|
||
---|---|---|
dependencies | ||
grafika_projekt | ||
.gitignore | ||
assimp-vc141-mt.dll | ||
assimp-vc141-mtd.dll | ||
freeglut.dll | ||
glew32.dll | ||
grafika_projekt.sln | ||
PhysX_32.dll | ||
PhysXCommon_32.dll | ||
PhysXCooking_32.dll | ||
PhysXDevice.dll | ||
PhysXFoundation_32.dll | ||
PhysXGpu_32.dll | ||
README.md | ||
zlib.dll | ||
zlibd.dll |
Żeby skonfigurować ten gówno projekt:
- Na poziomie pliku .gitignore trzeba dodać katalog z cwiczeń 6 o nazwie
dependencies
- W VS w properties > VC++ Directories > Include directories zamienić wszystko na
$(SolutionDir)dependencies\freeglut\include\GL;$(SolutionDir)dependencies\glew-2.0.0\include\GL;$(SolutionDir)dependencies\glm;$(SolutionDir)dependencies\assimp\include;$(IncludePath)
- VS properties > VC++ Directories > Library directories zamienić na
$(SolutionDir)dependencies\freeglut\lib;$(SolutionDir)dependencies\glew-2.0.0\lib\Release\Win32;$(SolutionDir)dependencies\assimp\Release;$(LibraryPath)
- VS properties > C/C++ > Preprocessor > Preprocessor definitions dodać
;_CRT_SECURE_NO_WARNINGS
Najlepiej robić nowe branche i wystawiać pull requesty.
Link do boarda