42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
/// @ref gtx_normal
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/// @file glm/gtx/normal.hpp
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///
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/// @see core (dependence)
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/// @see gtx_extented_min_max (dependence)
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///
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/// @defgroup gtx_normal GLM_GTX_normal
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/// @ingroup gtx
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///
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/// Include <glm/gtx/normal.hpp> to use the features of this extension.
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///
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/// Compute the normal of a triangle.
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#ifndef GLM_ENABLE_EXPERIMENTAL
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# error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
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#endif
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_GTX_normal extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtx_normal
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/// @{
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/// Computes triangle normal from triangle points.
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///
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/// @see gtx_normal
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3);
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/// @}
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}//namespace glm
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#include "normal.inl"
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