gl-rocket/6.light_cube.frag
Artur Tamborski 0189b137f7 i d
2021-01-02 17:01:54 +01:00

7 lines
116 B
GLSL

#version 330 core
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0); // set alle 4 vector values to 1.0
}