Modelowanie_Wirtualnych_Swi.../Library/PackageCache/com.autodesk.fbx@4.0.1/Runtime/Scripts/FbxPropertyFlags.cs
2021-07-09 23:35:24 +02:00

60 lines
1.7 KiB
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public static class FbxPropertyFlags {
// virtual void Dispose() { }
public enum EInheritType {
eOverride,
eInherit,
eDeleted
}
public enum EFlags {
eNone = 0,
eStatic = 1 << 0,
eAnimatable = 1 << 1,
eAnimated = 1 << 2,
eImported = 1 << 3,
eUserDefined = 1 << 4,
eHidden = 1 << 5,
eNotSavable = 1 << 6,
eLockedMember0 = 1 << 7,
eLockedMember1 = 1 << 8,
eLockedMember2 = 1 << 9,
eLockedMember3 = 1 << 10,
eLockedAll = eLockedMember0|eLockedMember1|eLockedMember2|eLockedMember3,
eMutedMember0 = 1 << 11,
eMutedMember1 = 1 << 12,
eMutedMember2 = 1 << 13,
eMutedMember3 = 1 << 14,
eMutedAll = eMutedMember0|eMutedMember1|eMutedMember2|eMutedMember3,
eUIDisabled = 1 << 15,
eUIGroup = 1 << 16,
eUIBoolGroup = 1 << 17,
eUIExpanded = 1 << 18,
eUINoCaption = 1 << 19,
eUIPanel = 1 << 20,
eUILeftLabel = 1 << 21,
eUIHidden = 1 << 22,
eCtrlFlags = eStatic|eAnimatable|eAnimated|eImported|eUserDefined|eHidden|eNotSavable|eLockedAll|eMutedAll,
eUIFlags = eUIDisabled|eUIGroup|eUIBoolGroup|eUIExpanded|eUINoCaption|eUIPanel|eUILeftLabel|eUIHidden,
eAllFlags = eCtrlFlags|eUIFlags,
eFlagCount = 23
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME