forked from s425077/PotatoPlan
Fixed tile speed
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b083ae4293
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c17adf52cd
@ -184,7 +184,7 @@ class Crops
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}
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else
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{
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return 10; //Tobacco
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return 16; //Tobacco
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}
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}
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}
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@ -4,7 +4,8 @@ using System;
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class HandleRotation
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{
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int rotationSpeed = 5, Rotation = 180;
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private float oldSpeed;
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private float oldSpeed, movementSpeed;
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private Vector2 oldTile;
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public Vector2 UpdatePosition(int Destination, float tractorSpeed, Vector2 Position, Crops crops)
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{
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@ -17,7 +18,7 @@ class HandleRotation
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{
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if (Rotation == 0)
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{
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Direction = new Vector2(0, 1) * crops.getSpeedFactor(tractorSpeed);
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Direction = new Vector2(0, 1) * movementSpeed;
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Position = Position + Direction;
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}
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else
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@ -40,7 +41,7 @@ class HandleRotation
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{
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if (Rotation == 180)
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{
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Direction = new Vector2(0, -1) * crops.getSpeedFactor(tractorSpeed);
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Direction = new Vector2(0, -1) * movementSpeed;
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Position = Position + Direction;
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}
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else
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@ -60,7 +61,7 @@ class HandleRotation
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{
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if (Rotation == 270)
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{
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Direction = new Vector2(1, 0) * crops.getSpeedFactor(tractorSpeed);
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Direction = new Vector2(1, 0) * movementSpeed;
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Position = Position + Direction;
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}
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else
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@ -83,7 +84,7 @@ class HandleRotation
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{
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if (Rotation == 90)
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{
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Direction = new Vector2(-1, 0) * crops.getSpeedFactor(tractorSpeed);
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Direction = new Vector2(-1, 0) * movementSpeed;
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Position = Position + Direction;
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}
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else
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@ -111,4 +112,19 @@ class HandleRotation
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{
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return Rotation;
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}
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public bool checkTile(Vector2 Position, int tileSize, int Spacing, float tractorSpeed, Crops crop)
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{
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Vector2 newTile = new Vector2((float)Math.Round(Position.X / (tileSize + Spacing)), (float)Math.Round(Position.Y / (tileSize + Spacing)));
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if (oldTile != newTile)
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{
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oldTile = newTile;
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movementSpeed = crop.getSpeedFactor(tractorSpeed);
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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@ -39,7 +39,7 @@ class Tractor
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private void updateDirection(Vector2 Size, Vector2 newPosition)
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{
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DeltaPosition = TargetPosition - Position;
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handleRotation.checkTile(Position, sizeTile, Spacing, tractorSpeed, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
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if (DeltaPosition.X == 0)
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{
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