fraktal/include/glm/ext/vector_int2.hpp
2021-02-08 22:56:15 +01:00

19 lines
405 B
C++

/// @ref core
/// @file glm/ext/vector_int2.hpp
#pragma once
#include "../detail/type_vec2.hpp"
namespace glm
{
/// @addtogroup core_vector
/// @{
/// 2 components vector of signed integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef vec<2, int, defaultp> ivec2;
/// @}
}//namespace glm