19 lines
426 B
C#
19 lines
426 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(LeafGrowScript))]
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public class LeafGrowScriptEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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LeafGrowScript myScript = (LeafGrowScript)target;
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if(GUILayout.Button("Grow Flower"))
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{
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myScript.DrawLeaf();
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}
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}
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}
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