Zaktualizuj 'plant.py'

This commit is contained in:
Cezary Adamczak 2021-05-10 14:37:15 +02:00
parent bc02986bb3
commit 25dccc958b

View File

@ -6,24 +6,36 @@ from sprites import *
class Plant(pygame.sprite.Sprite):
def __init__(self, field, species):
super(Plant, self).__init__()
self.surf = plant_img_0
self.species = species
if self.species == "wheat":
self.growth_speed = 1.5
self.humidity_needed = 2
self.img0 = wheat_img_0
self.img1 = wheat_img_1
self.img2 = wheat_img_2
self.img3 = wheat_img_3
elif self.species == "potato":
self.growth_speed = 1
self.humidity_needed = 1
self.img0 = potato_img_0
self.img1 = potato_img_1
self.img2 = potato_img_2
self.img3 = potato_img_3
elif self.species == "strawberry":
self.growth_speed = 0.8
self.humidity_needed = 1
self.img0 = strawberry_img_0
self.img1 = strawberry_img_1
self.img2 = strawberry_img_2
self.img3 = strawberry_img_3
self.surf = self.img0
self.position = field.position
self.field = field
self.rect = self.surf.get_rect(
topleft=((MARGIN + WIDTH) * self.position[0] + MARGIN, (MARGIN + HEIGHT) * self.position[1] + MARGIN))
self.growth = 0
self.isHealthy = True
self.species = species
if self.species == "beetroot":
self.growth_speed = 1.5
self.humidity_needed = 2
elif self.species == "wheat":
self.growth_speed = 1
self.humidity_needed = 1
elif self.species == "cotton":
self.growth_speed = 0.8
self.humidity_needed = 1
field.planted = True
def grow(self):
if self.field.hydration >= self.humidity_needed:
@ -35,10 +47,10 @@ class Plant(pygame.sprite.Sprite):
if self.growth < 0:
self.growth = 0
if self.growth == 0:
self.surf = plant_img_0
elif self.growth == 1:
self.surf = plant_img_1
elif self.growth == 2:
self.surf = plant_img_2
elif self.growth == 3:
self.surf = plant_img_3
self.surf = self.img0
elif self.growth < 1:
self.surf = self.img1
elif self.growth < 2:
self.surf = self.img2
elif self.growth <= 3:
self.surf = self.img3