class Field: def __init__(self, fieldType, plantType, isWet, wetTime, isFertilized, fertilizedTime): self.fieldType = fieldType # good/bad self.plantType = plantType # wheat/carrot/cabbage self.isWet = isWet # yes/no self.wetTime = wetTime # number self.isFertilized = isFertilized # yes/no self.fertilizedTime = fertilizedTime # number class Plant: def __init__(self, plantType, growthState): self.plantType = plantType # wheat/carrot/cabbage self.growthState = growthState # growing/grown class Fertilizer: def __init__(self, fertilizerType): self.fertilizerType = fertilizerType # wheat/carrot/cabbage class Player: x = 0 y = 0 rotation = 0