diff --git a/cw 2/Debug/grk-cw2.exe.recipe b/cw 2/Debug/grk-cw2.exe.recipe new file mode 100644 index 0000000..9746211 --- /dev/null +++ b/cw 2/Debug/grk-cw2.exe.recipe @@ -0,0 +1,11 @@ + + + + + C:\Users\Adam\Desktop\graf\grafika\Debug\grk-cw2.exe + + + + + + \ No newline at end of file diff --git a/cw 2/Debug/grk-cw2.vcxproj.FileListAbsolute.txt b/cw 2/Debug/grk-cw2.vcxproj.FileListAbsolute.txt new file mode 100644 index 0000000..e69de29 diff --git a/cw 6/Debug/PhysxObject.obj b/cw 6/Debug/PhysxObject.obj new file mode 100644 index 0000000..b44eff3 Binary files /dev/null and b/cw 6/Debug/PhysxObject.obj differ diff --git a/cw 6/Debug/grk-cw6.exe.recipe b/cw 6/Debug/grk-cw6.exe.recipe new file mode 100644 index 0000000..0c2c445 --- /dev/null +++ b/cw 6/Debug/grk-cw6.exe.recipe @@ -0,0 +1,11 @@ + + + + + C:\Users\Adam\Desktop\graf\grafika\Debug\grk-cw6.exe + + + + + + \ No newline at end of file diff --git a/cw 6/Debug/grk-cw6.vcxproj.FileListAbsolute.txt b/cw 6/Debug/grk-cw6.vcxproj.FileListAbsolute.txt new file mode 100644 index 0000000..e69de29 diff --git a/cw 6/Debug/main_6_1.obj b/cw 6/Debug/main_6_1.obj index d32352c..49b9dbf 100644 Binary files a/cw 6/Debug/main_6_1.obj and b/cw 6/Debug/main_6_1.obj differ diff --git a/cw 6/Debug/vc142.idb b/cw 6/Debug/vc142.idb index 3d7c3c5..27fed3e 100644 Binary files a/cw 6/Debug/vc142.idb and b/cw 6/Debug/vc142.idb differ diff --git a/cw 6/src/main_6_1.cpp b/cw 6/src/main_6_1.cpp index a6e969e..15e99eb 100644 --- a/cw 6/src/main_6_1.cpp +++ b/cw 6/src/main_6_1.cpp @@ -32,7 +32,7 @@ Core::RenderContext sphereContext; Core::RenderContext groundContext; Core::RenderContext plantContext; - +Core::RenderContext plant2Context; Core::RenderContext geyserContext; @@ -74,7 +74,7 @@ float prevY = 0; int score = 0; int prevTimeDEBUG; -GLuint orcaTexture, orcaNormal, plantTexture, plantTextureNormal, groundTexture, groundNormal; +GLuint orcaTexture, orcaNormal, plantTexture, plant2TextureNormal, plant2Texture, groundTexture, groundNormal; static PxFilterFlags simulationFilterShader(PxFilterObjectAttributes attributes0, PxFilterData filterData0, PxFilterObjectAttributes attributes1, PxFilterData filterData1, @@ -472,20 +472,22 @@ void drawFish(float time) } void drawSeaweed() { - //drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -8, 4)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(9, -8, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -8, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(-7, -6, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(-5, -6, -5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(-1, -8, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -7, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(10, -7, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(-4, -7, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -7, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - //drawObjectTextureWithNormal(plantContext, glm::translate(glm::vec3(8, -6, 8)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture, plantTextureNormal); - //drawObjectTextureWithNormal(plantContext, glm::translate(glm::vec3(0, -6, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture, plantTextureNormal); - drawObjectTexture(plantContext, glm::translate(glm::vec3(0, -6, 2)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); - drawObjectTexture(plantContext, glm::translate(glm::vec3(0, -6, 2)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.5f)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -3, 4)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(9, -3, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(1, -3, 0)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(-7, -3, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(-5, -3, -5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(-1, -3, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(2, -4, 6)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(10, -3, 5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTexture(plantContext, glm::translate(glm::vec3(-4, -3, 9)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(2)), plantTexture); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(3.8 , -4, -1)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-1.06, -4.09, 3.29)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-0.8, -3.99, -2.5)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-2.76, -4.29, -8.24)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(4.5, -4.19, -7.59)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(7.38, -3.89, -4.59)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); + drawObjectTextureWithNormal(plant2Context, glm::translate(glm::vec3(-3.01, -2.4, -6.8)) * glm::rotate(glm::radians(0.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(0.07f)), plant2Texture, plant2TextureNormal); } @@ -524,7 +526,7 @@ void renderScene() handleAllParticleSources(cameraPos, programParticles, cameraSide, cameraVertical, cameraMatrix, perspectiveMatrix); drawFish(time); drawObjectTextureWithNormal(renderables.back().context, renderables.back().physicsTransform * renderables.back().localTransform, renderables.back().textureId, renderables.back().normalId); - drawObjectTextureWithNormal(groundContext, glm::translate(glm::vec3(0, 2, 0)) * glm::rotate(glm::radians(-90.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(50)), groundTexture, groundNormal); + drawObjectTextureWithNormal(groundContext, glm::translate(glm::vec3(0, 5, 0)) * glm::rotate(glm::radians(-90.0f), glm::vec3(1, 0, 0)) * glm::scale(glm::vec3(50)), groundTexture, groundNormal); drawSeaweed(); @@ -581,8 +583,11 @@ void init() loadModelToContext("models/terobj.obj", groundContext); loadModelToContext("models/plant1.obj", plantContext); + loadModelToContext("models/plant2.obj", plant2Context); + plantTexture = Core::LoadTexture("textures/plant1.png"); - plantTextureNormal = Core::LoadTexture("textures/plant2_normal.jpg"); + plant2Texture = Core::LoadTexture("textures/plant2.jpg"); + plant2TextureNormal = Core::LoadTexture("textures/plant2_normal.jpg"); orcaTexture = Core::LoadTexture("textures/Orca_Diffuse.jpg"); orcaNormal = Core::LoadTexture("textures/orca_normal.jpg"); @@ -593,9 +598,9 @@ void init() initBubbles(150); initFish(150); initParticles(); - addParticleSource(glm::vec3(0, -7, 0), 300.0f, 1.0f); - addParticleSource(glm::vec3(4, -6.5, 2), 200.0f, 0.5f); - addParticleSource(glm::vec3(10, -6.5, 4), 200.0f, 0.5f); + addParticleSource(glm::vec3(0, -4, 0), 300.0f, 1.0f); + addParticleSource(glm::vec3(4, -3.5, 2), 200.0f, 0.5f); + addParticleSource(glm::vec3(10, -3.5, 4), 200.0f, 0.5f); initRenderables(); initPhysicsScene(); } diff --git a/dependencies/lib/win.x86_32.vc141.mt/debug/LowLevelAABB_static_32.lib b/dependencies/lib/win.x86_32.vc141.mt/debug/LowLevelAABB_static_32.lib new file mode 100644 index 0000000..571400a Binary files /dev/null and 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