|
.IconSuccessEncoded, .IconInfoEncoded, .IconWarningEncoded, .IconErrorEncoded
|
||||||
|
{
|
||||||
|
min-width:18px;
|
||||||
|
min-height:18px;
|
||||||
|
background-repeat:no-repeat;
|
||||||
|
background-position:center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.IconSuccessEncoded
|
||||||
|
{
|
||||||
|
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAACXBIWXMAAA7EAAAOxAGVKw4bAAABcElEQVR4Xq2TsUsCURzHv15g8ZJcBWlyiYYgCIWcb9DFRRwMW5TA2c0/QEFwFkxxUQdxVlBwCYWOi6IhWgQhBLHJUCkhLr/BW8S7gvrAg+N+v8/v+x68Z8MGy+XSCyABQAXgBgHGALoASkIIDWSLeLBetdHryMjd5IxQPWT4rn1c/P7+xxp72Cs9m5SZ0Bq2vPnbPFafK2zDvmNHypdC0BPkLlQhxJsCAhQoZwdZU5mwxh720qGo8MzTxTTKZDPCx2HoVzp6lz0Q9tKhyx0kGs8Ny+TkWRKk8lCROwEduhyg9l/6lunOPSfmH3NUH6uQ0KHLAe7JYvJjevm+DAMGJHToKtigE+vwvIidxLamb8IBY9e+C5LiXREkfho3TSd06HJA13/oh6T51MTsfQbHrsMynQ5dDihFjiK8JJAU9AKIWTp76dCVN7HWHrajmUEGvyF9nkbAE6gLIS7kTUyuf2gscLoJrElZo/Mvj+nPz/kLTmfnEwP3tB0AAAAASUVORK5CYII=);
|
||||||
|
}
|
||||||
|
|
||||||
|
.IconInfoEncoded
|
||||||
|
{
|
||||||
|
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|
||||||
|
}
|
||||||
|
|
||||||
|
.IconWarningEncoded
|
||||||
|
{
|
||||||
|
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|
||||||
|
}
|
||||||
|
|
||||||
|
.IconErrorEncoded
|
||||||
|
{
|
||||||
|
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|
||||||
|
}
|
||||||
|
|
||||||
|
</style></head><body><h1>
|
||||||
|
NuGet Migration Report - Game1</h1><div id="content"><h2 _locID="OverviewTitle">Overview</h2><div class="info-text">Migration to PackageReference was completed successfully. Please build and run your solution to verify that all packages are available.</div><div class="info-text">
|
||||||
|
If you run into any problems, have feedback, questions, or concerns, please
|
||||||
|
<a href="https://github.com/NuGet/Home/issues/">file an issue on the NuGet GitHub repository.</a></div><div class="info-text">
|
||||||
|
Changed files and this report have been backed up here:
|
||||||
|
<a href="C:\Users\Joel\source\repos\s444524\JoelForkTest\MigrationBackup\21c990a4\Game1">C:\Users\Joel\source\repos\s444524\JoelForkTest\MigrationBackup\21c990a4\Game1</a></div><div class="info-text"><a href="https://aka.ms/nuget-pc2pr-migrator-rollback">Help me rollback to packages.config</a></div><h2 _locID="PackagesTitle">Packages processed</h2><h3 _locID="IncludePackagesTitle">Top-level dependencies:</h3><div class="issues"><table><tr><th class="issueCell">Package Id</th><th>Version</th></tr><tr><td class="issueCell"><span>LightGBM</span></td><td><span>
|
||||||
|
v2.3.1</span></td></tr><tr><td class="issueCell"><span>Microsoft.ML</span></td><td><span>
|
||||||
|
v1.4.0</span></td></tr><tr><td class="issueCell"><span>Microsoft.ML.CpuMath</span></td><td><span>
|
||||||
|
v1.4.0</span></td></tr><tr><td class="issueCell"><span>Microsoft.ML.FastTree</span></td><td><span>
|
||||||
|
v1.4.0</span></td></tr><tr><td class="issueCell"><span>Microsoft.ML.LightGbm</span></td><td><span>
|
||||||
|
v1.4.0</span></td></tr><tr><td class="issueCell"><span>Newtonsoft.Json</span></td><td><span>
|
||||||
|
