Modelowanie_Wirtualnych_Swi.../Library/PackageCache/com.autodesk.fbx@4.0.1/Runtime/Scripts/FbxScene.cs
2021-07-09 23:35:24 +02:00

127 lines
5.1 KiB
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public class FbxScene : FbxDocument {
internal FbxScene(global::System.IntPtr cPtr, bool ignored) : base(cPtr, ignored) { }
// override void Dispose() {base.Dispose();}
public new static FbxScene Create(FbxManager pManager, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxScene_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
FbxScene ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxScene(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public new static FbxScene Create(FbxObject pContainer, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxScene_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
FbxScene ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxScene(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public FbxNode GetRootNode() {
global::System.IntPtr cPtr = NativeMethods.FbxScene_GetRootNode(swigCPtr);
FbxNode ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNode(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public FbxPose GetPose(int pIndex) {
global::System.IntPtr cPtr = NativeMethods.FbxScene_GetPose(swigCPtr, pIndex);
FbxPose ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxPose(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public bool AddPose(FbxPose pPose) {
bool ret = NativeMethods.FbxScene_AddPose(swigCPtr, FbxPose.getCPtr(pPose));
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public FbxDocumentInfo GetSceneInfo() {
global::System.IntPtr cPtr = NativeMethods.FbxScene_GetSceneInfo(swigCPtr);
FbxDocumentInfo ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxDocumentInfo(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public void SetSceneInfo(FbxDocumentInfo pSceneInfo) {
NativeMethods.FbxScene_SetSceneInfo(swigCPtr, FbxDocumentInfo.getCPtr(pSceneInfo));
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public FbxGlobalSettings GetGlobalSettings() {
FbxGlobalSettings ret = new FbxGlobalSettings(NativeMethods.FbxScene_GetGlobalSettings(swigCPtr), false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public void SetCurrentAnimationStack(FbxAnimStack pAnimStack) {
NativeMethods.FbxScene_SetCurrentAnimationStack(swigCPtr, FbxAnimStack.getCPtr(pAnimStack));
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public FbxAnimStack GetCurrentAnimationStack() {
global::System.IntPtr cPtr = NativeMethods.FbxScene_GetCurrentAnimationStack(swigCPtr);
FbxAnimStack ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxAnimStack(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int GetNodeCount() {
int ret = NativeMethods.FbxScene_GetNodeCount(swigCPtr);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public override int GetHashCode(){
return swigCPtr.Handle.GetHashCode();
}
public bool Equals(FbxScene other) {
if (object.ReferenceEquals(other, null)) { return false; }
return this.swigCPtr.Handle.Equals (other.swigCPtr.Handle);
}
public override bool Equals(object obj){
if (object.ReferenceEquals(obj, null)) { return false; }
/* is obj a subclass of this type; if so use our Equals */
var typed = obj as FbxScene;
if (!object.ReferenceEquals(typed, null)) {
return this.Equals(typed);
}
/* are we a subclass of the other type; if so use their Equals */
if (typeof(FbxScene).IsSubclassOf(obj.GetType())) {
return obj.Equals(this);
}
/* types are unrelated; can't be a match */
return false;
}
public static bool operator == (FbxScene a, FbxScene b) {
if (object.ReferenceEquals(a, b)) { return true; }
if (object.ReferenceEquals(a, null) || object.ReferenceEquals(b, null)) { return false; }
return a.Equals(b);
}
public static bool operator != (FbxScene a, FbxScene b) {
return !(a == b);
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME