class Field: def __init__(self, fieldType, plantType, isWet, wetTime, isFertilized, fertilizedTime): self.fieldType =fieldType # good/bad self.plantType =plantType # wheat/carrot/cabbage self.isWet =isWet # yes/no self.wetTime =wetTime # number self.isFertilized =isFertilized # yes/no self.fertilizedTime =fertilizedTime # number class Plant: def __init__(self, plantType, growthState): self.plantType = plantType # wheat/carrot/cabbage self.growthState = growthState # growing/grown class Fertilizer: def __init__(self, fertilizerType): self.fertilizerType = fertilizerType # wheat/carrot/cabbage class Player: x = 0 y = 0 rotation = 0