/* pygame - Python Game Library Copyright (C) 2009 Vicent Marti This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef PYGAME_FREETYPE_H_ #define PYGAME_FREETYPE_H_ #include "pgplatform.h" #include "pgimport.h" #include "pgcompat.h" #ifndef PYGAME_FREETYPE_INTERNAL PYGAMEAPI_DEFINE_SLOTS(_freetype); #define pgFont_Type (*(PyTypeObject*) \ PYGAMEAPI_GET_SLOT(_freetype, 0)) #define pgFont_Check(x) ((x)->ob_type == &pgFont_Type) #define pgFont_New (*(PyObject*(*)(const char*, long)) \ PYGAMEAPI_GET_SLOT(_freetype, 1)) #define import_pygame_freetype() _IMPORT_PYGAME_MODULE(_freetype) #endif /* PYGAME_FREETYPE_INTERNAL */ #endif /* PYGAME_FREETYPE_H_ */