v12.0.3</span></td></tr><tr><td class="issueCell"><span>System.CodeDom</span></td><td><span>
|
||||||
|
v4.7.0</span></td></tr><tr><td class="issueCell"><span>System.Collections.Immutable</span></td><td><span>
|
||||||
|
v1.7.0</span></td></tr><tr><td class="issueCell"><span>System.Memory</span></td><td><span>
|
||||||
|
v4.5.4</span></td></tr><tr><td class="issueCell"><span>System.Reflection.Emit.Lightweight</span></td><td><span>
|
||||||
|
v4.7.0</span></td></tr><tr><td class="issueCell"><span>System.Runtime.CompilerServices.Unsafe</span></td><td><span>
|
||||||
|
v4.7.1</span></td></tr><tr><td class="issueCell"><span>System.Threading.Tasks.Dataflow</span></td><td><span>
|
||||||
|
v4.11.0</span></td></tr></table></div><p /><h3 _locID="IncludePackagesTitle">Transitive dependencies:</h3><div class="issues"><table><tr><th class="issueCell">Package Id</th><th>Version</th></tr><tr><td class="issueCell"><span>Microsoft.ML.DataView</span></td><td><span>
|
||||||
|
v1.4.0</span></td></tr><tr><td class="issueCell"><span>System.Buffers</span></td><td><span>
|
||||||
|
v4.5.1</span></td></tr><tr><td class="issueCell"><span>System.Numerics.Vectors</span></td><td><span>
|
||||||
|
v4.5.0</span></td></tr></table></div><h2 _locID="IssuesTitle">Package compatibility issues</h2><div class="issues"><table><tr><th /><th class="issueCell" _locID="DescriptionTableHeader">Description</th></tr><tr><td class="IconInfoEncoded" /><td class="issueCell">
|
||||||
|
No issues were found.
|
||||||
|
</td></tr></table></div></div></body></html>
|
18
MigrationBackup/21c990a4/Game1/packages.config
Normal file
18
MigrationBackup/21c990a4/Game1/packages.config
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="LightGBM" version="2.3.1" targetFramework="net461" />
|
||||||
|
<package id="Microsoft.ML" version="1.4.0" targetFramework="net461" />
|
||||||
|
<package id="Microsoft.ML.CpuMath" version="1.4.0" targetFramework="net461" />
|
||||||
|
<package id="Microsoft.ML.DataView" version="1.4.0" targetFramework="net461" />
|
||||||
|
<package id="Microsoft.ML.FastTree" version="1.4.0" targetFramework="net461" />
|
||||||
|
<package id="Microsoft.ML.LightGbm" version="1.4.0" targetFramework="net461" />
|
||||||
|
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net461" />
|
||||||
|
<package id="System.Buffers" version="4.5.1" targetFramework="net461" />
|
||||||
|
<package id="System.CodeDom" version="4.7.0" targetFramework="net461" />
|
||||||
|
<package id="System.Collections.Immutable" version="1.7.0" targetFramework="net461" />
|
||||||
|
<package id="System.Memory" version="4.5.4" targetFramework="net461" />
|
||||||
|
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net461" />
|
||||||
|
<package id="System.Reflection.Emit.Lightweight" version="4.7.0" targetFramework="net461" />
|
||||||
|
<package id="System.Runtime.CompilerServices.Unsafe" version="4.7.1" targetFramework="net461" />
|
||||||
|
<package id="System.Threading.Tasks.Dataflow" version="4.11.0" targetFramework="net461" />
|
||||||
|
</packages>
|
Loading…
Reference in New Issue
Block a user