projektAI/venv/Lib/site-packages/mpl_toolkits/axes_grid1/axes_size.py
2021-06-06 22:13:05 +02:00

273 lines
7.4 KiB
Python

"""
Provides classes of simple units that will be used with AxesDivider
class (or others) to determine the size of each axes. The unit
classes define `get_size` method that returns a tuple of two floats,
meaning relative and absolute sizes, respectively.
Note that this class is nothing more than a simple tuple of two
floats. Take a look at the Divider class to see how these two
values are used.
"""
from numbers import Number
from matplotlib import _api
from matplotlib.axes import Axes
class _Base:
def __rmul__(self, other):
return Fraction(other, self)
def __add__(self, other):
if isinstance(other, _Base):
return Add(self, other)
else:
return Add(self, Fixed(other))
class Add(_Base):
def __init__(self, a, b):
self._a = a
self._b = b
def get_size(self, renderer):
a_rel_size, a_abs_size = self._a.get_size(renderer)
b_rel_size, b_abs_size = self._b.get_size(renderer)
return a_rel_size + b_rel_size, a_abs_size + b_abs_size
class AddList(_Base):
def __init__(self, add_list):
self._list = add_list
def get_size(self, renderer):
sum_rel_size = sum([a.get_size(renderer)[0] for a in self._list])
sum_abs_size = sum([a.get_size(renderer)[1] for a in self._list])
return sum_rel_size, sum_abs_size
class Fixed(_Base):
"""
Simple fixed size with absolute part = *fixed_size* and relative part = 0.
"""
def __init__(self, fixed_size):
_api.check_isinstance(Number, fixed_size=fixed_size)
self.fixed_size = fixed_size
def get_size(self, renderer):
rel_size = 0.
abs_size = self.fixed_size
return rel_size, abs_size
class Scaled(_Base):
"""
Simple scaled(?) size with absolute part = 0 and
relative part = *scalable_size*.
"""
def __init__(self, scalable_size):
self._scalable_size = scalable_size
def get_size(self, renderer):
rel_size = self._scalable_size
abs_size = 0.
return rel_size, abs_size
Scalable = Scaled
def _get_axes_aspect(ax):
aspect = ax.get_aspect()
if aspect == "auto":
aspect = 1.
return aspect
class AxesX(_Base):
"""
Scaled size whose relative part corresponds to the data width
of the *axes* multiplied by the *aspect*.
"""
def __init__(self, axes, aspect=1., ref_ax=None):
self._axes = axes
self._aspect = aspect
if aspect == "axes" and ref_ax is None:
raise ValueError("ref_ax must be set when aspect='axes'")
self._ref_ax = ref_ax
def get_size(self, renderer):
l1, l2 = self._axes.get_xlim()
if self._aspect == "axes":
ref_aspect = _get_axes_aspect(self._ref_ax)
aspect = ref_aspect / _get_axes_aspect(self._axes)
else:
aspect = self._aspect
rel_size = abs(l2-l1)*aspect
abs_size = 0.
return rel_size, abs_size
class AxesY(_Base):
"""
Scaled size whose relative part corresponds to the data height
of the *axes* multiplied by the *aspect*.
"""
def __init__(self, axes, aspect=1., ref_ax=None):
self._axes = axes
self._aspect = aspect
if aspect == "axes" and ref_ax is None:
raise ValueError("ref_ax must be set when aspect='axes'")
self._ref_ax = ref_ax
def get_size(self, renderer):
l1, l2 = self._axes.get_ylim()
if self._aspect == "axes":
ref_aspect = _get_axes_aspect(self._ref_ax)
aspect = _get_axes_aspect(self._axes)
else:
aspect = self._aspect
rel_size = abs(l2-l1)*aspect
abs_size = 0.
return rel_size, abs_size
class MaxExtent(_Base):
"""
Size whose absolute part is either the largest width or the largest height
of the given *artist_list*.
"""
def __init__(self, artist_list, w_or_h):
self._artist_list = artist_list
_api.check_in_list(["width", "height"], w_or_h=w_or_h)
self._w_or_h = w_or_h
def add_artist(self, a):
self._artist_list.append(a)
def get_size(self, renderer):
rel_size = 0.
extent_list = [
getattr(a.get_window_extent(renderer), self._w_or_h) / a.figure.dpi
for a in self._artist_list]
abs_size = max(extent_list, default=0)
return rel_size, abs_size
class MaxWidth(MaxExtent):
"""
Size whose absolute part is the largest width of the given *artist_list*.
"""
def __init__(self, artist_list):
super().__init__(artist_list, "width")
class MaxHeight(MaxExtent):
"""
Size whose absolute part is the largest height of the given *artist_list*.
"""
def __init__(self, artist_list):
super().__init__(artist_list, "height")
class Fraction(_Base):
"""
An instance whose size is a *fraction* of the *ref_size*.
>>> s = Fraction(0.3, AxesX(ax))
"""
def __init__(self, fraction, ref_size):
_api.check_isinstance(Number, fraction=fraction)
self._fraction_ref = ref_size
self._fraction = fraction
def get_size(self, renderer):
if self._fraction_ref is None:
return self._fraction, 0.
else:
r, a = self._fraction_ref.get_size(renderer)
rel_size = r*self._fraction
abs_size = a*self._fraction
return rel_size, abs_size
class Padded(_Base):
"""
Return a instance where the absolute part of *size* is
increase by the amount of *pad*.
"""
def __init__(self, size, pad):
self._size = size
self._pad = pad
def get_size(self, renderer):
r, a = self._size.get_size(renderer)
rel_size = r
abs_size = a + self._pad
return rel_size, abs_size
def from_any(size, fraction_ref=None):
"""
Create a Fixed unit when the first argument is a float, or a
Fraction unit if that is a string that ends with %. The second
argument is only meaningful when Fraction unit is created.
>>> a = Size.from_any(1.2) # => Size.Fixed(1.2)
>>> Size.from_any("50%", a) # => Size.Fraction(0.5, a)
"""
if isinstance(size, Number):
return Fixed(size)
elif isinstance(size, str):
if size[-1] == "%":
return Fraction(float(size[:-1]) / 100, fraction_ref)
raise ValueError("Unknown format")
class SizeFromFunc(_Base):
def __init__(self, func):
self._func = func
def get_size(self, renderer):
rel_size = 0.
bb = self._func(renderer)
dpi = renderer.points_to_pixels(72.)
abs_size = bb/dpi
return rel_size, abs_size
class GetExtentHelper:
_get_func_map = {
"left": lambda self, axes_bbox: axes_bbox.xmin - self.xmin,
"right": lambda self, axes_bbox: self.xmax - axes_bbox.xmax,
"bottom": lambda self, axes_bbox: axes_bbox.ymin - self.ymin,
"top": lambda self, axes_bbox: self.ymax - axes_bbox.ymax,
}
def __init__(self, ax, direction):
_api.check_in_list(self._get_func_map, direction=direction)
self._ax_list = [ax] if isinstance(ax, Axes) else ax
self._direction = direction
def __call__(self, renderer):
get_func = self._get_func_map[self._direction]
vl = [get_func(ax.get_tightbbox(renderer, call_axes_locator=False),
ax.bbox)
for ax in self._ax_list]
return max(vl)