testing #3

Merged
s464876 merged 2 commits from testing into master 2022-03-10 15:43:39 +01:00

11
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@ -35,11 +35,14 @@ def draw(square_num, objectArr):
## tutaj rysujemy agenta i inne obiekty juz na gotowej mapie
## RYSUJEMY AGENTA
agent_color = (255, 0, 0)
circleX = objectArr[0].xPos * square + square / 2
#agent_color = (255, 0, 0)
circleX = objectArr[0].xPos * square + square + square/ 2 #dodane jedno +square, by śmieciara nie wychodziła poza kratę
circleY = objectArr[0].yPos * square - square / 2
radius = 10
pygame.draw.circle(screen, agent_color, (a + circleX, b + circleY), radius)
#radius = 10
#pygame.draw.circle(screen, agent_color, (a + circleX, b + circleY), radius)
truck = pygame.image.load("https://git.wmi.amu.edu.pl/s450737/SI-projekt-smieciarka/src/branch/master/car.png.png").convert_alpha() #tu ścieżka do zdjęcia w tle
truck = pygame.transform.scale(truck, (square, square))
screen.blit(truck, (circleX, circleY))
def kb_listen(objectArray, gridLength):
for event in pygame.event.get():