Pracownia_programowania/venv/Lib/site-packages/Cython/Compiler/StringEncoding.py

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2020-02-01 19:54:00 +01:00
#
# Cython -- encoding related tools
#
from __future__ import absolute_import
import re
import sys
if sys.version_info[0] >= 3:
_unicode, _str, _bytes, _unichr = str, str, bytes, chr
IS_PYTHON3 = True
else:
_unicode, _str, _bytes, _unichr = unicode, str, str, unichr
IS_PYTHON3 = False
empty_bytes = _bytes()
empty_unicode = _unicode()
join_bytes = empty_bytes.join
class UnicodeLiteralBuilder(object):
"""Assemble a unicode string.
"""
def __init__(self):
self.chars = []
def append(self, characters):
if isinstance(characters, _bytes):
# this came from a Py2 string literal in the parser code
characters = characters.decode("ASCII")
assert isinstance(characters, _unicode), str(type(characters))
self.chars.append(characters)
if sys.maxunicode == 65535:
def append_charval(self, char_number):
if char_number > 65535:
# wide Unicode character on narrow platform => replace
# by surrogate pair
char_number -= 0x10000
self.chars.append( _unichr((char_number // 1024) + 0xD800) )
self.chars.append( _unichr((char_number % 1024) + 0xDC00) )
else:
self.chars.append( _unichr(char_number) )
else:
def append_charval(self, char_number):
self.chars.append( _unichr(char_number) )
def append_uescape(self, char_number, escape_string):
self.append_charval(char_number)
def getstring(self):
return EncodedString(u''.join(self.chars))
def getstrings(self):
return (None, self.getstring())
class BytesLiteralBuilder(object):
"""Assemble a byte string or char value.
"""
def __init__(self, target_encoding):
self.chars = []
self.target_encoding = target_encoding
def append(self, characters):
if isinstance(characters, _unicode):
characters = characters.encode(self.target_encoding)
assert isinstance(characters, _bytes), str(type(characters))
self.chars.append(characters)
def append_charval(self, char_number):
self.chars.append( _unichr(char_number).encode('ISO-8859-1') )
def append_uescape(self, char_number, escape_string):
self.append(escape_string)
def getstring(self):
# this *must* return a byte string!
return bytes_literal(join_bytes(self.chars), self.target_encoding)
def getchar(self):
# this *must* return a byte string!
return self.getstring()
def getstrings(self):
return (self.getstring(), None)
class StrLiteralBuilder(object):
"""Assemble both a bytes and a unicode representation of a string.
"""
def __init__(self, target_encoding):
self._bytes = BytesLiteralBuilder(target_encoding)
self._unicode = UnicodeLiteralBuilder()
def append(self, characters):
self._bytes.append(characters)
self._unicode.append(characters)
def append_charval(self, char_number):
self._bytes.append_charval(char_number)
self._unicode.append_charval(char_number)
def append_uescape(self, char_number, escape_string):
self._bytes.append(escape_string)
self._unicode.append_charval(char_number)
def getstrings(self):
return (self._bytes.getstring(), self._unicode.getstring())
class EncodedString(_unicode):
# unicode string subclass to keep track of the original encoding.
# 'encoding' is None for unicode strings and the source encoding
# otherwise
encoding = None
def __deepcopy__(self, memo):
return self
def byteencode(self):
assert self.encoding is not None
return self.encode(self.encoding)
def utf8encode(self):
assert self.encoding is None
return self.encode("UTF-8")
@property
def is_unicode(self):
return self.encoding is None
def contains_surrogates(self):
return string_contains_surrogates(self)
def as_utf8_string(self):
return bytes_literal(self.utf8encode(), 'utf8')
def string_contains_surrogates(ustring):
"""
Check if the unicode string contains surrogate code points
on a CPython platform with wide (UCS-4) or narrow (UTF-16)
Unicode, i.e. characters that would be spelled as two
separate code units on a narrow platform.
"""
for c in map(ord, ustring):
if c > 65535: # can only happen on wide platforms
return True
if 0xD800 <= c <= 0xDFFF:
return True
return False
class BytesLiteral(_bytes):
# bytes subclass that is compatible with EncodedString
encoding = None
def __deepcopy__(self, memo):
return self
def byteencode(self):
if IS_PYTHON3:
return _bytes(self)
else:
# fake-recode the string to make it a plain bytes object
return self.decode('ISO-8859-1').encode('ISO-8859-1')
def utf8encode(self):
assert False, "this is not a unicode string: %r" % self
def __str__(self):
"""Fake-decode the byte string to unicode to support %
formatting of unicode strings.
