using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; class Crops { private int Status; private int originalStatus; private int cropType = 0; private float Timer = 1; private int UpdateCrop; private float fullTimer; private bool housePos = false; private Vector2 Size; private CropTypes DataSet; SoilProperties soilProperties = new SoilProperties(); private float ProductionRate = 0; public void updateCrop(Vector2 newSize) { getProductionRate(); if (Status == 3 && Timer != 1) { Timer = Timer - 1 * ProductionRate; } Size = newSize; UpdateCrop++; if (UpdateCrop == 60) { degradeSoil(); UpdateCrop = 0; } if (Timer < 1) { Timer = 1; } } public SoilProperties getSoilProperties() { return soilProperties; } public float getCropTimer() { return Timer; } public int getCropTimerBar(int tileSize) { int x = (int)((1 - ((float)Timer / fullTimer)) * (tileSize - tileSize / 3)); return x; } public void init() { soilProperties.setSoilProperties(); } // Changes the time required for the crops to be harvestable public void setCropTimer() { if (cropType == 0) // Carrots { Timer = 300; fullTimer = Timer; } else if (cropType == 1) // Wheat { Timer = 600; fullTimer = Timer; } else if (cropType == 2) // Berries { Timer = 1200; fullTimer = Timer; } else // Fruit Trees { Timer = 2400; fullTimer = Timer; } } public int getCostOnMovement() { if (Status == 1) //grass { return 1; } else if (Status == 2) //dirt { return 8; } else { if (cropType == 0) { return 15; //Carrots } else if (cropType == 1) { return 30; //Wheat } else if (cropType == 2) { return 40; //Berries } else { return 50; //Fruit Trees } } } public void degradeSoil() { if (soilProperties.Nitrogen > 4.0f) { soilProperties.Nitrogen = soilProperties.Nitrogen - soilProperties.NitrogenDegradeRate; } if (soilProperties.Phosphorous > 0.1f) { soilProperties.Phosphorous = soilProperties.Phosphorous - soilProperties.PhosphorousDegradeRate; } if (soilProperties.Potassium > 0.1f) { soilProperties.Potassium = soilProperties.Potassium - soilProperties.PotassiumDegradeRate; } } public void setCropType(int Type, CropTypes nCropType) { DataSet = nCropType; cropType = Type; } public int getStatus() { if (Status != 3) { return Status; } else { return Status; // + cropType; When unique crop textures have been added } } public int getCropType() { return cropType; } public void setStatus(int newStatus) { Status = newStatus; } public void setOriginalStatus() { originalStatus = Status; } public void setHousePos(bool state) { housePos = state; if (state) { Status = 1; } else { Status = originalStatus; } } public bool getHousePos() { return housePos; } public void getProductionRate() { ProductionRate = 1; if (DataSet != null) { ProductionRate = (ProductionRate * compareToDatset(soilProperties.Temperature, DataSet.Temparature)); ProductionRate = (ProductionRate * compareToDatset(soilProperties.Moisture, DataSet.Moisture)); ProductionRate = (ProductionRate * compareToDatset(soilProperties.Humidity, DataSet.Humidity)); ProductionRate = (ProductionRate * compareToDatset(soilProperties.Phosphorous, DataSet.Phosphorous)); ProductionRate = (ProductionRate * compareToDatset(soilProperties.Potassium, DataSet.Potassium)); ProductionRate = (ProductionRate * compareToDatset(soilProperties.Nitrogen, DataSet.Nitrogen)); if (ProductionRate < 0) { ProductionRate = 0; } } } public float compareToDatset(float i, float j) { if (i > j) { return (i / j) * 0.15f; } else if (i < j / 2) { return (i / j) * 2f; } else { return i / j; } } public void Inspect(int tileSize, int Spacing, SpriteFont Bold, SpriteBatch spriteBatch, string[] cropTypesNames) { spriteBatch.Begin(); if (housePos) { spriteBatch.DrawString(Bold, "Tiletype: House", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); } else if (Status == 0) { spriteBatch.DrawString(Bold, "Tiletype: Boulders", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); } else if (Status == 1) { spriteBatch.DrawString(Bold, "Tiletype: Grassfield", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); } else if (Status == 2) { spriteBatch.DrawString(Bold, "Tiletype: Soil", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); } else if (Status == 3) { int x = (int)(((float)Timer / fullTimer) * 100); x = 100 - x; spriteBatch.DrawString(Bold, "Tiletype: Crop ", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Completion: " + x + "%", new Vector2(240, Size.Y * (tileSize + Spacing) + 82), Color.DarkBlue); } if (Status != 3) { spriteBatch.DrawString(Bold, "-------------", new Vector2(240, Size.Y * (tileSize + Spacing) + 82), Color.DarkRed); } if (Status > 1) { spriteBatch.DrawString(Bold, "Prefered Crop: " + cropTypesNames[cropType], new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.DarkBlue); } else { spriteBatch.DrawString(Bold, "None", new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.DarkBlue); } spriteBatch.DrawString(Bold, "Soil Properties:", new Vector2(240, Size.Y * (tileSize + Spacing) + 122), Color.DarkRed); spriteBatch.DrawString(Bold, "Soil Type: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 142), Color.DarkRed); spriteBatch.DrawString(Bold, soilProperties.soilType, new Vector2(370, Size.Y * (tileSize + Spacing) + 142), Color.DarkBlue); spriteBatch.DrawString(Bold, "Temparature: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 162), Color.DarkRed); spriteBatch.DrawString(Bold, soilProperties.Temperature.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 162), Color.DarkBlue); spriteBatch.DrawString(Bold, "Moisture: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 182), Color.DarkRed); spriteBatch.DrawString(Bold, soilProperties.Moisture.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 182), Color.DarkBlue); spriteBatch.DrawString(Bold, "Humidity: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 202), Color.DarkRed); spriteBatch.DrawString(Bold, soilProperties.Humidity.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 202), Color.DarkBlue); spriteBatch.DrawString(Bold, "Phosphorous: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 222), Color.DarkRed); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Phosphorous,1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 222), Color.DarkBlue); spriteBatch.DrawString(Bold, "Potassium: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 242), Color.DarkRed); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Potassium, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 242), Color.DarkBlue); spriteBatch.DrawString(Bold, "Nitrogen: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 262), Color.DarkRed); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Nitrogen, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 262), Color.DarkBlue); spriteBatch.DrawString(Bold, "Production Rate: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 282), Color.DarkRed); spriteBatch.DrawString(Bold, Math.Round((ProductionRate * 100), 1).ToString() + "%", new Vector2(370, Size.Y * (tileSize + Spacing) + 282), Color.DarkBlue); spriteBatch.End(); } }