565 lines
19 KiB
Python
565 lines
19 KiB
Python
#
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# The Python Imaging Library
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# $Id$
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#
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# drawing interface operations
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#
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# History:
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# 1996-04-13 fl Created (experimental)
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# 1996-08-07 fl Filled polygons, ellipses.
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# 1996-08-13 fl Added text support
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# 1998-06-28 fl Handle I and F images
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# 1998-12-29 fl Added arc; use arc primitive to draw ellipses
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# 1999-01-10 fl Added shape stuff (experimental)
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# 1999-02-06 fl Added bitmap support
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# 1999-02-11 fl Changed all primitives to take options
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# 1999-02-20 fl Fixed backwards compatibility
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# 2000-10-12 fl Copy on write, when necessary
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# 2001-02-18 fl Use default ink for bitmap/text also in fill mode
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# 2002-10-24 fl Added support for CSS-style color strings
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# 2002-12-10 fl Added experimental support for RGBA-on-RGB drawing
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# 2002-12-11 fl Refactored low-level drawing API (work in progress)
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# 2004-08-26 fl Made Draw() a factory function, added getdraw() support
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# 2004-09-04 fl Added width support to line primitive
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# 2004-09-10 fl Added font mode handling
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# 2006-06-19 fl Added font bearing support (getmask2)
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#
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# Copyright (c) 1997-2006 by Secret Labs AB
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# Copyright (c) 1996-2006 by Fredrik Lundh
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#
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# See the README file for information on usage and redistribution.
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#
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import math
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import numbers
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from . import Image, ImageColor
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"""
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A simple 2D drawing interface for PIL images.
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<p>
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Application code should use the <b>Draw</b> factory, instead of
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directly.
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"""
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class ImageDraw:
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def __init__(self, im, mode=None):
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"""
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Create a drawing instance.
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:param im: The image to draw in.
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:param mode: Optional mode to use for color values. For RGB
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images, this argument can be RGB or RGBA (to blend the
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drawing into the image). For all other modes, this argument
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must be the same as the image mode. If omitted, the mode
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defaults to the mode of the image.
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"""
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im.load()
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if im.readonly:
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im._copy() # make it writeable
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blend = 0
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if mode is None:
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mode = im.mode
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if mode != im.mode:
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if mode == "RGBA" and im.mode == "RGB":
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blend = 1
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else:
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raise ValueError("mode mismatch")
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if mode == "P":
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self.palette = im.palette
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else:
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self.palette = None
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self.im = im.im
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self.draw = Image.core.draw(self.im, blend)
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self.mode = mode
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if mode in ("I", "F"):
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self.ink = self.draw.draw_ink(1)
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else:
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self.ink = self.draw.draw_ink(-1)
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if mode in ("1", "P", "I", "F"):
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# FIXME: fix Fill2 to properly support matte for I+F images
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self.fontmode = "1"
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else:
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self.fontmode = "L" # aliasing is okay for other modes
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self.fill = 0
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self.font = None
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def getfont(self):
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"""
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Get the current default font.
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:returns: An image font."""
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if not self.font:
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# FIXME: should add a font repository
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from . import ImageFont
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self.font = ImageFont.load_default()
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return self.font
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def _getink(self, ink, fill=None):
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if ink is None and fill is None:
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if self.fill:
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fill = self.ink
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else:
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ink = self.ink
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else:
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if ink is not None:
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if isinstance(ink, str):
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ink = ImageColor.getcolor(ink, self.mode)
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if self.palette and not isinstance(ink, numbers.Number):
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ink = self.palette.getcolor(ink)
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ink = self.draw.draw_ink(ink)
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if fill is not None:
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if isinstance(fill, str):
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fill = ImageColor.getcolor(fill, self.mode)
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if self.palette and not isinstance(fill, numbers.Number):
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fill = self.palette.getcolor(fill)
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fill = self.draw.draw_ink(fill)
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return ink, fill
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def arc(self, xy, start, end, fill=None, width=0):
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"""Draw an arc."""
