GRK-Projekt/dependencies/physx-4.1/source/physx/src/windows/NpWindowsDelayLoadHook.cpp
2021-12-27 11:28:19 +01:00

92 lines
2.7 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "common/windows/PxWindowsDelayLoadHook.h"
#include "windows/PsWindowsInclude.h"
#include "windows/CmWindowsLoadLibrary.h"
namespace physx
{
static const PxDelayLoadHook* gPhysXDelayLoadHook = NULL;
void PxSetPhysXDelayLoadHook(const PxDelayLoadHook* hook)
{
gPhysXDelayLoadHook = hook;
}
}
// delay loading is enabled only for non static configuration
#if !defined PX_PHYSX_STATIC_LIB
// Prior to Visual Studio 2015 Update 3, these hooks were non-const.
#define DELAYIMP_INSECURE_WRITABLE_HOOKS
#include <delayimp.h>
using namespace physx;
#pragma comment(lib, "delayimp")
FARPROC WINAPI physxDelayHook(unsigned dliNotify, PDelayLoadInfo pdli)
{
switch (dliNotify) {
case dliStartProcessing :
break;
case dliNotePreLoadLibrary :
{
return Cm::physXCommonDliNotePreLoadLibrary(pdli->szDll,gPhysXDelayLoadHook);
}
break;
case dliNotePreGetProcAddress :
break;
case dliFailLoadLib :
break;
case dliFailGetProc :
break;
case dliNoteEndProcessing :
break;
default :
return NULL;
}
return NULL;
}
PfnDliHook __pfnDliNotifyHook2 = physxDelayHook;
#endif