add submarine
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grafika_projekt/models/submarine.obj
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9200
grafika_projekt/models/submarine.obj
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@ -261,8 +261,8 @@ void init()
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programTexture = shaderLoader.CreateProgram((char*) "shaders/shader_tex.vert", (char*) "shaders/shader_tex.frag");
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skyboxProgram = shaderLoader.CreateProgram((char *) "shaders/skybox.vert", (char *) "shaders/skybox.frag");
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cubemapTexture = loadCubemap();
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loadModelToContext("models/fish.obj", fishContext);
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textureFish = Core::LoadTexture("textures/fish_texture.png");
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loadModelToContext("models/submarine.obj", fishContext);
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textureFish = Core::LoadTexture("textures/submarine.png");
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initSkybox();
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}
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BIN
grafika_projekt/textures/submarine.png
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BIN
grafika_projekt/textures/submarine.png
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