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"MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) +# define COMPILER_ID "GNU" +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if !defined(__STDC__) +# if (defined(_MSC_VER) && !defined(__clang__)) \ + || (defined(__ibmxl__) || defined(__IBMC__)) +# define C_DIALECT "90" +# else +# define C_DIALECT +# endif +#elif __STDC_VERSION__ >= 201000L +# define C_DIALECT "11" +#elif __STDC_VERSION__ >= 199901L +# define C_DIALECT "99" +#else +# define C_DIALECT "90" +#endif +const char* info_language_dialect_default = + "INFO" ":" "dialect_default[" C_DIALECT "]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_dialect_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.exe b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.exe new file mode 100644 index 0000000..8c74e08 Binary files /dev/null and b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.exe differ diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.obj b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.obj new file mode 100644 index 0000000..aaadc58 Binary files /dev/null and b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.obj differ diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.cpp b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 0000000..356dbc6 --- /dev/null +++ b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,734 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# if defined(__GNUC__) +# define SIMULATE_ID "GNU" +# endif + /* __INTEL_COMPILER = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER) +# define COMPILER_ID "IntelLLVM" +#if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +#endif +#if defined(__GNUC__) +# define SIMULATE_ID "GNU" +#endif +/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and + * later. Look for 6 digit vs. 8 digit version number to decide encoding. + * VVVV is no smaller than the current year when a versio is released. + */ +#if __INTEL_LLVM_COMPILER < 1000000L +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10) +#else +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100) +#endif +#if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +#endif +#if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +#elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +#endif +#if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +#endif +#if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +#endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__ibmxl__) && defined(__clang__) +# define COMPILER_ID "XLClang" +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800 +# define COMPILER_ID "XL" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__NVCOMPILER) +# define COMPILER_ID "NVHPC" +# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__) +# if defined(__NVCOMPILER_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__) +# endif + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version) +# define COMPILER_ID "Fujitsu" + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L +# if defined(__INTEL_CXX11_MODE__) +# if defined(__cpp_aggregate_nsdmi) +# define CXX_STD 201402L +# else +# define CXX_STD 201103L +# endif +# else +# define CXX_STD 199711L +# endif +#elif defined(_MSC_VER) && defined(_MSVC_LANG) +# define CXX_STD _MSVC_LANG +#else +# define CXX_STD __cplusplus +#endif + +const char* info_language_dialect_default = "INFO" ":" "dialect_default[" +#if CXX_STD > 202002L + "23" +#elif CXX_STD > 201703L + "20" +#elif CXX_STD >= 201703L + "17" +#elif CXX_STD >= 201402L + "14" +#elif CXX_STD >= 201103L + "11" +#else + "98" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +int main(int argc, char* argv[]) +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_dialect_default[argc]; + (void)argv; + return require; +} diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.exe b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.exe new file mode 100644 index 0000000..c3463a8 Binary files /dev/null and b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.exe differ diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.obj b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.obj new file mode 100644 index 0000000..d24408a Binary files /dev/null and b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdCXX/CMakeCXXCompilerId.obj differ diff --git a/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/CMakeOutput.log b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/CMakeOutput.log new file mode 100644 index 0000000..27c58db --- /dev/null +++ b/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/CMakeOutput.log @@ -0,0 +1,65 @@ +The system is: Windows - 10.0.17763 - AMD64 +Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded. +Compiler: C:/software/vs19/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe +Build flags: +Id flags: + +The output was: +0 +Microsoft (R) C/C++ Optimizing Compiler Version 19.29.30133 for x64 +Copyright (C) Microsoft Corporation. All rights reserved. + +CMakeCCompilerId.c +Microsoft (R) Incremental Linker Version 14.29.30133.0 +Copyright (C) Microsoft Corporation. All rights reserved. + +/out:CMakeCCompilerId.exe +CMakeCCompilerId.obj + + +Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.exe" + +Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.obj" + +The C compiler identification is MSVC, found in "J:/Desktop/grk-cw/dependencies/physx-4.1/source/compiler/cmake/out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CompilerIdC/CMakeCCompilerId.exe" + +Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded. +Compiler: C:/software/vs19/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe +Build flags: +Id flags: + +The output was: +0 +Microsoft (R) C/C++ Optimizing Compiler Version 19.29.30133 for x64 +Copyright (C) Microsoft Corporation. All rights reserved. + +CMakeCXXCompilerId.cpp +Microsoft (R) Incremental Linker Version 14.29.30133.0 +Copyright (C) Microsoft Corporation. 