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ink, fill = self._getink(fill)
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if ink is not None:
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self.draw.draw_arc(xy, start, end, ink, width)
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def bitmap(self, xy, bitmap, fill=None):
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"""Draw a bitmap."""
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bitmap.load()
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ink, fill = self._getink(fill)
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if ink is None:
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ink = fill
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if ink is not None:
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self.draw.draw_bitmap(xy, bitmap.im, ink)
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def chord(self, xy, start, end, fill=None, outline=None, width=0):
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"""Draw a chord."""
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_chord(xy, start, end, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_chord(xy, start, end, ink, 0, width)
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def ellipse(self, xy, fill=None, outline=None, width=0):
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"""Draw an ellipse."""
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_ellipse(xy, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_ellipse(xy, ink, 0, width)
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def line(self, xy, fill=None, width=0, joint=None):
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"""Draw a line, or a connected sequence of line segments."""
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ink = self._getink(fill)[0]
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if ink is not None:
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self.draw.draw_lines(xy, ink, width)
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if joint == "curve" and width > 4:
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for i in range(1, len(xy) - 1):
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point = xy[i]
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angles = [
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math.degrees(math.atan2(end[0] - start[0], start[1] - end[1]))
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% 360
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for start, end in ((xy[i - 1], point), (point, xy[i + 1]))
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]
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if angles[0] == angles[1]:
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# This is a straight line, so no joint is required
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continue
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def coord_at_angle(coord, angle):
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x, y = coord
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angle -= 90
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distance = width / 2 - 1
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return tuple(
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[
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p + (math.floor(p_d) if p_d > 0 else math.ceil(p_d))
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for p, p_d in (
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(x, distance * math.cos(math.radians(angle))),
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(y, distance * math.sin(math.radians(angle))),
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)
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]
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)
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flipped = (
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angles[1] > angles[0] and angles[1] - 180 > angles[0]
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) or (angles[1] < angles[0] and angles[1] + 180 > angles[0])
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coords = [
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(point[0] - width / 2 + 1, point[1] - width / 2 + 1),
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(point[0] + width / 2 - 1, point[1] + width / 2 - 1),
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]
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if flipped:
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start, end = (angles[1] + 90, angles[0] + 90)
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else:
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start, end = (angles[0] - 90, angles[1] - 90)
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self.pieslice(coords, start - 90, end - 90, fill)
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if width > 8:
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# Cover potential gaps between the line and the joint
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if flipped:
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gapCoords = [
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coord_at_angle(point, angles[0] + 90),
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point,
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coord_at_angle(point, angles[1] + 90),
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]
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else:
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gapCoords = [
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coord_at_angle(point, angles[0] - 90),
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point,
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coord_at_angle(point, angles[1] - 90),
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]
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self.line(gapCoords, fill, width=3)
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def shape(self, shape, fill=None, outline=None):
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"""(Experimental) Draw a shape."""
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shape.close()
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_outline(shape, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_outline(shape, ink, 0)
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def pieslice(self, xy, start, end, fill=None, outline=None, width=0):
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"""Draw a pieslice."""
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_pieslice(xy, start, end, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_pieslice(xy, start, end, ink, 0, width)
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def point(self, xy, fill=None):
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"""Draw one or more individual pixels."""
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ink, fill = self._getink(fill)
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if ink is not None:
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self.draw.draw_points(xy, ink)
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def polygon(self, xy, fill=None, outline=None):
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"""Draw a polygon."""
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_polygon(xy, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_polygon(xy, ink, 0)
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def rectangle(self, xy, fill=None, outline=None, width=0):
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"""Draw a rectangle."""
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_rectangle(xy, fill, 1)
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if ink is not None and ink != fill:
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self.draw.draw_rectangle(xy, ink, 0, width)
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def _multiline_check(self, text):
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"""Draw text."""
