%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: rock m_DiffuseTexture: {fileID: 2800000, guid: f7dd726c93b8f17418ea3be3f6768909, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: f45c3bd09301cc64783afc31dfca026b, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 44f7e6aa71506b041ac0a60db8868a44, type: 3} m_TileSize: {x: 10, y: 10} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1.35 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0.5} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}