from typing import List, Optional, Union, Tuple from pygame.surface import Surface def init() -> None: ... def quit() -> None: ... def list_cameras() -> List[str]: ... class Camera: def __init__( self, device: str, size: Optional[Union[Tuple[int, int], List[int]]] = (320, 200), format: Optional[str] = "RGB", ): ... def start(self) -> None: ... def stop(self) -> None: ... def get_controls(self) -> Tuple[bool, bool, int]: ... def set_controls( self, hflip: Optional[bool] = ..., vflip: Optional[bool] = ..., brightness: Optional[int] = ..., ) -> Tuple[bool, bool, int]: ... def get_size(self) -> Tuple[int, int]: ... def query_image(self) -> bool: ... def get_image(self, surface: Optional[Surface] = None) -> Surface: ... def get_raw(self) -> str: ...