106 lines
3.7 KiB
C
106 lines
3.7 KiB
C
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H
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#define PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H
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#include "CmPhysXCommon.h"
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#include "PsMutex.h"
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#include "PsUserAllocated.h"
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#include "CmPtrTable.h"
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#include "PsBitUtils.h"
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namespace physx
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{
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class NpPtrTableStorageManager : public Cm::PtrTableStorageManager, public Ps::UserAllocated
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{
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PX_NOCOPY(NpPtrTableStorageManager)
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public:
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NpPtrTableStorageManager() {}
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~NpPtrTableStorageManager() {}
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void** allocate(PxU32 capacity)
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{
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PX_ASSERT(Ps::isPowerOfTwo(capacity));
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Ps::Mutex::ScopedLock lock(mMutex);
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return capacity<=4*sizeof(void*) ? reinterpret_cast<void**>(mPool4.construct())
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: capacity<=16*sizeof(void*) ? reinterpret_cast<void**>(mPool16.construct())
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: capacity<=64*sizeof(void*) ? reinterpret_cast<void**>(mPool64.construct())
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: reinterpret_cast<void**>(PX_ALLOC(capacity*sizeof(void*), "CmPtrTable pointer array"));
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}
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void deallocate(void** addr, PxU32 capacity)
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{
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PX_ASSERT(Ps::isPowerOfTwo(capacity));
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Ps::Mutex::ScopedLock lock(mMutex);
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if(capacity<=4*sizeof(void*)) mPool4.destroy(reinterpret_cast< PtrBlock<4>*>(addr));
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else if(capacity<=16*sizeof(void*)) mPool16.destroy(reinterpret_cast< PtrBlock<16>*>(addr));
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else if(capacity<=64*sizeof(void*)) mPool64.destroy(reinterpret_cast< PtrBlock<64>*>(addr));
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else PX_FREE(addr);
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}
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// originalCapacity is the only way we know which pool the alloc request belongs to,
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// so if those are no longer going to match, we need to realloc.
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bool canReuse(PxU32 originalCapacity, PxU32 newCapacity)
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{
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PX_ASSERT(Ps::isPowerOfTwo(originalCapacity));
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PX_ASSERT(Ps::isPowerOfTwo(newCapacity));
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return poolId(originalCapacity) == poolId(newCapacity) && newCapacity<=64;
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}
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private:
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Ps::Mutex mMutex;
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int poolId(PxU32 size)
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{
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return size<=4 ? 0
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: size<=16 ? 1
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: size<=64 ? 2
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: 3;
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}
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template<int N> class PtrBlock { void* ptr[N]; };
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Ps::Pool2<PtrBlock<4>, 4096 > mPool4;
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Ps::Pool2<PtrBlock<16>, 4096 > mPool16;
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Ps::Pool2<PtrBlock<64>, 4096 > mPool64;
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};
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}
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#endif
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