250 lines
8.8 KiB
Python
250 lines
8.8 KiB
Python
|
#!/usr/bin/env python
|
||
|
""" pygame.examples.music_drop_fade
|
||
|
Fade in and play music from a list while observing several events
|
||
|
|
||
|
Adds music files to a playlist whenever played by one of the following methods
|
||
|
Music files passed from the commandline are played
|
||
|
Music files and filenames are played when drag and dropped onto the pygame window
|
||
|
Polls the clipboard and plays music files if it finds one there
|
||
|
|
||
|
Keyboard Controls:
|
||
|
* Press space or enter to pause music playback
|
||
|
* Press up or down to change the music volume
|
||
|
* Press left or right to seek 5 seconds into the track
|
||
|
* Press escape to quit
|
||
|
* Press any other button to skip to the next music file in the list
|
||
|
"""
|
||
|
|
||
|
import pygame as pg
|
||
|
import os, sys
|
||
|
|
||
|
VOLUME_CHANGE_AMOUNT = 0.02 # how fast should up and down arrows change the volume?
|
||
|
|
||
|
|
||
|
def add_file(filename):
|
||
|
"""
|
||
|
This function will check if filename exists and is a music file
|
||
|
If it is the file will be added to a list of music files(even if already there)
|
||
|
Type checking is by the extension of the file, not by its contents
|
||
|
We can only discover if the file is valid when we mixer.music.load() it later
|
||
|
|
||
|
It looks in the file directory and its data subdirectory
|
||
|
"""
|
||
|
if filename.rpartition(".")[2].lower() not in music_file_types:
|
||
|
print("{} not added to file list".format(filename))
|
||
|
print("only these files types are allowed: ", music_file_types)
|
||
|
return False
|
||
|
elif os.path.exists(filename):
|
||
|
music_file_list.append(filename)
|
||
|
elif os.path.exists(os.path.join(main_dir, filename)):
|
||
|
music_file_list.append(os.path.join(main_dir, filename))
|
||
|
elif os.path.exists(os.path.join(data_dir, filename)):
|
||
|
music_file_list.append(os.path.join(data_dir, filename))
|
||
|
else:
|
||
|
print("file not found")
|
||
|
return False
|
||
|
print("{} added to file list".format(filename))
|
||
|
return True
|
||
|
|
||
|
|
||
|
def play_file(filename):
|
||
|
"""
|
||
|
This function will call add_file and play it if successful
|
||
|
The music will fade in during the first 4 seconds
|
||
|
set_endevent is used to post a MUSIC_DONE event when the song finishes
|
||
|
The main loop will call play_next() when the MUSIC_DONE event is received
|
||
|
"""
|
||
|
global starting_pos
|
||
|
|
||
|
if add_file(filename):
|
||
|
try: # we must do this in case the file is not a valid audio file
|
||
|
pg.mixer.music.load(music_file_list[-1])
|
||
|
except pg.error as e:
|
||
|
print(e) # print description such as 'Not an Ogg Vorbis audio stream'
|
||
|
if filename in music_file_list:
|
||
|
music_file_list.remove(filename)
|
||
|
print("{} removed from file list".format(filename))
|
||
|
return
|
||
|
pg.mixer.music.play(fade_ms=4000)
|
||
|
pg.mixer.music.set_volume(volume)
|
||
|
|
||
|
if filename.rpartition(".")[2].lower() in music_can_seek:
|
||
|
print("file supports seeking")
