fraktal/include/glm/ext/quaternion_trigonometric.inl
2021-02-08 22:56:15 +01:00

28 lines
736 B
C++

namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER T angle(qua<T, Q> const& x)
{
return acos(x.w) * static_cast<T>(2);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<3, T, Q> axis(qua<T, Q> const& x)
{
T const tmp1 = static_cast<T>(1) - x.w * x.w;
if(tmp1 <= static_cast<T>(0))
return vec<3, T, Q>(0, 0, 1);
T const tmp2 = static_cast<T>(1) / sqrt(tmp1);
return vec<3, T, Q>(x.x * tmp2, x.y * tmp2, x.z * tmp2);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER qua<T, Q> angleAxis(T const& angle, vec<3, T, Q> const& v)
{
T const a(angle);
T const s = glm::sin(a * static_cast<T>(0.5));
return qua<T, Q>(glm::cos(a * static_cast<T>(0.5)), v * s);
}
}//namespace glm