diff --git a/cw 2/Debug/grk-cw2.exe.recipe b/cw 2/Debug/grk-cw2.exe.recipe
new file mode 100644
index 0000000..9746211
--- /dev/null
+++ b/cw 2/Debug/grk-cw2.exe.recipe
@@ -0,0 +1,11 @@
+
+
+
+
+ C:\Users\Adam\Desktop\graf\grafika\Debug\grk-cw2.exe
+
+
+
+
+
+
\ No newline at end of file
diff --git a/cw 2/Debug/grk-cw2.vcxproj.FileListAbsolute.txt b/cw 2/Debug/grk-cw2.vcxproj.FileListAbsolute.txt
new file mode 100644
index 0000000..e69de29
diff --git a/cw 6/Debug/PhysxObject.obj b/cw 6/Debug/PhysxObject.obj
new file mode 100644
index 0000000..b44eff3
Binary files /dev/null and b/cw 6/Debug/PhysxObject.obj differ
diff --git a/cw 6/Debug/grk-cw6.exe.recipe b/cw 6/Debug/grk-cw6.exe.recipe
new file mode 100644
index 0000000..0c2c445
--- /dev/null
+++ b/cw 6/Debug/grk-cw6.exe.recipe
@@ -0,0 +1,11 @@
+
+
+
+
+ C:\Users\Adam\Desktop\graf\grafika\Debug\grk-cw6.exe
+
+
+
+
+
+
\ No newline at end of file
diff --git a/cw 6/Debug/grk-cw6.vcxproj.FileListAbsolute.txt b/cw 6/Debug/grk-cw6.vcxproj.FileListAbsolute.txt
new file mode 100644
index 0000000..e69de29
diff --git a/cw 6/Debug/main_6_1.obj b/cw 6/Debug/main_6_1.obj
index d32352c..49b9dbf 100644
Binary files a/cw 6/Debug/main_6_1.obj and b/cw 6/Debug/main_6_1.obj differ
diff --git a/cw 6/Debug/vc142.idb b/cw 6/Debug/vc142.idb
index 3d7c3c5..27fed3e 100644
Binary files a/cw 6/Debug/vc142.idb and b/cw 6/Debug/vc142.idb differ
diff --git a/cw 6/src/main_6_1.cpp b/cw 6/src/main_6_1.cpp
index a6e969e..15e99eb 100644
--- a/cw 6/src/main_6_1.cpp
+++ b/cw 6/src/main_6_1.cpp
@@ -32,7 +32,7 @@ Core::RenderContext sphereContext;
Core::RenderContext groundContext;
Core::RenderContext plantContext;
-
+Core::RenderContext plant2Context;
Core::RenderContext geyserContext;
@@ -74,7 +74,7 @@ float prevY = 0;
int score = 0;
int prevTimeDEBUG;
-GLuint orcaTexture, orcaNormal, plantTexture, plantTextureNormal, groundTexture, groundNormal;
+GLuint orcaTexture, orcaNormal, plantTexture, plant2TextureNormal, plant2Texture, groundTexture, groundNormal;
static PxFilterFlags simulationFilterShader(PxFilterObjectAttributes attributes0,
PxFilterData filterData0, PxFilterObjectAttributes attributes1, PxFilterData filterData1,
@@ -472,20 +472,22 @@ void drawFish(float time)
}
void drawSeaweed() {
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -8, 4)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(9, -8, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -8, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(-7, -6, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(-5, -6, -5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(-1, -8, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -7, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(10, -7, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(-4, -7, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -7, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- //drawObjectTextureWithNormal(plantContext, glm::translate(glm::vec3(8, -6, 8)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture, plantTextureNormal);
- //drawObjectTextureWithNormal(plantContext, glm::translate(glm::vec3(0, -6, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture, plantTextureNormal);
- drawObjectTexture(plantContext, glm::translate(glm::vec3(0, -6, 2)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
- drawObjectTexture(plantContext, glm::translate(glm::vec3(0, -6, 2)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -3, 4)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(9, -3, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -3, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(-7, -3, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(-5, -3, -5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(-1, -3, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -4, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(10, -3, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTexture(plantContext, glm::translate(glm::vec3(-4, -3, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(3.8 , -4, -1)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-1.06, -4.09, 3.29)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-0.8, -3.99, -2.5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-2.76, -4.29, -8.24)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(4.5, -4.19, -7.59)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(7.38, -3.89, -4.59)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
+ drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-3.01, -2.4, -6.8)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal);
}
@@ -524,7 +526,7 @@ void renderScene()
handleAllParticleSources(cameraPos, programParticles, cameraSide, cameraVertical, cameraMatrix, perspectiveMatrix);
drawFish(time);
drawObjectTextureWithNormal(renderables.back().context, renderables.back().physicsTransform * renderables.back().localTransform, renderables.back().textureId, renderables.back().normalId);
- drawObjectTextureWithNormal(groundContext, glm::translate(glm::vec3(0, 2, 0)) * glm::rotate(glm::radians(-90.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(50)), groundTexture, groundNormal);
+ drawObjectTextureWithNormal(groundContext, glm::translate(glm::vec3(0, 5, 0)) * glm::rotate(glm::radians(-90.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(50)), groundTexture, groundNormal);
drawSeaweed();
@@ -581,8 +583,11 @@ void init()
loadModelToContext("models/terobj.obj", groundContext);
loadModelToContext("models/plant1.obj", plantContext);
+ loadModelToContext("models/plant2.obj", plant2Context);
+
plantTexture = Core::LoadTexture("textures/plant1.png");
- plantTextureNormal = Core::LoadTexture("textures/plant2_normal.jpg");
+ plant2Texture = Core::LoadTexture("textures/plant2.jpg");
+ plant2TextureNormal = Core::LoadTexture("textures/plant2_normal.jpg");
orcaTexture = Core::LoadTexture("textures/Orca_Diffuse.jpg");
orcaNormal = Core::LoadTexture("textures/orca_normal.jpg");
@@ -593,9 +598,9 @@ void init()
initBubbles(150);
initFish(150);
initParticles();
- addParticleSource(glm::vec3(0, -7, 0), 300.0f, 1.0f);
- addParticleSource(glm::vec3(4, -6.5, 2), 200.0f, 0.5f);
- addParticleSource(glm::vec3(10, -6.5, 4), 200.0f, 0.5f);
+ addParticleSource(glm::vec3(0, -4, 0), 300.0f, 1.0f);
+ addParticleSource(glm::vec3(4, -3.5, 2), 200.0f, 0.5f);
+ addParticleSource(glm::vec3(10, -3.5, 4), 200.0f, 0.5f);
initRenderables();
initPhysicsScene();
}
diff --git a/dependencies/lib/win.x86_32.vc141.mt/debug/LowLevelAABB_static_32.lib b/dependencies/lib/win.x86_32.vc141.mt/debug/LowLevelAABB_static_32.lib
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