Modelowanie_Wirtualnych_Swi.../Library/PackageCache/com.autodesk.fbx@4.0.1/Runtime/Scripts/FbxSurfaceMaterial.cs
2021-07-09 23:35:24 +02:00

255 lines
6.9 KiB
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public class FbxSurfaceMaterial : FbxObject {
internal FbxSurfaceMaterial(global::System.IntPtr cPtr, bool ignored) : base(cPtr, ignored) { }
// override void Dispose() {base.Dispose();}
public new static FbxSurfaceMaterial Create(FbxManager pManager, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxSurfaceMaterial_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
FbxSurfaceMaterial ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxSurfaceMaterial(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public new static FbxSurfaceMaterial Create(FbxObject pContainer, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxSurfaceMaterial_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
FbxSurfaceMaterial ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxSurfaceMaterial(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public static string sShadingModel {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sShadingModel_get();
return ret;
}
}
public static string sMultiLayer {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sMultiLayer_get();
return ret;
}
}
public static string sEmissive {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sEmissive_get();
return ret;
}
}
public static string sEmissiveFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sEmissiveFactor_get();
return ret;
}
}
public static string sAmbient {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sAmbient_get();
return ret;
}
}
public static string sAmbientFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sAmbientFactor_get();
return ret;
}
}
public static string sDiffuse {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sDiffuse_get();
return ret;
}
}
public static string sDiffuseFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sDiffuseFactor_get();
return ret;
}
}
public static string sSpecular {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sSpecular_get();
return ret;
}
}
public static string sSpecularFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sSpecularFactor_get();
return ret;
}
}
public static string sShininess {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sShininess_get();
return ret;
}
}
public static string sBump {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sBump_get();
return ret;
}
}
public static string sNormalMap {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sNormalMap_get();
return ret;
}
}
public static string sBumpFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sBumpFactor_get();
return ret;
}
}
public static string sTransparentColor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sTransparentColor_get();
return ret;
}
}
public static string sTransparencyFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sTransparencyFactor_get();
return ret;
}
}
public static string sReflection {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sReflection_get();
return ret;
}
}
public static string sReflectionFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sReflectionFactor_get();
return ret;
}
}
public static string sDisplacementColor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sDisplacementColor_get();
return ret;
}
}
public static string sDisplacementFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sDisplacementFactor_get();
return ret;
}
}
public static string sVectorDisplacementColor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sVectorDisplacementColor_get();
return ret;
}
}
public static string sVectorDisplacementFactor {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sVectorDisplacementFactor_get();
return ret;
}
}
public FbxPropertyString ShadingModel {
get {
FbxPropertyString ret = new FbxPropertyString(NativeMethods.FbxSurfaceMaterial_ShadingModel_get(swigCPtr), false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
}
public FbxPropertyBool MultiLayer {
get {
FbxPropertyBool ret = new FbxPropertyBool(NativeMethods.FbxSurfaceMaterial_MultiLayer_get(swigCPtr), false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
}
public static bool sMultiLayerDefault {
get {
bool ret = NativeMethods.FbxSurfaceMaterial_sMultiLayerDefault_get();
return ret;
}
}
public static string sShadingModelDefault {
get {
string ret = NativeMethods.FbxSurfaceMaterial_sShadingModelDefault_get();
return ret;
}
}
public override int GetHashCode(){
return swigCPtr.Handle.GetHashCode();
}
public bool Equals(FbxSurfaceMaterial other) {
if (object.ReferenceEquals(other, null)) { return false; }
return this.swigCPtr.Handle.Equals (other.swigCPtr.Handle);
}
public override bool Equals(object obj){
if (object.ReferenceEquals(obj, null)) { return false; }
/* is obj a subclass of this type; if so use our Equals */
var typed = obj as FbxSurfaceMaterial;
if (!object.ReferenceEquals(typed, null)) {
return this.Equals(typed);
}
/* are we a subclass of the other type; if so use their Equals */
if (typeof(FbxSurfaceMaterial).IsSubclassOf(obj.GetType())) {
return obj.Equals(this);
}
/* types are unrelated; can't be a match */
return false;
}
public static bool operator == (FbxSurfaceMaterial a, FbxSurfaceMaterial b) {
if (object.ReferenceEquals(a, b)) { return true; }
if (object.ReferenceEquals(a, null) || object.ReferenceEquals(b, null)) { return false; }
return a.Equals(b);
}
public static bool operator != (FbxSurfaceMaterial a, FbxSurfaceMaterial b) {
return !(a == b);
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME