From 1b7e6d9bb10c8156a42aba42df79f472f9f20d07 Mon Sep 17 00:00:00 2001 From: Thyme1 Date: Sat, 8 Jan 2022 14:37:23 +0100 Subject: [PATCH] make skybox bigger --- grafika_projekt/src/Camera.h | 2 +- grafika_projekt/src/main.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/grafika_projekt/src/Camera.h b/grafika_projekt/src/Camera.h index e7df83e..fb093ad 100644 --- a/grafika_projekt/src/Camera.h +++ b/grafika_projekt/src/Camera.h @@ -5,7 +5,7 @@ namespace Core { - glm::mat4 createPerspectiveMatrix(float zNear = 0.1f, float zFar = 100.0f); + glm::mat4 createPerspectiveMatrix(float zNear = 0.1f, float zFar = 200.0f); // position - pozycja kamery // forward - wektor "do przodu" kamery (jednostkowy) diff --git a/grafika_projekt/src/main.cpp b/grafika_projekt/src/main.cpp index cecef4f..df07d1f 100644 --- a/grafika_projekt/src/main.cpp +++ b/grafika_projekt/src/main.cpp @@ -69,8 +69,8 @@ std::string skyboxTextures[6] = { "models/skybox/back.jpg" }; -float skyboxVerticeParameter = 20.0f; -float skyboxBoundary = 18.5f; +float skyboxVerticeParameter = 50.0f; +float skyboxBoundary = 48.0f; float skyboxVertices[] = { -skyboxVerticeParameter, skyboxVerticeParameter, -skyboxVerticeParameter,