From 1ffaf2b993ab6a3e1651e2c4c9ad6ed3ef8117ef Mon Sep 17 00:00:00 2001 From: Thyme1 Date: Thu, 30 Dec 2021 14:50:39 +0100 Subject: [PATCH] change light in shader_tex.frag --- grafika_projekt/shaders/shader_tex.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/grafika_projekt/shaders/shader_tex.frag b/grafika_projekt/shaders/shader_tex.frag index d87b3e1..388a140 100644 --- a/grafika_projekt/shaders/shader_tex.frag +++ b/grafika_projekt/shaders/shader_tex.frag @@ -12,6 +12,6 @@ void main() vec3 color = texture2D(textureSampler, modifiedTexCoord).rgb; vec3 normal = normalize(interpNormal); float ambient = 0.2; - float diffuse = max(dot(normal, -lightDir), 0.0); - gl_FragColor = vec4(color * (ambient + (1-ambient) * diffuse), 1.0); + float diffuse = max(dot(normal, -lightDir), 0.1); + gl_FragColor = vec4(color * (ambient + (1-ambient) * diffuse * 0.7 ), 1.0); }