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b/grafika_projekt/Debug/grafika_projekt.exe.recipe @@ -2,7 +2,7 @@ - J:\source\repos\grafika_projekt\Debug\grafika_projekt.exe + C:\Users\sanan\source\repos\GRK-Projekt\Debug\grafika_projekt.exe diff --git a/grafika_projekt/Debug/grafika_projekt.ilk b/grafika_projekt/Debug/grafika_projekt.ilk index 33e3b66..23441cf 100644 Binary files a/grafika_projekt/Debug/grafika_projekt.ilk and b/grafika_projekt/Debug/grafika_projekt.ilk differ diff --git a/grafika_projekt/Debug/grafika_projekt.log b/grafika_projekt/Debug/grafika_projekt.log index 18e41ec..b5de715 100644 --- a/grafika_projekt/Debug/grafika_projekt.log +++ b/grafika_projekt/Debug/grafika_projekt.log @@ -1 +1 @@ - grafika_projekt.vcxproj -> J:\source\repos\grafika_projekt\Debug\grafika_projekt.exe + grafika_projekt.vcxproj -> C:\Users\sanan\source\repos\GRK-Projekt\Debug\grafika_projekt.exe diff --git a/grafika_projekt/Debug/grafika_projekt.tlog/CL.command.1.tlog b/grafika_projekt/Debug/grafika_projekt.tlog/CL.command.1.tlog index 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a/grafika_projekt/Debug/grafika_projekt.tlog/grafika_projekt.lastbuildstate +++ b/grafika_projekt/Debug/grafika_projekt.tlog/grafika_projekt.lastbuildstate @@ -1,2 +1,2 @@ -PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:TargetPlatformVersion=10.0.19041.0: -Debug|Win32|J:\source\repos\grafika_projekt\| +PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionATL=14.29.30136:VCServicingVersionCrtHeaders=14.29.30136:VCServicingVersionCompilers=14.29.30136:TargetPlatformVersion=10.0.19041.0: +Debug|Win32|C:\Users\sanan\source\repos\GRK-Projekt\| diff --git a/grafika_projekt/Debug/grafika_projekt.tlog/link.command.1.tlog b/grafika_projekt/Debug/grafika_projekt.tlog/link.command.1.tlog index a85917c..87fd8f2 100644 Binary files a/grafika_projekt/Debug/grafika_projekt.tlog/link.command.1.tlog and b/grafika_projekt/Debug/grafika_projekt.tlog/link.command.1.tlog differ diff --git 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file mode 100644 index 0000000..649a53a --- /dev/null +++ b/grafika_projekt/Textures.h @@ -0,0 +1,16 @@ +#pragma once + +#include "glew.h" +#include "freeglut.h" +#include +#include + +namespace Core +{ + GLuint LoadTexture(const char* filepath); + + // textureID - identyfikator tekstury otrzymany z funkcji LoadTexture + // shaderVariableName - nazwa zmiennej typu 'sampler2D' w shaderze, z ktora ma zostac powiazana tekstura + // programID - identyfikator aktualnego programu karty graficznej + // textureUnit - indeks jednostki teksturujacej - liczba od 0 do 7. Jezeli uzywa sie wielu tekstur w jednym shaderze, to kazda z nich nalezy powiazac z inna jednostka. + void SetActiveTexture(GLuint textureID, const char* shaderVariableName, GLuint programID, int textureUnit); \ No newline at end of file diff --git a/grafika_projekt/grafika_projekt.vcxproj b/grafika_projekt/grafika_projekt.vcxproj index 56eaee5..a8e3dc4 100644 --- a/grafika_projekt/grafika_projekt.vcxproj +++ b/grafika_projekt/grafika_projekt.vcxproj @@ -144,14 +144,18 @@ + + + + @@ -159,10 +163,24 @@ + + + + + + + + + + + + + + diff --git a/grafika_projekt/grafika_projekt.vcxproj.filters b/grafika_projekt/grafika_projekt.vcxproj.filters index 70210fd..106fd4e 100644 --- a/grafika_projekt/grafika_projekt.vcxproj.filters +++ b/grafika_projekt/grafika_projekt.vcxproj.filters @@ -36,6 +36,12 @@ Source Files + + Source Files + + + Source Files + @@ -62,9 +68,33 @@ Source Files + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + + + + + + + + + + + \ No newline 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Core::RenderContext::initFromOBJ(obj::Model& model) +{ + vertexArray = 0; + vertexBuffer = 0; + vertexIndexBuffer = 0; + unsigned int vertexDataBufferSize = sizeof(float) * model.vertex.size(); + unsigned int vertexNormalBufferSize = sizeof(float) * model.normal.size(); + unsigned int vertexTexBufferSize = sizeof(float) * model.texCoord.size(); + + size = model.faces["default"].size(); + unsigned int vertexElementBufferSize = sizeof(unsigned short) * size; + + + glGenVertexArrays(1, &vertexArray); + glBindVertexArray(vertexArray); + + + glGenBuffers(1, &vertexIndexBuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertexIndexBuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, vertexElementBufferSize, &model.faces["default"][0], GL_STATIC_DRAW); + + glGenBuffers(1, &vertexBuffer); + glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glEnableVertexAttribArray(2); + + glBufferData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize, NULL, GL_STATIC_DRAW); + + glBufferSubData(GL_ARRAY_BUFFER, 0, vertexDataBufferSize, &model.vertex[0]); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize, vertexNormalBufferSize, &model.normal[0]); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize, vertexTexBufferSize, &model.texCoord[0]); + + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)(0)); + glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, 0, (void*)(vertexDataBufferSize)); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, (void*)(vertexNormalBufferSize + vertexDataBufferSize)); +} + + +void Core::RenderContext::initFromAssimpMesh(aiMesh* mesh) { + vertexArray = 0; + vertexBuffer = 0; + vertexIndexBuffer = 0; + + std::vector textureCoord; + std::vector indices; + //tex coord must be converted to 2d vecs + for (unsigned int i = 0; i < mesh->mNumVertices; i++) + { + if (mesh->mTextureCoords[0] != nullptr) { + textureCoord.push_back(mesh->mTextureCoords[0][i].x); + textureCoord.push_back(mesh->mTextureCoords[0][i].y); + } + else { + textureCoord.push_back(0.0f); + textureCoord.push_back(0.0f); + } + } + if (mesh->mTextureCoords[0] == nullptr) { + std::cout << "no uv coords\n"; + } + for (unsigned int i = 0; i < mesh->mNumFaces; i++) + { + aiFace face = mesh->mFaces[i]; + // retrieve all indices of the face and store them in the indices vector + for (unsigned int j = 0; j < face.mNumIndices; j++) + indices.push_back(face.mIndices[j]); + } + + unsigned int vertexDataBufferSize = sizeof(float) * mesh->mNumVertices * 3; + unsigned int vertexNormalBufferSize = sizeof(float) * mesh->mNumVertices * 3; + unsigned int vertexTexBufferSize = sizeof(float) * mesh->mNumVertices * 2; + unsigned int vertexTangentBufferSize = sizeof(float) * mesh->mNumVertices * 3; + unsigned int vertexBiTangentBufferSize = sizeof(float) * mesh->mNumVertices * 3; + + unsigned int vertexElementBufferSize = sizeof(unsigned int) * indices.size(); + size = indices.size(); + + glGenVertexArrays(1, &vertexArray); + glBindVertexArray(vertexArray); + + + glGenBuffers(1, &vertexIndexBuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertexIndexBuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, vertexElementBufferSize, &indices[0], GL_STATIC_DRAW); + + glGenBuffers(1, &vertexBuffer); + glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); + //std::cout << vertexBuffer; + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glEnableVertexAttribArray(2); + glEnableVertexAttribArray(3); + glEnableVertexAttribArray(4); + + glBufferData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize + vertexTangentBufferSize + vertexBiTangentBufferSize, NULL, GL_STATIC_DRAW); + + glBufferSubData(GL_ARRAY_BUFFER, 0, vertexDataBufferSize, mesh->mVertices); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize, vertexNormalBufferSize, mesh->mNormals); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize, vertexTexBufferSize, &textureCoord[0]); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize, vertexTangentBufferSize, mesh->mTangents); + + glBufferSubData(GL_ARRAY_BUFFER, vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize + vertexTangentBufferSize, vertexBiTangentBufferSize, mesh->mBitangents); + + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)(0)); + glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, (void*)(vertexDataBufferSize)); + glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 0, (void*)(vertexNormalBufferSize + vertexDataBufferSize)); + glVertexAttribPointer(3, 3, GL_FLOAT, GL_FALSE, 0, (void*)(vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize)); + glVertexAttribPointer(4, 3, GL_FLOAT, GL_FALSE, 0, (void*)(vertexDataBufferSize + vertexNormalBufferSize + vertexTexBufferSize + vertexTangentBufferSize)); + +} + +void Core::DrawVertexArray(const float * vertexArray, int numVertices, int elementSize ) +{ + glVertexAttribPointer(0, elementSize, GL_FLOAT, false, 0, vertexArray); + glEnableVertexAttribArray(0); + + glDrawArrays(GL_TRIANGLES, 0, numVertices); +} + +void Core::DrawVertexArrayIndexed( const float * vertexArray, const int * indexArray, int numIndexes, int elementSize ) +{ + glVertexAttribPointer(0, elementSize, GL_FLOAT, false, 0, vertexArray); + glEnableVertexAttribArray(0); + + glDrawElements(GL_TRIANGLES, numIndexes, GL_UNSIGNED_INT, indexArray); +} + + +void Core::DrawVertexArray( const VertexData & data ) +{ + int numAttribs = std::min(VertexData::MAX_ATTRIBS, data.NumActiveAttribs); + for(int i = 0; i < numAttribs; i++) + { + glVertexAttribPointer(i, data.Attribs[i].Size, GL_FLOAT, false, 0, data.Attribs[i].Pointer); + glEnableVertexAttribArray(i); + } + glDrawArrays(GL_TRIANGLES, 0, data.NumVertices); +} + +void Core::DrawContext(Core::RenderContext& context) +{ + + glBindVertexArray(context.vertexArray); + glDrawElements( + GL_TRIANGLES, // mode + context.size, // count + GL_UNSIGNED_INT, // type + (void*)0 // element array buffer offset + ); + glBindVertexArray(0); +} diff --git a/grafika_projekt/src/Render_Utils.h b/grafika_projekt/src/Render_Utils.h new file mode 100644 index 0000000..052008d --- /dev/null +++ b/grafika_projekt/src/Render_Utils.h @@ -0,0 +1,72 @@ +#pragma once +#include "glm.hpp" +#include "glew.h" +#include "objload.h" +#include +#include +#include + +#define BUFFER_OFFSET(i) ((char *)NULL + (i)) + +namespace Core +{ + struct RenderContext + { + GLuint vertexArray; + GLuint vertexBuffer; + GLuint vertexIndexBuffer; + int size = 0; + + void initFromOBJ(obj::Model& model); + + void initFromAssimpMesh(aiMesh* mesh); + }; + + // vertexArray - jednowymiarowa tablica zawierajaca wartosci opisujace pozycje kolejnych wierzcholkow w jednym ciagu (x1, y1, z1, w1, x2, y2, z2, w2, ...) + // numVertices - liczba wierzcholkow do narysowania + // elementSize - liczba wartosci opisujacych pojedynczy wierzcholek (np. 3 gdy wierzcholek opisany jest trojka (x, y, z)) + void DrawVertexArray(const float * vertexArray, int numVertices, int elementSize); + + // indexArray - jednowymiarowa tablica zawierajaca indeksy wierzcholkow kolejnych trojkatow w jednym ciagu (t1_i1, t1_i2, t1_i3, t2_i1, t2_i2, t2_i3, ...) + // numIndexes - liczba indeksow w tablicy indexArray + void DrawVertexArrayIndexed(const float * vertexArray, const int * indexArray, int numIndexes, int elementSize); + + + struct VertexAttribute + { + const void * Pointer; + int Size; + }; + + struct VertexData + { + static const int MAX_ATTRIBS = 8; + VertexAttribute Attribs[MAX_ATTRIBS]; + int NumActiveAttribs; + int NumVertices; + }; + + // Ta funkcja sluzy do rysowania trojkatow, ktorych wierzcholki moga