|
||
|
starting_pos = 0
|
||
|
else:
|
||
|
print("file does not support seeking")
|
||
|
starting_pos = -1
|
||
|
pg.mixer.music.set_endevent(MUSIC_DONE)
|
||
|
|
||
|
|
||
|
def play_next():
|
||
|
"""
|
||
|
This function will play the next song in music_file_list
|
||
|
It uses pop(0) to get the next song and then appends it to the end of the list
|
||
|
The song will fade in during the first 4 seconds
|
||
|
"""
|
||
|
|
||
|
global starting_pos
|
||
|
if len(music_file_list) > 1:
|
||
|
nxt = music_file_list.pop(0)
|
||
|
|
||
|
try:
|
||
|
pg.mixer.music.load(nxt)
|
||
|
except pg.error as e:
|
||
|
print(e)
|
||
|
print("{} removed from file list".format(nxt))
|
||
|
|
||
|
music_file_list.append(nxt)
|
||
|
print("starting next song: ", nxt)
|
||
|
else:
|
||
|
nxt = music_file_list[0]
|
||
|
pg.mixer.music.play(fade_ms=4000)
|
||
|
pg.mixer.music.set_volume(volume)
|
||
|
pg.mixer.music.set_endevent(MUSIC_DONE)
|
||
|
|
||
|
if nxt.rpartition(".")[2].lower() in music_can_seek:
|
||
|
starting_pos = 0
|
||
|
else:
|
||
|
starting_pos = -1
|
||
|
|
||
|
|
||
|
def draw_text_line(text, y=0):
|
||
|
"""
|
||
|
Draws a line of text onto the display surface
|
||
|
The text will be centered horizontally at the given y postition
|
||
|
The text's height is added to y and returned to the caller
|
||
|
"""
|
||
|
screen = pg.display.get_surface()
|
||
|
surf = font.render(text, 1, (255, 255, 255))
|
||
|
y += surf.get_height()
|
||
|
x = (screen.get_width() - surf.get_width()) / 2
|
||
|
screen.blit(surf, (x, y))
|
||
|
return y
|
||
|
|
||
|
|
||
|
def change_music_postion(amount):
|
||
|
"""
|
||
|
Changes current playback postition by amount seconds.
|
||
|
This only works with OGG and MP3 files.
|
||
|
music.get_pos() returns how many milliseconds the song has played, not
|
||
|
the current postion in the file. We must track the starting postion
|
||
|
ourselves. music.set_pos() will set the position in seconds.
|
||
|
"""
|
||
|
global starting_pos
|
||
|
|
||
|
if starting_pos >= 0: # will be -1 unless play_file() was OGG or MP3
|
||
|
played_for = pg.mixer.music.get_pos() / 1000.0
|
||
|
old_pos = starting_pos + played_for
|
||
|
starting_pos = old_pos + amount
|
||
|
pg.mixer.music.play(start=starting_pos)
|
||
|
print("jumped from {} to {}".format(old_pos, starting_pos))
|
||
|
|
||
|
|
||
|
MUSIC_DONE = pg.event.custom_type() # event to be set as mixer.music.set_endevent()
|
||
|
main_dir = os.path.split(os.path.abspath(__file__))[0]
|
||
|
data_dir = os.path.join(main_dir, "data")
|
||
|
|
||
|
starting_pos = 0 # needed to fast forward and rewind
|
||
|
volume = 0.75
|
||
|
music_file_list = []
|
||
|
music_file_types = ("mp3", "ogg", "mid", "mod", "it", "xm", "wav")
|
||
|
music_can_seek = ("mp3", "ogg", "mod", "it", "xm")
|
||
|
|
||
|
|
||
|
def main():
|
||
|
global font # this will be used by the draw_text_line function
|
||
|
global volume, starting_pos
|
||
|
running = True
|
||
|
paused = False
|
||
|
|
||
|
# we will be polling for key up and key down events
|
||
|
# users should be able to change the volume by holding the up and down arrows
|
