projektAI/venv/Lib/site-packages/pygame/camera.pyi

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2021-06-06 22:13:05 +02:00
from typing import List, Optional, Union, Tuple
from pygame.surface import Surface
def init() -> None: ...
def quit() -> None: ...
def list_cameras() -> List[str]: ...
class Camera:
def __init__(
self,
device: str,
size: Optional[Union[Tuple[int, int], List[int]]] = (320, 200),
format: Optional[str] = "RGB",
): ...
def start(self) -> None: ...
def stop(self) -> None: ...
def get_controls(self) -> Tuple[bool, bool, int]: ...
def set_controls(
self,
hflip: Optional[bool] = ...,
vflip: Optional[bool] = ...,
brightness: Optional[int] = ...,
) -> Tuple[bool, bool, int]: ...
def get_size(self) -> Tuple[int, int]: ...
def query_image(self) -> bool: ...
def get_image(self, surface: Optional[Surface] = None) -> Surface: ...
def get_raw(self) -> str: ...