byc opisane wiecej niz jednym atrybutem. + // Funkcja przyjmuje jako parametr strukture, w ktorej nalezy zawrzec wszystkie potrzebne dane. + // + // Przykladowe wywolanie funkcji - narysowanie trojkata jak na pierwszych zajeciach: + /* + + const float vertices[] = { + 0.25f, 0.25f, 0.0f, 1.0f, + 0.25f, -0.25f, 0.0f, 1.0f, + -0.25f, -0.25f, 0.0f, 1.0f + }; + + Core::VertexData vertexData; + vertexData.NumActiveAttribs = 1; // Liczba uzywanych atrybutow wierzcholka + vertexData.Attribs[0].Pointer = vertices; // Wskaznik na dane zerowego atrybutu + vertexData.Attribs[0].Size = 4; // Wielkosc zerowego atrybutu (ilosc liczb opisujacych ten atrybut w pojedynczym wierzcholku) + vertexData.NumVertices = 3; // Liczba wierzcholkow do narysowania + Core::DrawVertexArray(vertexData); + + */ + void DrawVertexArray(const VertexData & data); + + void DrawContext(RenderContext& context); +} \ No newline at end of file diff --git a/grafika_projekt/src/Texture.cpp b/grafika_projekt/src/Texture.cpp new file mode 100644 index 0000000..d60c568 --- /dev/null +++ b/grafika_projekt/src/Texture.cpp @@ -0,0 +1,36 @@ +#include "Texture.h" + +#include +#include +#include +#include "SOIL/SOIL.h" + +typedef unsigned char byte; + +GLuint Core::LoadTexture( const char * filepath ) +{ + GLuint id; + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + + int w, h; + unsigned char* image = SOIL_load_image(filepath, &w, &h, 0, SOIL_LOAD_RGBA); + + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); + glGenerateMipmap(GL_TEXTURE_2D); + SOIL_free_image_data(image); + + return id; +} + +void Core::SetActiveTexture(GLuint textureID, const char * shaderVariableName, GLuint programID, int textureUnit) +{ + glUniform1i(glGetUniformLocation(programID, shaderVariableName), textureUnit); + glActiveTexture(GL_TEXTURE0 + textureUnit); + glBindTexture(GL_TEXTURE_2D, textureID); +} diff --git a/grafika_projekt/src/Texture.h b/grafika_projekt/src/Texture.h new file mode 100644 index 0000000..910228e --- /dev/null +++ b/grafika_projekt/src/Texture.h @@ -0,0 +1,15 @@ +#pragma once + +#include "glew.h" +#include "freeglut.h" + +namespace Core +{ + GLuint LoadTexture(const char * filepath); + + // textureID - identyfikator tekstury otrzymany z funkcji LoadTexture + // shaderVariableName - nazwa zmiennej typu 'sampler2D' w shaderze, z ktora ma zostac powiazana tekstura + // programID - identyfikator aktualnego programu karty graficznej + // textureUnit - indeks jednostki teksturujacej - liczba od 0 do 7. Jezeli uzywa sie wielu tekstur w jednym shaderze, to kazda z nich nalezy powiazac z inna jednostka. + void SetActiveTexture(GLuint textureID, const char * shaderVariableName, GLuint programID, int textureUnit); +} \ No newline at end of file diff --git a/grafika_projekt/src/main.cpp b/grafika_projekt/src/main.cpp index 4ea2f2d..e55bcd4 100644 --- a/grafika_projekt/src/main.cpp +++ b/grafika_projekt/src/main.cpp @@ -8,15 +8,19 @@ #include #include "Shader_Loader.h" +#include "Render_Utils.h" +#include "Texture.h" #include "Camera.h" #include "SOIL/stb_image_aug.h" GLuint skyboxProgram, skyboxBuffer; +GLuint programColor; +GLuint programTexture; unsigned int cubemapTexture, skyboxVAO; float old_x, old_y = -1; glm::vec3 cursorDiff; - +glm::vec3 lightDir = glm::normalize(glm::vec3(1.0f, -0.9f, -1.0f)); glm::vec3 cameraPos = glm::vec3(0, 0, 5); glm::vec3 cameraDir; // Wektor "do przodu" kamery glm::vec3 cameraSide; // Wektor "w bok" kamery @@ -24,10 +28,10 @@ float cameraAngle = 0; glm::quat rotation = glm::quat(1, 0, 0, 0); - glm::mat4 cameraMatrix, perspectiveMatrix; Core::Shader_Loader shaderLoader; +Core::RenderContext fishContext; std::string skyboxTextures[6] = { "models/skybox/right.jpg", @@ -127,6 +131,42 @@ glm::mat4 createCameraMatrix() return Core::createViewMatrixQuat(cameraPos, rotation); } +void drawObjectColor(Core::RenderContext context, glm::mat4 modelMatrix, glm::vec3 color) +{ + GLuint program = programColor; + + glUseProgram(program); + + glUniform3f(glGetUniformLocation(program, "objectColor"), color.x, color.y, color.z); + glUniform3f(glGetUniformLocation(program, "lightDir"), lightDir.x, lightDir.y, lightDir.z); + + glm::mat4 transformation = perspectiveMatrix * cameraMatrix * modelMatrix; + glUniformMatrix4fv(glGetUniformLocation(program, "modelViewProjectionMatrix"), 1, GL_FALSE, (float*)&transformation); + glUniformMatrix4fv(glGetUniformLocation(program, "modelMatrix"), 1, GL_FALSE, (float*)&modelMatrix); + + Core::DrawContext(context); + + glUseProgram(0); +} + +void drawObjectTexture(Core::RenderContext context, glm::mat4 modelMatrix, GLuint textureId) +{ + GLuint program = programTexture; + + glUseProgram(program); + + glUniform3f(glGetUniformLocation(program, "lightDir"), lightDir.x, lightDir.y, lightDir.z); + Core::SetActiveTexture(textureId, "textureSampler", program, 0); + + glm::mat4 transformation = perspectiveMatrix * cameraMatrix * modelMatrix; + glUniformMatrix4fv(glGetUniformLocation(program, "modelViewProjectionMatrix"), 1, GL_FALSE, (float*)&transformation); + glUniformMatrix4fv(glGetUniformLocation(program, "modelMatrix"), 1, GL_FALSE, (float*)&modelMatrix); + + Core::DrawContext(context); + + glUseProgram(0); +} + void renderScene() { cameraMatrix = createCameraMatrix(); @@ -144,9 +184,26 @@ void renderScene() glDrawArrays(GL_TRIANGLES, 0, 36); glBindVertexArray(0); + glm::mat4 fishInitialTransformation = glm::translate(glm::vec3(0, -0.25f, 0)) * glm::rotate(glm::radians(180.0f), glm::vec3(0, 1, 0)) * glm::scale(glm::vec3(0.25f)); + glm::mat4 fishModelMatrix = glm::translate(cameraPos + cameraDir * 0.5f) * glm::mat4_cast(glm::inverse(rotation)) * fishInitialTransformation; + drawObjectColor(fishContext, fishModelMatrix, glm::vec3(0.6f)); + glutSwapBuffers(); } +void