diff --git a/Assets/Logic/CustomerTableManager.cs b/Assets/Logic/CustomerTableManager.cs index 774c26b..b9cde87 100644 --- a/Assets/Logic/CustomerTableManager.cs +++ b/Assets/Logic/CustomerTableManager.cs @@ -36,15 +36,6 @@ namespace Logic StartCoroutine(HandleCustomerSpawn(customerSpawnTime)); } - public void ClearTables() - { - foreach (CustomerTable table in customerTables) - { - Destroy(table.gameObject); - } - customerTables.Clear(); - } - public void SpawnNewTable(int posX, int posZ, int posY = 0) { var itemObject = Instantiate(tablePrefab, mapGameObject.transform); diff --git a/Assets/Logic/GeneticAlgorithm/TestGenetics.cs b/Assets/Logic/GeneticAlgorithm/TestGenetics.cs index dd7cbf6..64cbdd5 100644 --- a/Assets/Logic/GeneticAlgorithm/TestGenetics.cs +++ b/Assets/Logic/GeneticAlgorithm/TestGenetics.cs @@ -75,7 +75,6 @@ namespace Logic.GeneticAlgorithm { while (true) { - CustomerTableManager.Instance.ClearTables(); foreach (NodeGen gene in genes) { Debug.Log($"X = {gene.PosX}, Y = {gene.PosY}"); diff --git a/Assets/NeuralNetwork/PredictionModel.zip b/Assets/NeuralNetwork/PredictionModel.zip index ba70cf1..ab5837a 100644 Binary files a/Assets/NeuralNetwork/PredictionModel.zip and b/Assets/NeuralNetwork/PredictionModel.zip differ