/* pygame - Python Game Library This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef PGMASK_H #define PGMASK_H #include #include "bitmask.h" typedef struct { PyObject_HEAD bitmask_t *mask; void *bufdata; } pgMaskObject; #define pgMask_AsBitmap(x) (((pgMaskObject*)x)->mask) #ifndef PYGAMEAPI_MASK_INTERNAL #include "pgimport.h" PYGAMEAPI_DEFINE_SLOTS(mask); #define pgMask_Type (*(PyTypeObject*) \ PYGAMEAPI_GET_SLOT(mask, 0)) #define pgMask_Check(x) ((x)->ob_type == &pgMask_Type) #define import_pygame_mask() _IMPORT_PYGAME_MODULE(mask) #endif /* ~PYGAMEAPI_MASK_INTERNAL */ #endif /* ~PGMASK_H */