Modelowanie_Wirtualnych_Swi.../Library/PackageCache/com.unity.timeline@1.5.4/Editor/Actions/TimelineActions.cs
2021-07-09 23:35:24 +02:00

953 lines
37 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.ShortcutManagement;
using UnityEditor.Timeline.Actions;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
[MenuEntry("Copy", MenuPriority.TimelineActionSection.copy)]
[Shortcut("Main Menu/Edit/Copy", EventCommandNames.Copy)]
class CopyAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context)
{
if (SelectionManager.Count() == 0)
return ActionValidity.NotApplicable;
if (context.tracks.ContainsTimelineMarkerTrack(context.timeline))
return ActionValidity.NotApplicable;
return ActionValidity.Valid;
}
public override bool Execute(ActionContext context)
{
TimelineEditor.clipboard.Clear();
var clips = context.clips;
if (clips.Any())
{
clips.Invoke<CopyClipsToClipboard>();
}
var markers = context.markers;
if (markers.Any())
{
markers.Invoke<CopyMarkersToClipboard>();
}
var tracks = context.tracks;
if (tracks.Any())
{
CopyTracksToClipboard.Do(tracks.ToArray());
}
return true;
}
}
[MenuEntry("Paste", MenuPriority.TimelineActionSection.paste)]
[Shortcut("Main Menu/Edit/Paste", EventCommandNames.Paste)]
class PasteAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context)
{
return CanPaste(context.invocationTime) ? ActionValidity.Valid : ActionValidity.Invalid;
}
public override bool Execute(ActionContext context)
{
if (!CanPaste(context.invocationTime))
return false;
PasteItems(context.invocationTime);
PasteTracks();
TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
return true;
}
static bool CanPaste(double? invocationTime)
{
var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
if (!copiedItems.Any())
return TimelineEditor.clipboard.GetTracks().Any();
return CanPasteItems(copiedItems, invocationTime);
}
static bool CanPasteItems(ICollection<ItemsPerTrack> itemsGroups, double? invocationTime)
{
var hasItemsCopiedFromMultipleTracks = itemsGroups.Count > 1;
var allItemsCopiedFromCurrentAsset = itemsGroups.All(x => x.targetTrack.timelineAsset == TimelineEditor.inspectedAsset);
var hasUsedShortcut = invocationTime == null;
var anySourceLocked = itemsGroups.Any(x => x.targetTrack != null && x.targetTrack.lockedInHierarchy);
var targetTrack = GetPickedTrack();
if (targetTrack == null)
targetTrack = SelectionManager.SelectedTracks().FirstOrDefault();
//do not paste if the user copied items from another timeline
//if the copied items comes from > 1 track (since we do not know where to paste the copied items)
//or if a keyboard shortcut was used (since the user will not see the paste result)
if (!allItemsCopiedFromCurrentAsset)
{
var isSelectedTrackInCurrentAsset = targetTrack != null && targetTrack.timelineAsset == TimelineEditor.inspectedAsset;
if (hasItemsCopiedFromMultipleTracks || (hasUsedShortcut && !isSelectedTrackInCurrentAsset))
return false;
}
// pasting to items to their source track, if items from multiple tracks are selected
// and no track is in the selection items will each be pasted to their respective track.
if (targetTrack == null || itemsGroups.All(x => x.targetTrack == targetTrack))
return !anySourceLocked;
if (hasItemsCopiedFromMultipleTracks)
{
//do not paste if the track which received the paste action does not contain a copied clip
return !anySourceLocked && itemsGroups.Select(x => x.targetTrack).Contains(targetTrack);
}
var copiedItems = itemsGroups.SelectMany(i => i.items);
return IsTrackValidForItems(targetTrack, copiedItems);
}
static void PasteItems(double? invocationTime)
{
var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
var numberOfUniqueParentsInClipboard = copiedItems.Count();
if (numberOfUniqueParentsInClipboard == 0) return;
List<ITimelineItem> newItems;
//if the copied items were on a single parent, then use the mouse position to get the parent OR the original parent
if (numberOfUniqueParentsInClipboard == 1)
{
var itemsGroup = copiedItems.First();
TrackAsset target = null;
if (invocationTime.HasValue)
target = GetPickedTrack();
if (target == null)
target = FindSuitableParentForSingleTrackPasteWithoutMouse(itemsGroup);
var candidateTime = invocationTime ?? TimelineHelpers.GetCandidateTime(null, target);
newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, itemsGroup, target, candidateTime, "Paste Items").ToList();
}
//if copied items were on multiple parents, then the destination parents are the same as the original parents
else
{
var time = invocationTime ?? TimelineHelpers.GetCandidateTime(null, copiedItems.Select(c => c.targetTrack).ToArray());
newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, copiedItems, time, "Paste Items").ToList();
}
TimelineHelpers.FrameItems(newItems);
SelectionManager.RemoveTimelineSelection();
foreach (var item in newItems)
{
SelectionManager.Add(item);
}
}
static TrackAsset FindSuitableParentForSingleTrackPasteWithoutMouse(ItemsPerTrack itemsGroup)
{
var groupParent = itemsGroup.targetTrack; //set a main parent in the clipboard
var selectedTracks = SelectionManager.SelectedTracks();
if (selectedTracks.Contains(groupParent))
{
return groupParent;
}
//find a selected track suitable for all items
var itemsToPaste = itemsGroup.items;
var compatibleTrack = selectedTracks.FirstOrDefault(t => IsTrackValidForItems(t, itemsToPaste));
return compatibleTrack != null ? compatibleTrack : groupParent;
}
static bool IsTrackValidForItems(TrackAsset track, IEnumerable<ITimelineItem> items)
{
if (track == null || track.lockedInHierarchy) return false;
return items.All(i => i.IsCompatibleWithTrack(track));
}
static TrackAsset GetPickedTrack()
{
if (PickerUtils.pickedElements == null)
return null;
var rowGUI = PickerUtils.pickedElements.OfType<IRowGUI>().FirstOrDefault();
if (rowGUI != null)
return rowGUI.asset;
return null;
}
static void PasteTracks()
{
var trackData = TimelineEditor.clipboard.GetTracks().ToList();
if (trackData.Any())
{
SelectionManager.RemoveTimelineSelection();
}
foreach (var track in trackData)
{
var newTrack = track.item.Duplicate(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, TimelineEditor.inspectedAsset);
if (track.binding != null)
{
BindingUtility.Bind(TimelineEditor.inspectedDirector, newTrack, track.binding);
}
SelectionManager.Add(newTrack);
foreach (var childTrack in newTrack.GetFlattenedChildTracks())
{
SelectionManager.Add(childTrack);
}
if (track.parent != null && track.parent.timelineAsset == TimelineEditor.inspectedAsset)
{
TrackExtensions.ReparentTracks(new List<TrackAsset> { newTrack }, track.parent, track.item);
}
}
}
}
[MenuEntry("Duplicate", MenuPriority.TimelineActionSection.duplicate)]
[Shortcut("Main Menu/Edit/Duplicate", EventCommandNames.Duplicate)]
class DuplicateAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context)
{
IEnumerable<TrackAsset> tracks = context.tracks.RemoveTimelineMarkerTrackFromList(context.timeline);
return context.clips.Any() || tracks.Any() || context.markers.Any() ? ActionValidity.Valid : ActionValidity.NotApplicable;
}
public bool Execute(Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
{
return Execute(TimelineEditor.CurrentContext(), gapBetweenItems);
}
public override bool Execute(ActionContext context)
{
return Execute(context, (item1, item2) => ItemsUtils.TimeGapBetweenItems(item1, item2));
}
internal bool Execute(ActionContext context, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
{
List<ITimelineItem> items = new List<ITimelineItem>();
items.AddRange(context.clips.Select(p => p.ToItem()));
items.AddRange(context.markers.Select(p => p.ToItem()));
List<ItemsPerTrack> selectedItems = items.ToItemsPerTrack().ToList();
if (selectedItems.Any())
{
var requestedTime = CalculateDuplicateTime(selectedItems, gapBetweenItems);
var duplicatedItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector, selectedItems, requestedTime, "Duplicate Items");
TimelineHelpers.FrameItems(duplicatedItems);
SelectionManager.RemoveTimelineSelection();
foreach (var item in duplicatedItems)
SelectionManager.Add(item);
}
var tracks = context.tracks.ToArray();
if (tracks.Length > 0)
tracks.Invoke<DuplicateTracks>();
TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
return true;
}
static double CalculateDuplicateTime(IEnumerable<ItemsPerTrack> duplicatedItems, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
{
//Find the end time of the rightmost item
var itemsOnTracks = duplicatedItems.SelectMany(i => i.targetTrack.GetItems()).ToList();
var time = itemsOnTracks.Max(i => i.end);
//From all the duplicated items, select the leftmost items
var firstDuplicatedItems = duplicatedItems.Select(i => i.leftMostItem);
var leftMostDuplicatedItems = firstDuplicatedItems.OrderBy(i => i.start).GroupBy(i => i.start).FirstOrDefault();
if (leftMostDuplicatedItems == null) return 0.0;
foreach (var leftMostItem in leftMostDuplicatedItems)
{
var siblings = leftMostItem.parentTrack.GetItems();
var rightMostSiblings = siblings.OrderByDescending(i => i.end).GroupBy(i => i.end).FirstOrDefault();
if (rightMostSiblings == null) continue;
foreach (var sibling in rightMostSiblings)
time = Math.Max(time, sibling.end + gapBetweenItems(leftMostItem, sibling));
}
return time;
}
}
[MenuEntry("Delete", MenuPriority.TimelineActionSection.delete)]
[Shortcut("Main Menu/Edit/Delete", EventCommandNames.Delete)]
[ShortcutPlatformOverride(RuntimePlatform.OSXEditor, KeyCode.Backspace, ShortcutModifiers.Action)]
[ActiveInMode(TimelineModes.Default)]
class DeleteAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context)
{
return CanDelete(context) ? ActionValidity.Valid : ActionValidity.Invalid;
}
static bool CanDelete(ActionContext context)
{
if (TimelineWindow.instance.state.editSequence.isReadOnly)
return false;
if (context.tracks.ContainsTimelineMarkerTrack(context.timeline))
return false;
// All() returns true when empty
return context.tracks.All(x => !x.lockedInHierarchy) &&
context.clips.All(x => x.GetParentTrack() == null || !x.GetParentTrack().lockedInHierarchy) &&
context.markers.All(x => x.parent == null || !x.parent.lockedInHierarchy);
}
public override bool Execute(ActionContext context)
{
if (!CanDelete(context))
return false;
var selectedItems = context.clips.Select(p => p.ToItem()).ToList();
selectedItems.AddRange(context.markers.Select(p => p.ToItem()));
DeleteItems(selectedItems);
if (context.tracks.Any() && SelectionManager.GetCurrentInlineEditorCurve() == null)
context.tracks.Invoke<DeleteTracks>();
TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
return selectedItems.Any() || context.tracks.Any();
}
internal static void DeleteItems(IEnumerable<ITimelineItem> items)
{
var tracks = items.GroupBy(c => c.parentTrack);
foreach (var track in tracks)
TimelineUndo.PushUndo(track.Key, L10n.Tr("Delete Items"));
TimelineAnimationUtilities.UnlinkAnimationWindowFromClips(items.OfType<ClipItem>().Select(i => i.clip));
EditMode.PrepareItemsDelete(ItemsUtils.ToItemsPerTrack(items));
EditModeUtils.Delete(items);
SelectionManager.RemoveAllClips();
}
}
[MenuEntry("Match Content", MenuPriority.TimelineActionSection.matchContent)]
[Shortcut(Shortcuts.Timeline.matchContent)]
class MatchContent : TimelineAction
{
public override ActionValidity Validate(ActionContext actionContext)
{
var clips = actionContext.clips;
if (!clips.Any())
return ActionValidity.NotApplicable;
return clips.Any(TimelineHelpers.HasUsableAssetDuration)
? ActionValidity.Valid
: ActionValidity.Invalid;
}
public override bool Execute(ActionContext actionContext)
{
var clips = actionContext.clips;
return clips.Any() && ClipModifier.MatchContent(clips);
}
}
[Shortcut(Shortcuts.Timeline.play)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PlayTimelineAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
var currentState = TimelineEditor.state.playing;
TimelineEditor.state.SetPlaying(!currentState);
return true;
}
}
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectAllAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
// otherwise select all tracks.
SelectionManager.Clear();
TimelineWindow.instance.allTracks.ForEach(x => SelectionManager.Add(x.track));
return true;
}
}
[Shortcut(Shortcuts.Timeline.previousFrame)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PreviousFrameAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (TimelineEditor.inspectedAsset == null)
return false;
var inspectedFrame = TimeUtility.ToFrames(TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedAsset.editorSettings.fps);
inspectedFrame = Mathf.Max(0, inspectedFrame - 1);
TimelineEditor.inspectedSequenceTime = TimeUtility.FromFrames(inspectedFrame, TimelineEditor.inspectedAsset.editorSettings.fps);
return true;
}
}
[Shortcut(Shortcuts.Timeline.nextFrame)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class NextFrameAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (TimelineEditor.inspectedAsset == null)
return false;
var inspectedFrame = TimeUtility.ToFrames(TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedAsset.editorSettings.fps);
inspectedFrame++;
TimelineEditor.inspectedSequenceTime = TimeUtility.FromFrames(inspectedFrame, TimelineEditor.inspectedAsset.editorSettings.fps);
return true;
}
}
[Shortcut(Shortcuts.Timeline.frameAll)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class FrameAllAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context)
{
if (context.timeline != null && !context.timeline.flattenedTracks.Any())
return ActionValidity.NotApplicable;
return ActionValidity.Valid;
}
public override bool Execute(ActionContext actionContext)
{
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
if (FrameSelectedAction.ShouldHandleInlineCurve(inlineCurveEditor))
{
FrameSelectedAction.FrameInlineCurves(inlineCurveEditor, false);
return true;
}
if (TimelineWindow.instance.state.IsCurrentEditingASequencerTextField())
return false;
var visibleTracks = TimelineWindow.instance.treeView.visibleTracks.ToList();
if (TimelineEditor.inspectedAsset != null && TimelineEditor.inspectedAsset.markerTrack != null)
visibleTracks.Add(TimelineEditor.inspectedAsset.markerTrack);
if (visibleTracks.Count == 0)
return false;
var startTime = float.MaxValue;
var endTime = float.MinValue;
foreach (var t in visibleTracks)
{
if (t == null)
continue;
// time range based on track's curves and clips.
double trackStart, trackEnd, trackDuration;
t.GetSequenceTime(out trackStart, out trackDuration);
trackEnd = trackStart + trackDuration;
// take track's markers into account
double itemsStart, itemsEnd;
ItemsUtils.GetItemRange(t, out itemsStart, out itemsEnd);
startTime = Mathf.Min(startTime, (float)trackStart, (float)itemsStart);
endTime = Mathf.Max(endTime, (float)(trackEnd), (float)itemsEnd);
}
FrameSelectedAction.FrameRange(startTime, endTime);
return true;
}
}
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class FrameSelectedAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public static void FrameRange(float startTime, float endTime)
{
if (startTime > endTime)
{
return;
}
var halfDuration = endTime - Math.Max(0.0f, startTime);
if (halfDuration > 0.0f)
{
TimelineEditor.visibleTimeRange = new Vector2(Mathf.Max(0.0f, startTime - (halfDuration * 0.1f)), endTime + (halfDuration * 0.1f));
}
else
{
// start == end
// keep the zoom level constant, only pan the time area to center the item
var currentRange = TimelineEditor.visibleTimeRange.y - TimelineEditor.visibleTimeRange.x;
TimelineEditor.visibleTimeRange = new Vector2(startTime - currentRange / 2, startTime + currentRange / 2);
}
TimelineZoomManipulator.InvalidateWheelZoom();
TimelineEditor.Refresh(RefreshReason.SceneNeedsUpdate);
}
public override bool Execute(ActionContext actionContext)
{
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
if (ShouldHandleInlineCurve(inlineCurveEditor))
{
FrameInlineCurves(inlineCurveEditor, true);
return true;
}
if (TimelineWindow.instance.state.IsCurrentEditingASequencerTextField())
return false;
if (SelectionManager.Count() == 0)
{
actionContext.Invoke<FrameAllAction>();
return true;
}
var startTime = float.MaxValue;
var endTime = float.MinValue;
var clips = actionContext.clips.Select(ItemToItemGui.GetGuiForClip);
var markers = actionContext.markers;
if (!clips.Any() && !markers.Any())
return false;
foreach (var c in clips)
{
startTime = Mathf.Min(startTime, (float)c.clip.start);
endTime = Mathf.Max(endTime, (float)c.clip.end);
if (c.clipCurveEditor != null)
{
c.clipCurveEditor.FrameClip();
}
}
foreach (var marker in markers)
{
startTime = Mathf.Min(startTime, (float)marker.time);
endTime = Mathf.Max(endTime, (float)marker.time);
}
FrameRange(startTime, endTime);
return true;
}
public static bool ShouldHandleInlineCurve(IClipCurveEditorOwner curveEditorOwner)
{
return curveEditorOwner?.clipCurveEditor != null &&
curveEditorOwner.inlineCurvesSelected &&
curveEditorOwner.owner != null &&
curveEditorOwner.owner.GetShowInlineCurves();
}
public static void FrameInlineCurves(IClipCurveEditorOwner curveEditorOwner, bool selectionOnly)
{
var curveEditor = curveEditorOwner.clipCurveEditor.curveEditor;
var frameBounds = selectionOnly ? curveEditor.GetSelectionBounds() : curveEditor.GetClipBounds();
var clipGUI = curveEditorOwner as TimelineClipGUI;
var areaOffset = 0.0f;
if (clipGUI != null)
{
areaOffset = (float)Math.Max(0.0, clipGUI.clip.FromLocalTimeUnbound(0.0));
var timeScale = (float)clipGUI.clip.timeScale; // Note: The getter for clip.timeScale is guaranteed to never be zero.
