using System.Collections; using System.Collections.Generic; using UnityEngine; public class GrowMultipleTrees : MonoBehaviour { public TurtleEnvironment[] trees; public int steps; // Start is called before the first frame update void Start() { foreach(TurtleEnvironment tree in trees) { tree.loadFile(); } } // Update is called once per frame void Update() { } public void step() { for(int i = 0; i