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forked from s425077/PotatoPlan

Fixing documenation

This commit is contained in:
BOTLester 2020-05-10 23:21:03 +02:00
parent 5424c2c66a
commit eba969f076
2 changed files with 4 additions and 3 deletions

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@ -287,7 +287,7 @@ class Crops
r = (1.0f - productionRate) * 4;
g = 0.0f + productionRate;
b = 0.0f + (float)Math.Pow((double)overhead * 10, 2);
b = 0.0f + overhead * 3;
a = 255;
return new Vector4(r, g, b, a);

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@ -1,6 +1,5 @@
# Machine Learning Method implementation report - Oskar Nastały
## Introduction
Purpose of my ML implementation is for the agent (tractor) to decide what fertilizer it should use.
@ -111,4 +110,6 @@ If field is properly fertilized it will have higher production rate, resulting i
Production rate value is shown in the UI as well as it is represented by the colour of progression bar (right side of every tile).
At 100% bar will pure **Green**. Any value below will make bar more **Red**, while any value above will add **Blue**, eventually turning bar colour into cyan.
![Example](https://git.wmi.amu.edu.pl/s425077/PotatoPlan/src/Oskar-ML/example_img.png)
Example:
![Progression Bar](https://git.wmi.amu.edu.pl/s425077/PotatoPlan/src/Oskar-ML/example_img.png?raw=true)