840 lines
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
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<Reference Include="System.Xml.XmlDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
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<Reference Include="System.Xml.XPath">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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<Reference Include="Unity.ProBuilder.AddOns.Editor">
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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<Reference Include="Unity.Timeline">
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.Sprite.Editor">
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<HintPath>C:/Users/kubik/Projects/UnityProjects/projekt_si_automatyczny_kelner/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
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<Reference Include="Unity.Rider.Editor">
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</ItemGroup>
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<ItemGroup>
|
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
|
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-->
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</Project>
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