loadModelToContext(std::string path, Core::RenderContext& context) +{ + Assimp::Importer import; + const aiScene* scene = import.ReadFile(path, aiProcess_Triangulate | aiProcess_CalcTangentSpace); + + if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode) + { + std::cout << "ERROR::ASSIMP::" << import.GetErrorString() << std::endl; + return; + } + context.initFromAssimpMesh(scene->mMeshes[0]); +} + unsigned int loadCubemap() { unsigned int textureID; @@ -201,6 +258,7 @@ void init() glEnable(GL_DEPTH_TEST); skyboxProgram = shaderLoader.CreateProgram((char *) "shaders/skybox.vert", (char *) "shaders/skybox.frag"); cubemapTexture = loadCubemap(); + initSkybox(); } diff --git a/grafika_projekt/src/objload.h b/grafika_projekt/src/objload.h new file mode 100644 index 0000000..004ab4e --- /dev/null +++ b/grafika_projekt/src/objload.h @@ -0,0 +1,291 @@ +/* Copyright (c) 2012, Gerhard Reitmayr + All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ + +#ifndef OBJLOAD_H_ +#define OBJLOAD_H_ + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace obj { + +struct Model { + std::vector vertex; //< 3 * N entries + std::vector texCoord; //< 2 * N entries + std::vector normal; //< 3 * N entries + + std::map > faces; //< assume triangels and uniform indexing +}; + +struct ObjModel { + struct FaceVertex { + FaceVertex() : v(-1), t(-1), n(-1) {} + int v, t, n; + + bool operator<( const FaceVertex & other ) const; + bool operator==( const FaceVertex & other ) const; + }; + + typedef std::pair, std::vector > FaceList; + + std::vector vertex; //< 3 * N entries + std::vector texCoord; //< 2 * N entries + std::vector normal; //< 3 * N entries + + std::map faces; +}; + +inline ObjModel parseObjModel( std::istream & in); +inline void tesselateObjModel( ObjModel & obj); +inline ObjModel tesselateObjModel( const ObjModel & obj ); +inline Model convertToModel( const ObjModel & obj ); + +inline Model loadModel( std::istream & in ); +inline Model loadModelFromString( const std::string & in ); +inline Model loadModelFromFile( const std::string & in ); + +inline std::ostream & operator<<( std::ostream & out, const Model & m ); +inline std::ostream & operator<<( std::ostream & out, const ObjModel::FaceVertex & f); + +// ---------------------------- Implementation starts here ----------------------- + +inline bool ObjModel::FaceVertex::operator<( const ObjModel::FaceVertex & other ) const { + return (v < other.v) || (v == other.v && t < other.t ) || (v == other.v && t == other.t && n < other.n); +} + +inline bool ObjModel::FaceVertex::operator==( const ObjModel::FaceVertex & other ) const { + return (v == other.v && t == other.t && n == other.n); +} + +template +inline std::istream & operator>>(std::istream & in, std::vector & vec ){ + T temp; + if(in >> temp) + vec.push_back(temp); + return in; +} + +template +inline std::istream & operator>>(std::istream & in, std::set & vec ){ + T temp; + if(in >> temp) + vec.insert(temp); + return in; +} + +inline std::istream & operator>>( std::istream & in, ObjModel::FaceVertex & f){ + if(in >> f.v){ + if(in.peek() == '/'){ + in.get(); + in >> f.t; + in.clear(); + if(in.peek() == '/'){ + in.get(); + in >> f.n; + in.clear(); + } + } + in.clear(); + --f.v; + --f.t; + --f.n; + } + // std::cout << f << std::endl; + return in; +} + +ObjModel parseObjModel( std::istream & in ){ + char line[1024]; + std::string op; + std::istringstream line_in; + std::set groups; + groups.insert("default"); + + ObjModel data; + + while(in.good()){ + in.getline(line, 1023); + line_in.clear(); + line_in.str(line); + + if(!(line_in >> op)) + continue; + if(op == "v") + line_in >> data.vertex >> data.vertex >> data.vertex; + else if(op == "vt") + line_in >> data.texCoord >> data.texCoord >> data.texCoord; + else if(op == "vn") + line_in >> data.normal >> data.normal >> data.normal; + else if(op == "g"){ + groups.clear(); + while(line_in >> groups) ; + groups.insert("default"); + } + else if(op == "f") { + std::vector list; + while(line_in >> list) ; + + for(std::set::const_iterator g = groups.begin(); g != groups.end(); ++g){ + ObjModel::FaceList & fl = data.faces[*g]; + fl.second.push_back(fl.first.size()); + fl.first.insert(fl.first.end(), list.begin(), list.end()); + } + } + } + for(std::map::iterator g = data.faces.begin(); g != data.faces.end(); ++g){ + ObjModel::FaceList & fl = g->second; + fl.second.push_back(fl.first.size()); + } + return data; +} + +inline void tesselateObjModel( std::vector & input, std::vector & input_start){ + std::vector output; + std::vector output_start; + output.reserve(input.size()); + output_start.reserve(input_start.size()); + + for(std::vector::const_iterator s = input_start.begin(); s != input_start.end() - 1; ++s){ + const unsigned size = *(s+1) - *s; + if(size > 3){ + const ObjModel::FaceVertex & start_vertex = input[*s]; + for( int i = 1; i < (int)size-1; ++i){ + output_start.push_back(output.size()); + output.push_back(start_vertex); + output.push_back(input[*s+i]); + output.push_back(input[*s+i+1]); + } + } else { + output_start.push_back(output.size()); + output.insert(output.end(), input.begin() + *s, input.begin() + *(s+1)); + } + } + output_start.push_back(output.size()); + input.swap(output); + input_start.swap(output_start); +} + +void tesselateObjModel( ObjModel & obj){ + for(std::map::iterator g = obj.faces.begin(); g != obj.faces.end(); ++g){ + ObjModel::FaceList & fl = g->second; + tesselateObjModel(fl.first, fl.second); + } +} + +Model convertToModel( const ObjModel & obj ) { + // insert all face vertices into a vector and make unique + std::vector unique(obj.faces.find("default")->second.first); + std::sort(unique.begin(), unique.end()); + unique.erase( std::unique(unique.begin(), unique.end()), unique.end()); + + // build