123 lines
4.9 KiB
C++
123 lines
4.9 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file ProgressHandler.hpp
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* @brief Abstract base class 'ProgressHandler'.
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*/
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#ifndef INCLUDED_AI_PROGRESSHANDLER_H
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#define INCLUDED_AI_PROGRESSHANDLER_H
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#include "types.h"
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namespace Assimp {
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// ------------------------------------------------------------------------------------
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/** @brief CPP-API: Abstract interface for custom progress report receivers.
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*
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* Each #Importer instance maintains its own #ProgressHandler. The default
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* implementation provided by Assimp doesn't do anything at all. */
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class ASSIMP_API ProgressHandler
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#ifndef SWIG
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: public Intern::AllocateFromAssimpHeap
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#endif
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{
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protected:
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/** @brief Default constructor */
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ProgressHandler () {
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}
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public:
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/** @brief Virtual destructor */
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virtual ~ProgressHandler () {
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}
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// -------------------------------------------------------------------
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/** @brief Progress callback.
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* @param percentage An estimate of the current loading progress,
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* in percent. Or -1.f if such an estimate is not available.
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*
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* There are restriction on what you may do from within your
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* implementation of this method: no exceptions may be thrown and no
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* non-const #Importer methods may be called. It is
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* not generally possible to predict the number of callbacks
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* fired during a single import.
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*
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* @return Return false to abort loading at the next possible
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* occasion (loaders and Assimp are generally allowed to perform
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* all needed cleanup tasks prior to returning control to the
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* caller). If the loading is aborted, #Importer::ReadFile()
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* returns always NULL.
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* */
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virtual bool Update(float percentage = -1.f) = 0;
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// -------------------------------------------------------------------
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/** @brief Progress callback for file loading steps
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* @param numberOfSteps The number of total post-processing
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* steps
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* @param currentStep The index of the current post-processing
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* step that will run, or equal to numberOfSteps if all of
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* them has finished. This number is always strictly monotone
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* increasing, although not necessarily linearly.
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*
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* @note This is currently only used at the start and the end
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* of the file parsing.
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* */
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virtual void UpdateFileRead(int currentStep /*= 0*/, int numberOfSteps /*= 0*/) {
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float f = numberOfSteps ? currentStep / (float)numberOfSteps : 1.0f;
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Update( f * 0.5f );
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}
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// -------------------------------------------------------------------
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/** @brief Progress callback for post-processing steps
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* @param numberOfSteps The number of total post-processing
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* steps
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* @param currentStep The index of the current post-processing
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* step that will run, or equal to numberOfSteps if all of
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* them has finished. This number is always strictly monotone
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* increasing, although not necessarily linearly.
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* */
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virtual void UpdatePostProcess(int currentStep /*= 0*/, int numberOfSteps /*= 0*/) {
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float f = numberOfSteps ? currentStep / (float)numberOfSteps : 1.0f;
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Update( f * 0.5f + 0.5f );
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}
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}; // !class ProgressHandler
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// ------------------------------------------------------------------------------------
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} // Namespace Assimp
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#endif
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