projektAI/venv/Include/site/python3.8/pygame/pgcompat.h

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2021-06-06 22:13:05 +02:00
/* Python 2.x/3.x compatibility tools (internal)
*/
#ifndef PGCOMPAT_INTERNAL_H
#define PGCOMPAT_INTERNAL_H
#include "include/pgcompat.h"
#if PY_MAJOR_VERSION >= 3
#define PY3 1
/* Define some aliases for the removed PyInt_* functions */
#define PyInt_Check(op) PyLong_Check(op)
#define PyInt_FromString PyLong_FromString
#define PyInt_FromLong PyLong_FromLong
#define PyInt_FromSize_t PyLong_FromSize_t
#define PyInt_FromSsize_t PyLong_FromSsize_t
#define PyInt_AsLong PyLong_AsLong
#define PyInt_AsSsize_t PyLong_AsSsize_t
#define PyInt_AsUnsignedLongMask PyLong_AsUnsignedLongMask
#define PyInt_AsUnsignedLongLongMask PyLong_AsUnsignedLongLongMask
#define PyInt_AS_LONG PyLong_AS_LONG
#define PyNumber_Int PyNumber_Long
/* Int and Long are identical in Py3 so only check one */
#define INT_CHECK(op) PyLong_Check(op)
/* Weakrefs flags changed in 3.x */
#define Py_TPFLAGS_HAVE_WEAKREFS 0
/* Module init function returns new module instance. */
#define MODINIT_RETURN(x) return x
#define MODINIT_DEFINE(mod_name) PyMODINIT_FUNC PyInit_##mod_name (void)
#define DECREF_MOD(mod) Py_DECREF (mod)
/* Text interface. Use unicode strings. */
#define Text_Type PyUnicode_Type
#define Text_Check PyUnicode_Check
#ifndef PYPY_VERSION
#define Text_FromLocale(s) PyUnicode_DecodeLocale((s), "strict")
#else /* PYPY_VERSION */
/* workaround: missing function for pypy */
#define Text_FromLocale PyUnicode_FromString
#endif /* PYPY_VERSION */
#define Text_FromUTF8 PyUnicode_FromString
#define Text_FromUTF8AndSize PyUnicode_FromStringAndSize
#define Text_FromFormat PyUnicode_FromFormat
#define Text_GetSize PyUnicode_GetSize
#define Text_GET_SIZE PyUnicode_GET_SIZE
/* Binary interface. Use bytes. */
#define Bytes_Type PyBytes_Type
#define Bytes_Check PyBytes_Check
#define Bytes_Size PyBytes_Size
#define Bytes_AsString PyBytes_AsString
#define Bytes_AsStringAndSize PyBytes_AsStringAndSize
#define Bytes_FromStringAndSize PyBytes_FromStringAndSize
#define Bytes_FromFormat PyBytes_FromFormat
#define Bytes_AS_STRING PyBytes_AS_STRING
#define Bytes_GET_SIZE PyBytes_GET_SIZE
#define Bytes_AsDecodeObject PyBytes_AsDecodedObject
#define Object_Unicode PyObject_Str
#define IsTextObj(x) (PyUnicode_Check(x) || PyBytes_Check(x))
/* Renamed builtins */
#define BUILTINS_MODULE "builtins"
#define BUILTINS_UNICODE "str"
#define BUILTINS_UNICHR "chr"
/* Defaults for unicode file path encoding */
#define UNICODE_DEF_FS_CODEC Py_FileSystemDefaultEncoding
#if defined(MS_WIN32)
#define UNICODE_DEF_FS_ERROR "replace"
#else
#define UNICODE_DEF_FS_ERROR "surrogateescape"
#endif
#else /* #if PY_MAJOR_VERSION >= 3 */
#define PY3 0
/* Check both Int and Long in PY2 */
#define INT_CHECK(op) (PyInt_Check(op) || PyLong_Check(op))
/* Module init function returns nothing. */
#define MODINIT_RETURN(x) return
#define MODINIT_DEFINE(mod_name) PyMODINIT_FUNC init##mod_name (void)
#define DECREF_MOD(mod)
/* Text interface. Use ascii strings. */
#define Text_Type PyString_Type
#define Text_Check PyString_Check
#define Text_FromLocale PyString_FromString
#define Text_FromUTF8 PyString_FromString
#define Text_FromUTF8AndSize PyString_FromStringAndSize
#define Text_FromFormat PyString_FromFormat
#define Text_GetSize PyString_GetSize
#define Text_GET_SIZE PyString_GET_SIZE
/* Binary interface. Use ascii strings. */
#define Bytes_Type PyString_Type
#define Bytes_Check PyString_Check
#define Bytes_Size PyString_Size
#define Bytes_AsString PyString_AsString
#define Bytes_AsStringAndSize PyString_AsStringAndSize
#define Bytes_FromStringAndSize PyString_FromStringAndSize
#define Bytes_FromFormat PyString_FromFormat
#define Bytes_AS_STRING PyString_AS_STRING
#define Bytes_GET_SIZE PyString_GET_SIZE
#define Bytes_AsDecodedObject PyString_AsDecodedObject
#define Object_Unicode PyObject_Unicode
/* Renamed builtins */
#define BUILTINS_MODULE "__builtin__"
#define BUILTINS_UNICODE "unicode"
#define BUILTINS_UNICHR "unichr"
/* Defaults for unicode file path encoding */
#define UNICODE_DEF_FS_CODEC Py_FileSystemDefaultEncoding
#define UNICODE_DEF_FS_ERROR "strict"
#endif /* #if PY_MAJOR_VERSION >= 3 */
#define PY2 (!PY3)
#define MODINIT_ERROR MODINIT_RETURN (NULL)
/* Module state. These macros are used to define per-module macros.
