2022-11-19 17:02:31 +01:00
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using UnityEngine;
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2022-10-22 18:04:21 +02:00
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public class TaskDataListManager : DataListManager<Task>
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{
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2022-11-19 17:02:31 +01:00
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[SerializeField] protected new TaskUIManager uiManager;
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public new DataListManager<Task> SetUiManager(ref TaskUIManager _uiManager)
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{
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uiManager = _uiManager;
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return this;
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}
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2022-10-22 18:04:21 +02:00
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public override void AddElementToList(Task newElement)
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{
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throw new System.NotImplementedException();
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}
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public override void RemoveElementFromList(Task element)
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{
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throw new System.NotImplementedException();
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}
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}
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