"""
return self.decode('ISO-8859-1')
is_unicode = False
def as_c_string_literal(self):
value = split_string_literal(escape_byte_string(self))
return '"%s"' % value
def bytes_literal(s, encoding):
assert isinstance(s, bytes)
s = BytesLiteral(s)
s.encoding = encoding
return s
def encoded_string(s, encoding):
assert isinstance(s, (_unicode, bytes))
s = EncodedString(s)
if encoding is not None:
s.encoding = encoding
return s
char_from_escape_sequence = {
r'\a' : u'\a',
r'\b' : u'\b',
r'\f' : u'\f',
r'\n' : u'\n',
r'\r' : u'\r',
r'\t' : u'\t',
r'\v' : u'\v',
}.get
_c_special = ('\\', '??', '"') + tuple(map(chr, range(32)))
def _to_escape_sequence(s):
if s in '\n\r\t':
return repr(s)[1:-1]
elif s == '"':
return r'\"'
elif s == '\\':
return r'\\'
else:
# within a character sequence, oct passes much better than hex
return ''.join(['\\%03o' % ord(c) for c in s])
def _build_specials_replacer():
subexps = []
replacements = {}
for special in _c_special:
regexp = ''.join(['[%s]' % c.replace('\\', '\\\\') for c in special])
subexps.append(regexp)
replacements[special.encode('ASCII')] = _to_escape_sequence(special).encode('ASCII')
sub = re.compile(('(%s)' % '|'.join(subexps)).encode('ASCII')).sub
def replace_specials(m):
return replacements[m.group(1)]
def replace(s):
return sub(replace_specials, s)
return replace
_replace_specials = _build_specials_replacer()
def escape_char(c):
if IS_PYTHON3:
c = c.decode('ISO-8859-1')
if c in '\n\r\t\\':
return repr(c)[1:-1]
elif c == "'":
return "\\'"
n = ord(c)
if n < 32 or n > 127:
# hex works well for characters
return "\\x%02X" % n
else:
return c
def escape_byte_string(s):
"""Escape a byte string so that it can be written into C code.
Note that this returns a Unicode string instead which, when
encoded as ISO-8859-1, will result in the correct byte sequence
being written.
"""
s = _replace_specials(s)
try:
return s.decode("ASCII") # trial decoding: plain ASCII => done
except UnicodeDecodeError:
pass
if IS_PYTHON3:
s_new = bytearray()
append, extend = s_new.append, s_new.extend
for b in s:
if b >= 128:
extend(('\\%3o' % b).encode('ASCII'))
else:
append(b)
return s_new.decode('ISO-8859-1')
else:
l = []
append = l.append
for c in s:
o = ord(c)
if o >= 128:
append('\\%3o' % o)
else:
append(c)
return join_bytes(l).decode('ISO-8859-1')
def split_string_literal(s, limit=2000):
# MSVC can't handle long string literals.
if len(s) < limit:
return s
else:
start = 0
chunks = []
while start < len(s):
end = start + limit
if len(s) > end-4 and '\\' in s[end-4:end]:
end -= 4 - s[end-4:end].find('\\') # just before the backslash
while s[end-1] == '\\':
end -= 1
if end == start:
# must have been a long line of backslashes
end = start + limit - (limit % 2) - 4
break
chunks.append(s[start:end])
start = end
return '""'.join(chunks)
def encode_pyunicode_string(s):
"""Create Py_UNICODE[] representation of a given unicode string.
"""
s = list(map(ord, s)) + [0]
if sys.maxunicode >= 0x10000: # Wide build or Py3.3
utf16, utf32 = [], s
for code_point in s:
if code_point >= 0x10000: # outside of BMP
high, low = divmod(code_point - 0x10000, 1024)
utf16.append(high + 0xD800)
utf16.append(low + 0xDC00)
else:
utf16.append(code_point)
else:
utf16, utf32 = s, []
for code_unit in s:
if 0xDC00 <= code_unit <= 0xDFFF and utf32 and 0xD800 <= utf32[-1] <= 0xDBFF:
high, low = utf32[-1], code_unit
utf32[-1] = ((high & 0x3FF) << 10) + (low & 0x3FF) + 0x10000
else:
utf32.append(code_unit)
if utf16 == utf32:
utf16 = []
return ",".join(map(_unicode, utf16)), ",".join(map(_unicode, utf32))