24 lines
455 B
C#
24 lines
455 B
C#
using Logic.UI;
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using UnityEngine;
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namespace Logic
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{
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public class UIManager : MonoBehaviour
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{
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#region Singleton
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public static UIManager Instance;
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private void Awake()
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{
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Instance = this;
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}
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#endregion
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public Canvas canvas;
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public UITableManager uiTableManager;
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public UIQueueManager uiQueueManager;
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public UIInventoryManager uiInventoryManager;
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}
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} |