import unittest class OverlayTypeTest(unittest.TestCase): def todo_test_display(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.display: # Overlay.display((y, u, v)): return None # Overlay.display(): return None # set the overlay pixel data self.fail() def todo_test_get_hardware(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.get_hardware: # Overlay.get_hardware(rect): return int # test if the Overlay is hardware accelerated self.fail() def todo_test_set_location(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.set_location: # Overlay.set_location(rect): return None # control where the overlay is displayed self.fail() ################################################################################ if __name__ == "__main__": unittest.main()