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split_character = "\n" if isinstance(text, str) else b"\n"
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return split_character in text
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def _multiline_split(self, text):
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split_character = "\n" if isinstance(text, str) else b"\n"
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return text.split(split_character)
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def text(
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self,
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xy,
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text,
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fill=None,
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font=None,
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anchor=None,
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spacing=4,
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align="left",
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direction=None,
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features=None,
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language=None,
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stroke_width=0,
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stroke_fill=None,
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*args,
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**kwargs
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):
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if self._multiline_check(text):
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return self.multiline_text(
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xy,
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text,
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fill,
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font,
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anchor,
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spacing,
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align,
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direction,
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features,
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language,
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stroke_width,
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stroke_fill,
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)
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if font is None:
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font = self.getfont()
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def getink(fill):
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ink, fill = self._getink(fill)
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if ink is None:
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return fill
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return ink
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def draw_text(ink, stroke_width=0, stroke_offset=None):
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coord = xy
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try:
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mask, offset = font.getmask2(
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text,
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self.fontmode,
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direction=direction,
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features=features,
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language=language,
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stroke_width=stroke_width,
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*args,
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**kwargs,
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)
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coord = coord[0] + offset[0], coord[1] + offset[1]
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except AttributeError:
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try:
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mask = font.getmask(
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text,
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self.fontmode,
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direction,
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features,
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language,
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stroke_width,
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*args,
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**kwargs,
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)
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except TypeError:
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mask = font.getmask(text)
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if stroke_offset:
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coord = coord[0] + stroke_offset[0], coord[1] + stroke_offset[1]
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self.draw.draw_bitmap(coord, mask, ink)
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ink = getink(fill)
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if ink is not None:
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stroke_ink = None
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if stroke_width:
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stroke_ink = getink(stroke_fill) if stroke_fill is not None else ink
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if stroke_ink is not None:
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# Draw stroked text
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draw_text(stroke_ink, stroke_width)
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# Draw normal text
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draw_text(ink, 0, (stroke_width, stroke_width))
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else:
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# Only draw normal text
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draw_text(ink)
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def multiline_text(
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self,
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xy,
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text,
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fill=None,
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font=None,
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anchor=None,
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spacing=4,
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align="left",
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direction=None,
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features=None,
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language=None,
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stroke_width=0,
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stroke_fill=None,
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):
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widths = []
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max_width = 0
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lines = self._multiline_split(text)
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line_spacing = (
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self.textsize("A", font=font, stroke_width=stroke_width)[1] + spacing
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)
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for line in lines:
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line_width, line_height = self.textsize(
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line,
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font,
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direction=direction,
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features=features,
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language=language,
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stroke_width=stroke_width,
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)
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widths.append(line_width)
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max_width = max(max_width, line_width)
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left, top = xy
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for idx, line in enumerate(lines):
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if align == "left":
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pass # left = x
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elif align == "center":
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left += (max_width - widths[idx]) / 2.0
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elif align == "right":
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left += max_width - widths[idx]
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else:
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raise ValueError('align must be "left", "center" or "right"')
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self.text(
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(left, top),
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line,
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fill,
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font,
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anchor,
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direction=direction,
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features=features,
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language=language,
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stroke_width=stroke_width,
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stroke_fill=stroke_fill,
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)
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top += line_spacing
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left = xy[0]
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def textsize(
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self,
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text,
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font=None,
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spacing=4,
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direction=None,
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features=None,
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language=None,
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stroke_width=0,
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):
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"""Get the size of a given string, in pixels."""
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if self._multiline_check(text):
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return self.multiline_textsize(
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text, font, spacing, direction, features, language, stroke_width
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)
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if font is None:
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font = self.getfont()
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return font.getsize(text, direction, features, language, stroke_width)
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def multiline_textsize(
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self,
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text,
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font=None,
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spacing=4,
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direction=None,
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features=None,
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language=None,
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stroke_width=0,
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):
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max_width = 0
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lines = self._multiline_split(text)
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line_spacing = (
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self.textsize("A", font=font, stroke_width=stroke_width)[1] + spacing
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)
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for line in lines:
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line_width, line_height = self.textsize(
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line, font, spacing, direction, features, language, stroke_width
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)
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max_width = max(max_width, line_width)
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return max_width, len(lines) * line_spacing - spacing
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def Draw(im, mode=None):
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"""
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A simple 2D drawing interface for PIL images.
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:param im: The image to draw in.
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:param mode: Optional mode to use for color values. For RGB
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images, this argument can be RGB or RGBA (to blend the
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drawing into the image). For all other modes, this argument
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must be the same as the image mode. If omitted, the mode
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defaults to the mode of the image.
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"""
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try:
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return im.getdraw(mode)
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except AttributeError:
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return ImageDraw(im, mode)
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|
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# experimental access to the outline API
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try:
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Outline = Image.core.outline
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except AttributeError:
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Outline = None
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|
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def getdraw(im=None, hints=None):
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"""
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(Experimental) A more advanced 2D drawing interface for PIL images,
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based on the WCK interface.
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:param im: The image to draw in.
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:param hints: An optional list of hints.
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:returns: A (drawing context, drawing resource factory) tuple.
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"""
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# FIXME: this needs more work!
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# FIXME: come up with a better 'hints' scheme.
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handler = None
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if not hints or "nicest" in hints:
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try:
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from . import _imagingagg as handler
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except ImportError:
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pass
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if handler is None:
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from . import ImageDraw2 as handler
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if im:
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im = handler.Draw(im)
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return im, handler
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|
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def floodfill(image, xy, value, border=None, thresh=0):
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"""
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(experimental) Fills a bounded region with a given color.
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:param image: Target image.
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:param xy: Seed position (a 2-item coordinate tuple). See
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:ref:`coordinate-system`.
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:param value: Fill color.
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:param border: Optional border value. If given, the region consists of
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pixels with a color different from the border color. If not given,
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the region consists of pixels having the same color as the seed
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pixel.
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:param thresh: Optional threshold value which specifies a maximum
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tolerable difference of a pixel value from the 'background' in
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order for it to be replaced. Useful for filling regions of
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non-homogeneous, but similar, colors.
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"""
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|
# based on an implementation by Eric S. Raymond
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# amended by yo1995 @20180806
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pixel = image.load()
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x, y = xy
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try:
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background = pixel[x, y]
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if _color_diff(value, background) <= thresh:
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return # seed point already has fill color
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pixel[x, y] = value
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except (ValueError, IndexError):
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return # seed point outside image
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edge = {(x, y)}
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# use a set to keep record of current and previous edge pixels
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# to reduce memory consumption
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full_edge = set()
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while edge:
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new_edge = set()
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for (x, y) in edge: # 4 adjacent method
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for (s, t) in ((x + 1, y), (x - 1, y), (x, y + 1), (x, y - 1)):
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# If already processed, or if a coordinate is negative, skip
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if (s, t) in full_edge or s < 0 or t < 0:
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continue
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try:
|
|
p = pixel[s, t]
|
|
except (ValueError, IndexError):
|
|
pass
|
|
else:
|
|
full_edge.add((s, t))
|
|
if border is None:
|
|
fill = _color_diff(p, background) <= thresh
|
|
else:
|
|
fill = p != value and p != border
|
|
if fill:
|
|
pixel[s, t] = value
|
|
new_edge.add((s, t))
|
|
full_edge = edge # discard pixels processed
|
|
edge = new_edge
|
|
|
|
|
|
def _color_diff(color1, color2):
|
|
"""
|
|
Uses 1-norm distance to calculate difference between two values.
|
|
"""
|
|
if isinstance(color2, tuple):
|
|
return sum([abs(color1[i] - color2[i]) for i in range(0, len(color2))])
|
|
else:
|
|
return abs(color1 - color2)
|