a new model with repeated vertices/texcoords/normals to have single indexing + Model model; + for(std::vector::const_iterator f = unique.begin(); f != unique.end(); ++f){ + model.vertex.insert(model.vertex.end(), obj.vertex.begin() + 3*f->v, obj.vertex.begin() + 3*f->v + 3); + if(!obj.texCoord.empty()){ + const int index = (f->t > -1) ? f->t : f->v; + model.texCoord.insert(model.texCoord.end(), obj.texCoord.begin() + 2*index, obj.texCoord.begin() + 2*index + 2); + } + if(!obj.normal.empty()){ + const int index = (f->n > -1) ? f->n : f->v; + model.normal.insert(model.normal.end(), obj.normal.begin() + 3*index, obj.normal.begin() + 3*index + 3); + } + } + // look up unique index and transform face descriptions + for(std::map::const_iterator g = obj.faces.begin(); g != obj.faces.end(); ++g){ + const std::string & name = g->first; + const ObjModel::FaceList & fl = g->second; + std::vector & v = model.faces[g->first]; + v.reserve(fl.first.size()); + for(std::vector::const_iterator f = fl.first.begin(); f != fl.first.end(); ++f){ + const unsigned short index = std::distance(unique.begin(), std::lower_bound(unique.begin(), unique.end(), *f)); + v.push_back(index); + } + } + return model; +} + +ObjModel tesselateObjModel( const ObjModel & obj ){ + ObjModel result = obj; + tesselateObjModel(result); + return result; +} + +Model loadModel( std::istream & in ){ + ObjModel model = parseObjModel(in); + tesselateObjModel(model); + return convertToModel(model); +} + +Model loadModelFromString( const std::string & str ){ + std::istringstream in(str); + return loadModel(in); +} + +Model loadModelFromFile( const std::string & str) { + std::ifstream in(str.c_str()); + return loadModel(in); +} + +inline std::ostream & operator<<( std::ostream & out, const ObjModel::FaceVertex & f){ + out << f.v << "\t" << f.t << "\t" << f.n; + return out; +} + +std::ostream & operator<<( std::ostream & out, const Model & m ){ + if(!m.vertex.empty()){ + out << "vertex\n"; + for(int i = 0; i < (int)m.vertex.size(); ++i) + out << m.vertex[i] << (((i % 3) == 2)?"\n":"\t"); + } + if(!m.texCoord.empty()){ + out << "texCoord\n"; + for(int i = 0; i < (int)m.texCoord.size(); ++i) + out << m.texCoord[i] << (((i % 2) == 1)?"\n":"\t"); + } + if(!m.normal.empty()){ + out << "normal\n"; + for(int i = 0; i < (int)m.normal.size(); ++i) + out << m.normal[i] << (((i % 3) == 2)?"\n":"\t"); + } + if(!m.faces.empty()){ + out << "faces\t"; + for(std::map >::const_iterator g = m.faces.begin(); g != m.faces.end(); ++g){ + out << g->first << " "; + } + out << "\n"; +// for(int i = 0; i < m.face.size(); ++i) +// out << m.face[i] << (((i % 3) == 2)?"\n":"\t"); + } + return out; +} + +} // namespace obj + +#endif // OBJLOAD_H_ diff --git a/grafika_projekt/x64/Debug/Camera.obj b/grafika_projekt/x64/Debug/Camera.obj new file mode 100644 index 0000000..11b0f11 Binary files /dev/null and b/grafika_projekt/x64/Debug/Camera.obj differ diff --git a/grafika_projekt/x64/Debug/Shader_Loader.obj b/grafika_projekt/x64/Debug/Shader_Loader.obj new file mode 100644 index 0000000..b68e4e4 Binary files /dev/null and b/grafika_projekt/x64/Debug/Shader_Loader.obj differ diff --git a/grafika_projekt/x64/Debug/grafika_projekt.log b/grafika_projekt/x64/Debug/grafika_projekt.log new file mode 100644 index 0000000..6508dff --- /dev/null +++ b/grafika_projekt/x64/Debug/grafika_projekt.log @@ -0,0 +1,136 @@ + Camera.cpp + main.cpp +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\main.cpp(108,10): warning C4244: "=": konwersja z "int" do "float", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\main.cpp(109,10): warning C4244: "=": konwersja z "int" do "float", możliwa utrata danych + Shader_Loader.cpp +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\Shader_Loader.cpp(39,44): warning C4267: "inicjowanie": konwersja z "size_t" do "int", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\Shader_Loader.cpp(39,44): warning C4267: "inicjowanie": konwersja z "size_t" do "const int", możliwa utrata danych + Generowanie kodu... + image_DXT.c +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_DXT.c(92,9): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. + image_helper.c +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_helper.c(325,1): warning C4244: "inicjowanie": konwersja z "double" do "float", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_helper.c(366,58): warning C4244: "=": konwersja z "double" do "float", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_helper.c(373,46): warning C4244: "=": konwersja z "float" do "int", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_helper.c(415,58): warning C4244: "=": konwersja z "double" do "float", możliwa utrata danych +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\image_helper.c(422,62): warning C4244: "=": konwersja z "float" do "int", możliwa utrata danych + SOIL.c +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1157,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1157,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1157,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glAccum” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1157,33): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1157,58): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1158,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1158,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1158,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glAlphaFunc” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1158,37): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1158,63): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1159,21): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1159,30): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1159,30): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glAreTexturesResident” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1159,52): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1159,109): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1160,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1160,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1160,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glArrayElement” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1160,40): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1160,48): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1161,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1161,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1161,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glBegin” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1161,33): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1161,45): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1162,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1162,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1162,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glBindTexture” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1162,39): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1162,69): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1163,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1163,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1163,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glBitmap” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1163,34): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1163,147): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1164,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1164,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1164,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glBlendFunc” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1164,37): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1164,68): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1165,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1165,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1165,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glCallList” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1165,36): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1165,48): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1166,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1166,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1166,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glCallLists” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1166,37): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1166,81): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1167,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1167,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1167,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClear” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1167,33): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1167,49): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1168,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1168,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1168,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClearAccum” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1168,38): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1168,94): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1169,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1169,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1169,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClearColor” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1169,38): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1169,98): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1170,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1170,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1170,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClearDepth” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1170,38): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1170,53): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1171,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1171,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1171,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClearIndex” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1171,38): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1171,48): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1172,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1172,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1172,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClearStencil” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1172,40): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1172,48): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1173,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1173,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1173,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glClipPlane” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1173,37): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1173,76): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1174,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1174,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1174,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glColor3b” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1174,35): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1174,73): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1175,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1175,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1175,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glColor3bv” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1175,36): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1175,52): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1176,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1176,25): error