||
|
# the change_volume variable will be set by key down events and cleared by key up events
|
||
|
change_volume = 0
|
||
|
|
||
|
pg.init()
|
||
|
pg.display.set_mode((640, 480))
|
||
|
font = pg.font.SysFont("Arial", 24)
|
||
|
clock = pg.time.Clock()
|
||
|
|
||
|
pg.scrap.init()
|
||
|
pg.SCRAP_TEXT = pg.scrap.get_types()[0] # TODO remove when scrap module is fixed
|
||
|
clipped = pg.scrap.get(pg.SCRAP_TEXT).decode(
|
||
|
"UTF-8") # store the current text from the clipboard TODO remove decode
|
||
|
|
||
|
# add the command line arguments to the music_file_list
|
||
|
for arg in sys.argv[1:]:
|
||
|
add_file(arg)
|
||
|
play_file("house_lo.ogg") # play default music included with pygame
|
||
|
|
||
|
# draw instructions on screen
|
||
|
y = draw_text_line("Drop music files or path names onto this window", 20)
|
||
|
y = draw_text_line("Copy file names into the clipboard", y)
|
||
|
y = draw_text_line("Or feed them from the command line", y)
|
||
|
y = draw_text_line("If it's music it will play!", y)
|
||
|
y = draw_text_line("SPACE to pause or UP/DOWN to change volume", y)
|
||
|
y = draw_text_line("LEFT and RIGHT will skip around the track", y)
|
||
|
draw_text_line("Other keys will start the next track", y)
|
||
|
|
||
|
"""
|
||
|
This is the main loop
|
||
|
It will respond to drag and drop, clipboard changes, and key presses
|
||
|
"""
|
||
|
while running:
|
||
|
for ev in pg.event.get():
|
||
|
if ev.type == pg.QUIT:
|
||
|
running = False
|
||
|
elif ev.type == pg.DROPTEXT:
|
||
|
play_file(ev.text)
|
||
|
elif ev.type == pg.DROPFILE:
|
||
|
play_file(ev.file)
|
||
|
elif ev.type == MUSIC_DONE:
|
||
|
play_next()
|
||
|
elif ev.type == pg.KEYDOWN:
|
||
|
if ev.key == pg.K_ESCAPE:
|
||
|
running = False # exit loop
|
||
|
elif ev.key in (pg.K_SPACE, pg.K_RETURN):
|
||
|
if paused:
|
||
|
pg.mixer.music.unpause()
|
||
|
paused = False
|
||
|
else:
|
||
|
pg.mixer.music.pause()
|
||
|
paused = True
|
||
|
elif ev.key == pg.K_UP:
|
||
|
change_volume = VOLUME_CHANGE_AMOUNT
|
||
|
elif ev.key == pg.K_DOWN:
|
||
|
change_volume = -VOLUME_CHANGE_AMOUNT
|
||
|
elif ev.key == pg.K_RIGHT:
|
||
|
change_music_postion(+5)
|
||
|
elif ev.key == pg.K_LEFT:
|
||
|
change_music_postion(-5)
|
||
|
|
||
|
else:
|
||
|
play_next()
|
||
|
|
||
|
elif ev.type == pg.KEYUP:
|
||
|
if ev.key in (pg.K_UP, pg.K_DOWN):
|
||
|
change_volume = 0
|
||
|
|
||
|
# is the user holding up or down?
|
||
|
if change_volume:
|
||
|
volume += change_volume
|
||
|
volume = min(max(0, volume), 1) # volume should be between 0 and 1
|
||
|
pg.mixer.music.set_volume(volume)
|
||
|
print("volume:", volume)
|
||
|
|
||
|
# TODO remove decode when SDL2 scrap is fixed
|
||
|
new_text = pg.scrap.get(pg.SCRAP_TEXT).decode("UTF-8")
|
||
|
if new_text != clipped: # has the clipboard changed?
|
||
|
clipped = new_text
|
||
|
play_file(clipped) # try to play the file if it has
|
||
|
|
||
|
pg.display.flip()
|
||
|
clock.tick(9) # keep CPU use down by updating screen less often
|
||
|
|
||
|
pg.quit()
|
||
|
|
||
|
|
||
|
if __name__ == "__main__":
|
||
|
main()
|