Modelowanie_Wirtualnych_Swi.../Assets/test.cs
2021-07-09 23:35:24 +02:00

20 lines
390 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class test : MonoBehaviour
{
// Start is called before the first frame update
void Start(){
var terrain = gameObject.GetComponent<Terrain>();
Debug.Log(terrain.terrainData.detailResolution);
}
// Update is called once per frame
void Update()
{
}
}