// Apply scaling
var newMin = frameBounds.min.x / timeScale;
var newMax = (frameBounds.max.x - frameBounds.min.x) / timeScale + newMin;
frameBounds.SetMinMax(
new Vector3(newMin, frameBounds.min.y, frameBounds.min.z),
new Vector3(newMax, frameBounds.max.y, frameBounds.max.z));
}
curveEditor.Frame(frameBounds, true, true);
var area = curveEditor.shownAreaInsideMargins;
area.x += areaOffset;
var curveStart = curveEditorOwner.clipCurveEditor.dataSource.start;
FrameRange(curveStart + frameBounds.min.x, curveStart + frameBounds.max.x);
}
}
[Shortcut(Shortcuts.Timeline.previousKey)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PrevKeyAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (TimelineEditor.inspectedAsset == null)
return false;
var keyTraverser = new Utilities.KeyTraverser(TimelineEditor.inspectedAsset, 0.01f / TimelineEditor.inspectedAsset.editorSettings.fps);
var time = keyTraverser.GetPrevKey((float)TimelineEditor.inspectedSequenceTime, TimelineWindow.instance.state.dirtyStamp);
if (time != TimelineEditor.inspectedSequenceTime)
{
TimelineEditor.inspectedSequenceTime = time;
}
return true;
}
}
[Shortcut(Shortcuts.Timeline.nextKey)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class NextKeyAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (TimelineEditor.inspectedAsset == null)
return false;
var keyTraverser = new Utilities.KeyTraverser(TimelineEditor.inspectedAsset, 0.01f / TimelineEditor.inspectedAsset.editorSettings.fps);
var time = keyTraverser.GetNextKey((float)TimelineEditor.inspectedSequenceTime, TimelineWindow.instance.state.dirtyStamp);
if (time != TimelineEditor.inspectedSequenceTime)
{
TimelineEditor.inspectedSequenceTime = time;
}
return true;
}
}
[Shortcut(Shortcuts.Timeline.goToStart)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class GotoStartAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
TimelineEditor.inspectedSequenceTime = 0.0f;
TimelineWindow.instance.state.EnsurePlayHeadIsVisible();
return true;
}
}
[Shortcut(Shortcuts.Timeline.goToEnd)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class GotoEndAction : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
TimelineEditor.inspectedSequenceTime = TimelineWindow.instance.state.editSequence.duration;
TimelineWindow.instance.state.EnsurePlayHeadIsVisible();
return true;
}
}
[Shortcut(Shortcuts.Timeline.zoomIn)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ZoomIn : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
TimelineZoomManipulator.Instance.DoZoom(1.15f);
return true;
}
}
[Shortcut(Shortcuts.Timeline.zoomOut)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ZoomOut : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
TimelineZoomManipulator.Instance.DoZoom(0.85f);
return true;
}
}
[Shortcut(Shortcuts.Timeline.collapseGroup)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class CollapseGroup : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.CollapseGroup(actionContext.tracks);
}
}
[Shortcut(Shortcuts.Timeline.unCollapseGroup)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class UnCollapseGroup : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.UnCollapseGroup(actionContext.tracks);
}
}
[Shortcut(Shortcuts.Timeline.selectLeftItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectLeftClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
// Switches to track header if no left track exists
return KeyboardNavigation.SelectLeftItem();
}
}
[Shortcut(Shortcuts.Timeline.selectRightItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectRightClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectRightItem();
}
}
[Shortcut(Shortcuts.Timeline.selectUpItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectUpClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectUpItem();
}
}
[Shortcut(Shortcuts.Timeline.selectUpTrack)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectUpTrack : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectUpTrack();
}
}
[Shortcut(Shortcuts.Timeline.selectDownItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectDownClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectDownItem();
}
}
[Shortcut(Shortcuts.Timeline.selectDownTrack)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectDownTrack : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (!KeyboardNavigation.ClipAreaActive() && !KeyboardNavigation.TrackHeadActive())
return KeyboardNavigation.FocusFirstVisibleItem();
else
return KeyboardNavigation.SelectDownTrack();
}
}
[Shortcut(Shortcuts.Timeline.multiSelectLeft)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectLeftClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectLeftItem(true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectRight)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectRightClip : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectRightItem(true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectUp)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectUpTrack : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectUpTrack(true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectDown)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectDownTrack : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
return KeyboardNavigation.SelectDownTrack(true);
}
}
[Shortcut(Shortcuts.Timeline.toggleClipTrackArea)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ToggleClipTrackArea : TimelineAction
{
public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
public override bool Execute(ActionContext actionContext)
{
if (KeyboardNavigation.TrackHeadActive())
return KeyboardNavigation.FocusFirstVisibleItem(actionContext.tracks);
if (!KeyboardNavigation.ClipAreaActive())
return KeyboardNavigation.FocusFirstVisibleItem();
var item = KeyboardNavigation.GetVisibleSelectedItems().LastOrDefault();
if (item != null)
SelectionManager.SelectOnly(item.parentTrack);
return true;
}
}
[MenuEntry("Key All Animated", MenuPriority.TimelineActionSection.keyAllAnimated)]
[Shortcut(Shortcuts.Timeline.keyAllAnimated)]
class KeyAllAnimated : TimelineAction
{
public override ActionValidity Validate(ActionContext actionContext)
{
return CanExecute(TimelineEditor.state, actionContext)
? ActionValidity.Valid
: ActionValidity.NotApplicable;
}
public override bool Execute(ActionContext actionContext)
{
WindowState state = TimelineEditor.state;
PlayableDirector director = TimelineEditor.inspectedDirector;
if (!CanExecute(state, actionContext) || director == null)
return false;
IEnumerable<TrackAsset> keyableTracks = GetKeyableTracks(state, actionContext);
var curveSelected = SelectionManager.GetCurrentInlineEditorCurve();
if (curveSelected != null)
{
var sel = curveSelected.clipCurveEditor.GetSelectedProperties().ToList();
var go = (director.GetGenericBinding(curveSelected.owner) as Component).gameObject;
if (sel.Count > 0)
{
TimelineRecording.KeyProperties(go, state, sel);
}
else
{
var binding = director.GetGenericBinding(curveSelected.owner) as Component;
TimelineRecording.KeyAllProperties(binding, state);
}
}
else
{
foreach (var track in keyableTracks)
{
var binding = director.GetGenericBinding(track) as Component;
TimelineRecording.KeyAllProperties(binding, state);
}
}
return true;
}
static IEnumerable<TrackAsset> GetKeyableTracks(WindowState state, ActionContext context)
{
if (!context.clips.Any() && !context.tracks.Any()) //no selection -> animate all recorded tracks
return state.editSequence.asset.flattenedTracks.Where(state.IsArmedForRecord);
List<TrackAsset> parentTracks = context.tracks.ToList();
parentTracks.AddRange(context.clips.Select(clip => clip.GetParentTrack()).Distinct());
if (!parentTracks.All(state.IsArmedForRecord))
return Enumerable.Empty<TrackAsset>();
return parentTracks;
}
static bool CanExecute(WindowState state, ActionContext context)
{
if (context.markers.Any())
return false;
if (context.tracks.ContainsTimelineMarkerTrack(state.editSequence.asset))
return false;
IClipCurveEditorOwner curveSelected = SelectionManager.GetCurrentInlineEditorCurve();
// Can't have an inline curve selected and have multiple tracks also.
if (curveSelected != null)
{
return state.IsArmedForRecord(curveSelected.owner);
}
return GetKeyableTracks(state, context).Any();
}
}
}