From 2309e5ad3cfb309f5700d2e9d192231477a10448 Mon Sep 17 00:00:00 2001 From: Artur Tamborski Date: Tue, 16 Feb 2021 21:01:07 +0100 Subject: [PATCH] flip image when loading backpack --- opengl_test35.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/opengl_test35.cpp b/opengl_test35.cpp index 4cd3abe..03beece 100644 --- a/opengl_test35.cpp +++ b/opengl_test35.cpp @@ -92,7 +92,9 @@ int main(int argc, char** argv) Model kniedeModel("../resources/objects/kniede/kniede.obj"); Shader backpackShader("9.2.geometry_shader.vert", "9.2.geometry_shader.frag"); + stbi_set_flip_vertically_on_load(true); Model backpackModel("../resources/objects/backpack/backpack.obj"); + stbi_set_flip_vertically_on_load(false); // set up vertex data (and buffer(s)) and configure vertex attributes // ------------------------------------------------------------------