26 lines
564 B
C#
26 lines
564 B
C#
using Logic.Graph;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Logic.UI
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{
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public class UITableComponent : MonoBehaviour
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{
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public Text tableValue;
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public Text statusValue;
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public UIInventorySlot inventorySlot;
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public CustomerTable table;
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private void Awake()
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{
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var button = GetComponentInChildren<Button>();
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button.onClick.AddListener( ButtonClick );
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}
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private void ButtonClick()
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{
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AgentManager.Instance.GoToNode(table);
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}
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}
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}
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