Modelowanie_Wirtualnych_Swi.../Library/PackageCache/com.autodesk.fbx@4.0.1/Runtime/Scripts/FbxLayerElementBinormal.cs
2021-07-09 23:35:24 +02:00

50 lines
2.0 KiB
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public class FbxLayerElementBinormal : FbxLayerElementTemplateFbxVector4 {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FbxLayerElementBinormal(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NativeMethods.FbxLayerElementBinormal_SWIGUpcast(cPtr), cMemoryOwn) {
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxLayerElementBinormal obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
public override void Dispose() {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
throw new global::System.MethodAccessException("C++ destructor does not have public access");
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
global::System.GC.SuppressFinalize(this);
base.Dispose();
}
}
public static FbxLayerElementBinormal Create(FbxLayerContainer pOwner, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxLayerElementBinormal_Create(FbxLayerContainer.getCPtr(pOwner), pName);
FbxLayerElementBinormal ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementBinormal(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME