# definicje import os import pygame pygame.init() BLOCK_SIZE = 50 WHEAT_COST = 2 CARROT_COST = 5 CABBAGE_COST = 13 TREE_COST = 100000 DIRT_COST = 1 WET_DIRT_COST = 4 CART_DIRECTION_EAST = 1 CART_DIRECTION_NORTH = 2 CART_DIRECTION_SOUTH = 4 CART_DIRECTION_WEST = 3 HEIGHT_AMOUNT, WIDTH_AMOUNT = 11, 11 HEIGHT_MAP, WIDTH_MAP = BLOCK_SIZE * HEIGHT_AMOUNT, BLOCK_SIZE * WIDTH_AMOUNT HEIGHT, WIDTH = HEIGHT_MAP + BLOCK_SIZE, WIDTH_MAP IMAGE_SIZE_NEURAL_NETWORK = 16 WINDOW = pygame.display.set_mode((WIDTH, HEIGHT))