C2085: "APIENTRY": nie ma na liście formalnych parametrów +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1176,25): error C2146: błąd składniowy: brakuje „,” przed identyfikatorem „glColor3d” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1176,35): error C2143: błąd składniowy: brakuje „;” przed „(” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1176,79): error C2059: błąd składniowy: „)” +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1177,16): error C2054: oczekiwano "(" postępuj zgodnie z "WINGDIAPI" +C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\GL\gl.h(1177,16): fatal error C1003: Licznik błędów przekracza 100; zatrzymywanie kompilacji + stb_image_aug.c +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(177,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(251,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(303,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(1557,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(2394,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(2709,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(2995,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(3209,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(3548,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stb_image_aug.c(3644,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stbi_DDS_aug_c.h(362,19): warning C4018: ">": niezgodność typu ze znakiem/bez znaku +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stbi_DDS_aug_c.h(366,19): warning C4018: ">": niezgodność typu ze znakiem/bez znaku +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stbi_DDS_aug_c.h(390,19): warning C4018: "<": niezgodność typu ze znakiem/bez znaku +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stbi_DDS_aug_c.h(427,19): warning C4018: "<": niezgodność typu ze znakiem/bez znaku +C:\Users\sanan\source\repos\GRK-Projekt\grafika_projekt\src\SOIL\stbi_DDS_aug_c.h(498,14): error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. + Generowanie kodu... diff --git a/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.command.1.tlog b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.command.1.tlog new file mode 100644 index 0000000..00b2e54 Binary files /dev/null and b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.command.1.tlog differ diff --git a/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.read.1.tlog b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.read.1.tlog new file mode 100644 index 0000000..c94b44c Binary files /dev/null and b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.read.1.tlog differ diff --git a/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.write.1.tlog b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.write.1.tlog new file mode 100644 index 0000000..270d0e1 Binary files /dev/null and b/grafika_projekt/x64/Debug/grafika_projekt.tlog/CL.write.1.tlog differ diff --git a/grafika_projekt/x64/Debug/grafika_projekt.tlog/grafika_projekt.lastbuildstate b/grafika_projekt/x64/Debug/grafika_projekt.tlog/grafika_projekt.lastbuildstate new file mode 100644 index 0000000..ddef5ed --- /dev/null +++ b/grafika_projekt/x64/Debug/grafika_projekt.tlog/grafika_projekt.lastbuildstate @@ -0,0 +1,2 @@ +PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionATL=14.29.30136:VCServicingVersionCrtHeaders=14.29.30136:VCServicingVersionCompilers=14.29.30136:TargetPlatformVersion=10.0.19041.0: +Debug|x64|C:\Users\sanan\source\repos\GRK-Projekt\| diff --git a/grafika_projekt/x64/Debug/grafika_projekt.tlog/unsuccessfulbuild b/grafika_projekt/x64/Debug/grafika_projekt.tlog/unsuccessfulbuild new file mode 100644 index 0000000..e69de29 diff --git a/grafika_projekt/x64/Debug/image_DXT.obj b/grafika_projekt/x64/Debug/image_DXT.obj new file mode 100644 index 0000000..441f32b Binary files /dev/null and b/grafika_projekt/x64/Debug/image_DXT.obj differ diff --git a/grafika_projekt/x64/Debug/image_helper.obj b/grafika_projekt/x64/Debug/image_helper.obj new file mode 100644 index 0000000..0fc3ba6 Binary files /dev/null and b/grafika_projekt/x64/Debug/image_helper.obj differ diff --git a/grafika_projekt/x64/Debug/main.obj b/grafika_projekt/x64/Debug/main.obj new file mode 100644 index 0000000..513e665 Binary files /dev/null and b/grafika_projekt/x64/Debug/main.obj differ diff --git a/grafika_projekt/x64/Debug/stb_image_aug.obj b/grafika_projekt/x64/Debug/stb_image_aug.obj new file mode 100644 index 0000000..c4345c8 Binary files /dev/null and b/grafika_projekt/x64/Debug/stb_image_aug.obj differ diff --git a/grafika_projekt/x64/Debug/vc142.idb b/grafika_projekt/x64/Debug/vc142.idb new file mode 100644 index 0000000..52db80e Binary files /dev/null and b/grafika_projekt/x64/Debug/vc142.idb differ diff --git a/grafika_projekt/x64/Debug/vc142.pdb b/grafika_projekt/x64/Debug/vc142.pdb new file mode 100644 index 0000000..8d333dc Binary files /dev/null and b/grafika_projekt/x64/Debug/vc142.pdb differ diff --git a/zlib.dll b/zlib.dll new file mode 100644 index 0000000..7e7c10e Binary files /dev/null and b/zlib.dll differ diff --git a/zlibd.dll b/zlibd.dll new file mode 100644 index 0000000..5f03c2c Binary files /dev/null and b/zlibd.dll differ