171 lines
6.5 KiB
C#
171 lines
6.5 KiB
C#
#if UNITY_EDITOR || FBXSDK_RUNTIME
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (http://www.swig.org).
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// Version 3.0.12
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//
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// Do not make changes to this file unless you know what you are doing--modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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namespace Autodesk.Fbx {
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public class FbxConstraintAim : FbxConstraint {
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internal FbxConstraintAim(global::System.IntPtr cPtr, bool ignored) : base(cPtr, ignored) { }
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// override void Dispose() {base.Dispose();}
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public new static FbxConstraintAim Create(FbxManager pManager, string pName) {
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global::System.IntPtr cPtr = NativeMethods.FbxConstraintAim_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
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FbxConstraintAim ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxConstraintAim(cPtr, false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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public new static FbxConstraintAim Create(FbxObject pContainer, string pName) {
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global::System.IntPtr cPtr = NativeMethods.FbxConstraintAim_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
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FbxConstraintAim ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxConstraintAim(cPtr, false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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public FbxPropertyDouble3 RotationOffset {
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get {
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FbxPropertyDouble3 ret = new FbxPropertyDouble3(NativeMethods.FbxConstraintAim_RotationOffset_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyInt WorldUpType {
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get {
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FbxPropertyInt ret = new FbxPropertyInt(NativeMethods.FbxConstraintAim_WorldUpType_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyDouble3 WorldUpVector {
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get {
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FbxPropertyDouble3 ret = new FbxPropertyDouble3(NativeMethods.FbxConstraintAim_WorldUpVector_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyDouble3 UpVector {
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get {
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FbxPropertyDouble3 ret = new FbxPropertyDouble3(NativeMethods.FbxConstraintAim_UpVector_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyDouble3 AimVector {
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get {
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FbxPropertyDouble3 ret = new FbxPropertyDouble3(NativeMethods.FbxConstraintAim_AimVector_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyBool AffectX {
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get {
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FbxPropertyBool ret = new FbxPropertyBool(NativeMethods.FbxConstraintAim_AffectX_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyBool AffectY {
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get {
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FbxPropertyBool ret = new FbxPropertyBool(NativeMethods.FbxConstraintAim_AffectY_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public FbxPropertyBool AffectZ {
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get {
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FbxPropertyBool ret = new FbxPropertyBool(NativeMethods.FbxConstraintAim_AffectZ_get(swigCPtr), false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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}
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public void AddConstraintSource(FbxObject pObject, double pWeight) {
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NativeMethods.FbxConstraintAim_AddConstraintSource__SWIG_0(swigCPtr, FbxObject.getCPtr(pObject), pWeight);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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}
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public void AddConstraintSource(FbxObject pObject) {
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NativeMethods.FbxConstraintAim_AddConstraintSource__SWIG_1(swigCPtr, FbxObject.getCPtr(pObject));
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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}
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public void SetConstrainedObject(FbxObject pObject) {
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NativeMethods.FbxConstraintAim_SetConstrainedObject(swigCPtr, FbxObject.getCPtr(pObject));
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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}
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public void SetWorldUpObject(FbxObject pObject) {
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NativeMethods.FbxConstraintAim_SetWorldUpObject(swigCPtr, FbxObject.getCPtr(pObject));
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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}
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public FbxObject GetWorldUpObject() {
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global::System.IntPtr cPtr = NativeMethods.FbxConstraintAim_GetWorldUpObject(swigCPtr);
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FbxObject ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxObject(cPtr, false);
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if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
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return ret;
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}
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public override int GetHashCode(){
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return swigCPtr.Handle.GetHashCode();
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}
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public bool Equals(FbxConstraintAim other) {
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if (object.ReferenceEquals(other, null)) { return false; }
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return this.swigCPtr.Handle.Equals (other.swigCPtr.Handle);
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}
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public override bool Equals(object obj){
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if (object.ReferenceEquals(obj, null)) { return false; }
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/* is obj a subclass of this type; if so use our Equals */
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var typed = obj as FbxConstraintAim;
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if (!object.ReferenceEquals(typed, null)) {
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return this.Equals(typed);
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}
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/* are we a subclass of the other type; if so use their Equals */
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if (typeof(FbxConstraintAim).IsSubclassOf(obj.GetType())) {
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return obj.Equals(this);
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}
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/* types are unrelated; can't be a match */
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return false;
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}
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public static bool operator == (FbxConstraintAim a, FbxConstraintAim b) {
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if (object.ReferenceEquals(a, b)) { return true; }
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if (object.ReferenceEquals(a, null) || object.ReferenceEquals(b, null)) { return false; }
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return a.Equals(b);
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}
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public static bool operator != (FbxConstraintAim a, FbxConstraintAim b) {
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return !(a == b);
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}
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public enum EWorldUp {
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eAimAtSceneUp,
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eAimAtObjectUp,
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eAimAtObjectRotationUp,
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eAimAtVector,
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eAimAtNone,
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eAimAtCount
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}
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}
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}
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#endif // UNITY_EDITOR || FBXSDK_RUNTIME |