* v - global state variable (Python 2.x)
* s - global state structure (Python 3.x)
*/
#define PY2_GETSTATE(v) (&(v))
#define PY3_GETSTATE(s, m) ((struct s *) PyModule_GetState (m))
/* Pep 3123: Making PyObject_HEAD conform to standard C */
#if !defined(Py_TYPE)
#define Py_TYPE(o) (((PyObject *)(o))->ob_type)
#define Py_REFCNT(o) (((PyObject *)(o))->ob_refcnt)
#define Py_SIZE(o) (((PyVarObject *)(o))->ob_size)
#endif
/* Encode a unicode file path */
#define Unicode_AsEncodedPath(u) \
PyUnicode_AsEncodedString ((u), UNICODE_DEF_FS_CODEC, UNICODE_DEF_FS_ERROR)
#define RELATIVE_MODULE(m) ("." m)
#define HAVE_OLD_BUFPROTO PY2
#if !defined(PG_ENABLE_OLDBUF) /* allow for command line override */
#if HAVE_OLD_BUFPROTO
#define PG_ENABLE_OLDBUF 1
#else
#define PG_ENABLE_OLDBUF 0
#endif
#endif
#ifndef Py_TPFLAGS_HAVE_NEWBUFFER
#define Py_TPFLAGS_HAVE_NEWBUFFER 0
#endif
#ifndef Py_TPFLAGS_HAVE_CLASS
#define Py_TPFLAGS_HAVE_CLASS 0
#endif
#ifndef Py_TPFLAGS_CHECKTYPES
#define Py_TPFLAGS_CHECKTYPES 0
#endif
#if PY_VERSION_HEX >= 0x03020000
#define Slice_GET_INDICES_EX(slice, length, start, stop, step, slicelength) \
PySlice_GetIndicesEx(slice, length, start, stop, step, slicelength)
#else
#define Slice_GET_INDICES_EX(slice, length, start, stop, step, slicelength) \
PySlice_GetIndicesEx((PySliceObject *)(slice), length, \
start, stop, step, slicelength)
#endif
#if defined(SDL_VERSION_ATLEAST)
#if (SDL_VERSION_ATLEAST(2, 0, 0)) && !(SDL_VERSION_ATLEAST(2, 0, 5))
/* These functions require SDL 2.0.5 or greater.
https://wiki.libsdl.org/SDL_SetWindowResizable
*/
void SDL_SetWindowResizable(SDL_Window *window, SDL_bool resizable);
int SDL_GetWindowOpacity(SDL_Window *window, float *opacity);
int SDL_SetWindowOpacity(SDL_Window *window, float opacity);
int SDL_SetWindowModalFor(SDL_Window *modal_window, SDL_Window *parent_window);
int SDL_SetWindowInputFocus(SDL_Window *window);
SDL_Surface * SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
Uint32 format);
#endif
#endif /* defined(SDL_VERSION_ATLEAST) */
// Currently needed to build scrap.c, event.c, display.c
// with Windows SDK 10.0.18362.0 and SDL1 build
#ifdef _MSC_VER
#ifndef WINDOWS_IGNORE_PACKING_MISMATCH
#define WINDOWS_IGNORE_PACKING_MISMATCH
#endif
#endif
#endif /* ~PGCOMPAT_INTERNAL_H */