# API documentation See the [Autodesk® FBX® SDK API documentation](https://help.autodesk.com/view/FBX/2020/ENU/?guid=FBX_Developer_Help_cpp_ref_annotated_html). The bindings are in the `Autodesk.Fbx` namespace: ``` using Autodesk.Fbx; using UnityEditor; using UnityEngine; public class HelloFbx { [MenuItem("Fbx/Hello")] public static void Hello() { using(var manager = FbxManager.Create()) { Debug.LogFormat("FBX SDK is version {0}", FbxManager.GetVersion()); } } } ```