24 lines
532 B
C#
24 lines
532 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CloseIfPanelOpen : MonoBehaviour
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{
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public GameObject Panel;
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public GameObject EPanel;
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public GameObject SpacePanel;
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public GameObject EPanel2;
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public GameObject SpacePanel2;
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void Update()
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{
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if (Panel.active == true)
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{
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EPanel.SetActive(false);
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SpacePanel.SetActive(false);
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EPanel2.SetActive(false);
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SpacePanel2.SetActive(false);
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}
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}
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}
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